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  1. Sticking to Canon...ORONO DO NOT READ
  2. New Game
  3. Is there something missing on your character sheets?
  4. Mandalore???
  5. What happens... (long)
  6. Lightsaber Grip/Hilt...
  7. Killer Jawa Stratedgy: My players read=castration
  8. Strange and weird Rules questions
  9. Want to name a Sith?
  10. Dark Force Withes need a boost
  11. How do I make it Scary?
  12. A couple of questions:
  13. A brand spanking new GM
  14. Can Jedi take other class levels and still be a Jedi
  15. Handing over the reigns.
  16. Lightsaber Form News!!
  17. Opening Crawl
  18. Battle setting help
  19. Hard lovin or Evil?
  20. new campaign ideas
  21. A few questions...
  22. Did I touch the Darkside?
  23. Dis"arming", the Jedi way.
  24. Was I off base?
  25. A different question about Force Pushing.
  26. Mandalorian question.
  27. Plots Twisting and Buildings Collapsing...
  28. A few common SW GM Problems
  29. My (discontinued) campaign
  30. The *mysterious music here* Black Market
  31. Force Teleportation
  32. Sith Poison and Temptation of the Dark Side
  33. Human Sheild = DSP ??
  34. The Will of the Force ?
  35. Leaving the Jedi Order?
  36. An idea I have - is it too contrived or mirror the Ep2 too much?
  37. New Campaign ideas what do you think?
  38. 2 questions
  39. crafting and profession
  40. Continuity Police Needed!!! Force vs. Yuuzhan Vong!
  41. The GM's remote control
  42. Roleplaying vs Rollplaying
  43. aquiring equipment
  44. What Happens Next: Help with a Campaign
  45. need some advice...
  46. GMing Question
  47. Jedi campaign ideas!!!
  48. Imperial Turncoat Campaign / next campaign jedi
  49. I need some help leaving clues
  50. LIfepath generators for Star Wars?
  51. Star Wars/D&D Crossover idea...
  52. Plot for NJO era...ideas and a request for assistance...
  53. Dds
  54. Sluis Van System
  55. Vornskyr training
  56. Weapons Restrictions???(Stun)
  57. Rough game idea - a Dark Jedi with a twist
  58. The Bonus Arms Race
  59. Newbie D06 Gamemaster needs help.
  60. Request - Space Stations
  61. Request: Vessels and Droids
  62. Impossible GM...
  63. Character Death-Heroic or Bland?
  64. Crossbreeds, and Near Humans
  65. Atmospheric Speeds
  66. Did this action deserve a Darkside Point? (D6)
  67. Space Combat Clarification
  68. Need to work on some skill... assistance?
  69. Am I doing something Wrong...
  70. Drifting off into deep space...
  71. Dark Jedi, Jedi PrCs, and "Power Gaming"
  72. Great Sith War Question
  73. Question from a true Padawan
  74. Farseeing
  75. Epic levels
  76. tactics Tactics Tactics!
  77. Talnar's rescue problems!
  78. interested in stories
  79. Gang War Help Needed
  80. Use of Maps & Miniatures
  81. Feedback on Campaign idea
  82. I Need Some Help With Next Week's Adventure.
  83. help this Jedi campaign
  84. Infinities Concept
  85. Eraydia?
  86. Problem Characters
  87. Adventures on Nar Shaddaa
  88. Back when I was a player . . . .
  89. When Players are Stumped
  90. House Rule?
  91. I Hate it when I don't know enough...
  92. When Players ain't Roleplaying...
  93. So, my players are on their way to meet with Yoda...
  94. Infinities?
  95. Cloning?
  96. Need Ideas
  97. Dealing With Player Metagaming
  98. Problems with DCrafter?
  99. Handouts: Help you or doggie doo
  100. Adventure Idea I'd like to bounce off ppl.
  101. Star Wars Cross Over Ideas
  102. How many players are too many?
  103. How to capture characters?
  104. Anyone ever dealt with Hive Mind mechanics?
  105. The Good, The Bad and The Co GM
  106. 101 Things to do on Alderaan?
  107. Law & Order on Nar Shaddaa?
  108. changing feat progression
  109. Pc who r cry babies
  110. Infinities Idea, what do you think
  111. Disarming Characters
  112. Nanotechnology
  113. 101 Tips for Gamemastering.....
  114. Jedi Master levels
  115. [Adventure Help Sought] Yeah, yeah... again!
  116. Need New types of adventures
  117. House Rules for Star Wars RPG
  118. Fleshing out..
  119. "Frozen Molasses" : Infinities campaign idea
  120. Future Era Campaign Pre-Production Starting - I Need Some Brainstormers!
  121. Initiative actions.
  122. Need Idea's for next adventure
  123. force sensitive?
