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Kayle Skolaris
29 October 2000, 08:40 AM
Era: Pre-Endor
Character Name: L'Mont Kranstyn
Type: Force-Empowered Vigilante
Gender/Species: Male/Lorrdian Human
Age: 38
Height: 1.8 meters
Weight: 95 kilograms
Physical Description: L'Mont is a well-built, imposing man with sharp features and a hawk nose. He has dark, shortly cropped hair and smoky gray eyes. When not "on the job" he dresses in expensive and fashionable clothing typical of a billionaire playboy. When in his guise as The Shadow he wears an armored longcoat, blood-red scarf, wide-brimmed hat, and a suit of modified Storm Commando body armor without the helmet.

Background: The man the galaxy would someday come to know as The Shadow was born Kent Allard, a Lorrdian adventurer from the Corporate Sector Authority. Kent had knocked about the galaxy for nearly twenty years by the time his scoutship, the Astro Express was shot down by irritable Imperials over the jungle world of Taratos. Badly injured in the resulting crash, Kent was nursed back to health by a native shaman who displayed startling powers reminiscent of the Jedi. Sensing the potential for greatness in Kent, the old shaman taught him much of what he knew over the course of the six years Kent stayed on Taratos. In his sixth year there, the elderly mystic who had saved his life died of natural causes. Having long since repaired his scoutship, Kent decided it was time to return to galactic society, but now he had a renewed sense of purpose and direction in his life. The shaman had taught him many things about life in addition to his mystical training and Kent now knew that he had to actively fight against the injustices of the galaxy to honor the memory of the man who had saved his life. Returning to civilization, Kent found that investments from earlier adventures had reaped incredible rewards. He was a billionaire now and had the means to make good on his new goals in life. Arranging for Kent Allard to be declared dead, he had his fortune willed to a false identity he created named L'Mont Kranstyn. Spending a huge sum of money outfitting a special multi-environment starfighter for use in his new profession, L'Mont christened his vigilante persona The Shadow and has managed to make himself near-legendary in the two years since he began fighting injustice and evil, having effectively declared war on the Black Sun criminal organization. Bounties on his head total in the millions of credits and many of the best and brightest bounty hunters in the galaxy have met their end trying to collect on them. Many within the Underworld believe it is only a matter of time before the equally legendary Boba Fett accepts a contract to "remove" The Shadow from the picture entirely. Until that day comes, there is little doubt that L'Mont in his guise as The Shadow will continue to wreak havoc on the Galactic Underworld and cause crime lords everywhere to sleep with one ocular organ active.

Personality: In his every day public life, L'Mont is a charming, if coy man who plays the part of billionaire playboy to the maximum. As The Shadow, L'Mont is terror incarnate for the criminal element of the galaxy. With a chilling laugh and imposing glare, The Shadow walks the fine line between the Darkness and the Light with his use of fear and intimidation.Only his iron will and sense of purpose keeps him from falling to the Dark Side.

Objectives: To eradicate Black Sun from the galaxy.

Quote: "Who knows what evil lurks in the hearts of men? The Shadow knows!" (maniacal laughter)

Dexterity: 4D
Blaster: 7D+1
Brawling Parry: 8D+2
Dodge: 6D+2
Melee Combat: 5D+2
Melee Combat: Powerstaff: 9D
Melee Parry: 6D
Melee Parry: Powerstaff: 9D+2
Missile Weapons: 5D
Running: 6D+2
Thrown Weapons: 7D+2

Knowledge: 2D
Alien Species: 5D+2
Bureaucracy: 3D+2
Business: 4D+1
Business: Ancient Artifacts: 7D
Cultures: 7D+1
Intimidation: 8D+1
Languages: 5D+1
Law Enforcement: 6D
Law Enforcement: CSA: 7D+1
Law Enforcement: Tion Hegemony: 6D+2
Planetary Systems: 5D+2
Streetwise: 8D+2
Streetwise: Black Sun: 10D
Survival: 5D+2
Value: 5D+1
Value: Ancient Artifacts: 6D+2
Willpower: 11D