  124. Sword Techniques and different bonuses
  125. How'd he do that?
  126. Epic Star Wars and the Yuuzhan Vong...
  127. Help!!
  128. The Most Heoroic events that have happened in your campaign
  129. What to do when Sith or Dark Jedi appear?
  130. Concerning droids
  131. Starfighter battles.
  132. Dealing with upset PCs.
  133. New races. Should they be allowed?
  134. PCs breezing through NPCs in battle.
  135. Weapon mishaps and force points.
  136. High speed chases.
  137. Just wanted to say "Thank you" to those who have been answering my questions.
  138. Lightsabers
  139. NPCs in the group.
  140. Uncommon Campaigns
  141. New SW Campaign Setting - Help, Ideas, Criticism and feedback wanted
  142. Just had a crazy adventure idea...
  143. Diplomatic Sessions...(ORONO DO NOT READ)
  144. Xizors ship
  145. Prince Xixor
  146. I need to know as much about The Witches of Dathomir that you can tell me!
  147. Need Ideas for Jedi Campaign
  148. Mixing it up a lil...(ORONO DO NOT READ)
  149. Imperial Alternatives
  150. Jump-starting a stalled campaign
  151. what would be a good first time mission to hook my pcs
  152. What do you think of this plotline?
  153. Escape Plan B
  154. Imperial Security Bureau
  155. Slowing a Session down
  156. Alderaans Last Stand.
  157. How to become a crimelord
  158. I need tips on how TO BUILD A CRIME Syndicate
  159. What crime syndicates do
  160. Equipment a crimelord would have
  161. Minions
  162. Multi/Auto Fire Multiple Targets
  163. Lets talk crie lord bases
  164. Jedi Master Turning to the Dark Side
  165. Please feel free to laugh.
  166. Adventure Teasers
  167. How can a jedi sense gravity
  168. The sports of Star Wars
  169. Starting PCs with GM Classes
  170. Cutaways / Tired jaws
  171. Need some side adventure ideas
  172. Corporate Sector
  173. Question aboutowning Capitail Ships
  174. Clone War Adventure Nuggets
  175. Stats for Dark Troopers
  176. Possible Campain?? Has some NJO SPOILER INFO
  177. Tempting a Player without Turning him
  178. Crimelord: Species
  179. Surrender your lightsaber?
  180. Monsters in the Mix
  181. A Peeved GM- want to help me out?
  182. Different Lightsaber Form?
  183. inexperienced GM
  184. how do i get my PCs to roleplay more
  185. Question
  186. I need a good, original adventure for my players
  187. Question on prisoners
  188. What's YOUR House rules????
  189. Space Units??????
  190. Why in hell do they have to regroup in the Dathomir system???
  191. Stun on Stun What to do?
  192. Species stats needed!
  193. Should Droids get DSP.
  194. I need Kashyyyk creature stats
  195. Need some creative Traps
  196. Gorm the Dissolver
  197. Question on R2 units and Sensor dishes
  198. Crime Scyndicate Question
  199. Star Ship Combat and Challenge Codes
  200. I need help with an article for gamemasters!
  201. Bounties and Pirating?
  202. Question for fellow GMs...
  203. Need new twists for my campaign
  204. Capturing PCs
  205. A question on Mr. Fett's activities.......
  206. One of those nights. Need advice
  207. Do you plan ahead?
  208. Another Adventure Idea question
  209. beginning campain idea?
  210. Encounter Style
  211. alternate timelines
  212. A little help please!
  213. Attention to all GMs: Jedi Artisan PrC!
  214. Need Idea for Campaign Finale
  215. Okay, you're on Dathomir & your party is split between both sides of the Force . . .
  216. Followers
  217. The Ghtroc 440 Light Freighter
  218. Hoojib?
  219. campaign sources.
  220. Remnant Control of a System (how would it be?)
  221. POLL: Maps and Visual Aids
  222. Your XP-giving style
  223. Jedi PCs of MUCH different levels
  224. Your CP giving style.
  225. and then i shoot r2-d2
  226. new force tradition the mages of torel
  227. Tips and suggestions for running an epic and truly massive campaign?
  228. thought about using alignments in star wars
  229. Getting Gamers
  230. question about dsp
  231. Should GM hide dice rolls?
  232. A little advice please.
  233. Which evil species do you use in your campaign?
  234. Choke
  235. Adventure hook
  236. need ideas...
  237. What to start in....
  238. Military: your pay if your part of it?
  239. What music?
  240. Help me fellow gamemasters. You’re my only hope.
  241. cinematic physics ... ?
  242. NJO Suggestions
  243. Gamemasters' Most Inspirational Movies
  244. Item cards
  245. Old d6 WEG Modules and Adventures
  246. info on Ossus
  247. life crystals
  248. Rebellion Era Blues
  249. New Campaign
  250. The Take Over of Coruscant