Mechanical: 3D
Astrogation: 5D
Beast Riding: 4D+2
Communications: 4D+1
Ground Vehicle Operation: 4D
Hover Vehicle Operation: 4D+2
Powersuit Operation: 5D+1
Repulsorlift Operation: 6D
Repulsorlift Operation: Caelli-Merced "Sandpopper": 7D+1
Sensors: 5D+2
Space Transports: 6D
Starfighter Piloting: 6D+1
Starship Gunnery: 7D
Starship Shields: 5D+2
Swoop Operation: 4D+2
Walker Operation: 4D+1

Perception: 5D
Bargain: 6D+1
Body Language: 9D+2
Command: 6D
Con: 6D+1
Forgery: 5D+2
Gambling: 6D
Hide: 7D+2
Investigation: 8D+1
Kinetic Communication: 6D+2
Persuasion: 7D
Search: 8D
Search: Secret Doors: 8D+2
Sneak: 7D+2

Strength: 3D
Brawling: 8D
Climbing/Jumping: 6D+1
Lifting: 7D+2
Stamina: 8D+1
Swimming: 5D+2

Technical: 2D
Armor Repair: 4D
Armor Repair: Storm Commando Armor: 6D+2
Blaster Repair: 4D+1
Blaster Repair: T-6 Thunderer: 6D+1
Demolition: 3D+2
Droid Programming: 4D+1
First Aid: 7D
Repulsorlift Repair: 5D
Repulsorlift Repair: Caelli-Merced "Sandpopper": 6D+2
Security: 6D+1
Space Transports Repair: 5D+2
Starship Repair: 6D
Starship Weapon Repair: 5D+1

Move: 12
Force Sensitive: Yes
Force Points: 7
Dark Side Points: 2
Character Points: 18
Special Abilities:
Control: 6D+1, Sense: 8D+2, Alter: 6D+1
Force Powers:
Control: Absorb/Dissipate Energy, Accelerate Healing, Concentration, Contort/Escape, Control Pain, Emptiness, Enhance Attribute, Force of Will, Hibernation Trance, Reduce Injury, Remain Conscious, Resist Stun
Sense: Combat Sense, Danger Sense, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force, Sense Path, Shift Sense
Alter: Telekinesis
Control/Sense: Control Breathing
Control/Sense/Alter: Affect Mind, Battle Meditation
Sense/Alter: Dim Other's Senses

Equipment: Modified Storm Commando Armor (+2D versus Physical and Energy, Utility Belt, Stealth Systems: +2D to Hide and Search), Armored Longcoat (+1D versus Physical and Energy) 2 Chrome-Plated Modified Blastech T-6 Thunderers (8D, usually set to Stun), Collapsible Powerstaff (STR+1D, STR+3D Stun when energized), Astro Express-II (Modified Empress Teta-Class Star Yacht), Shadowrider (Custom-built Starfighter), Modified Caelli-Merced "Sandpopper"

Astro Express-II
Craft: Modified Empress Teta-Class Star Yacht
Type: Personal Pleasure Craft
Scale: Starfighter
Length: 95 meters
Skill: Space Transports
Crew: 16
Passengers: 36
Cargo Capacity: 250 metric tons
Consumables: 1 year
Cost: 2.5 billion credits as modified
Hyperdrive: x1
Hyperdrive Back-up: x4
Nav Computer: Yes, 2 back-ups
Maneuverability: 3D
Space: 7
Atmosphere: 350; 1,000kmh
Hull: 8D
Shields: 4D
Sensors:
Passive: 50/2D
Scan: 100/3D
Search: 200/4D
Focus: 5/5D
Support Craft:
4 Modified Gauntlet Starfighters (Maneuverability: 3D, Space 8, Hull 5D, Shields 2D, +1D to laser cannon damages, all other stats as stock)
The Shadowrider
2 Caelli-Merced Sandpoppers (1 is modified, see below)

Shadowrider
Craft: Custom-Built Starfighter
Type: Heavy Multi-Environment Assault Starfighter
Length: 20 meters
Skill: Starfighter Piloting: Shadowrider
Crew: 1
Passengers: 6
Cargo Capacity: 10 metric tons
Consumables: 6 months
Cost: 1,500,000 credits (unique)
Hyperdrive: x1
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 4D
Space: 9
Atmosphere: 400; 1,150 kmh
Submerged: 175; 500 kmh
Hull: 6D
Shields: 2D
Stealth: Sensor absorbent hull adds +4D to all difficulties to detect
Sensors:
Passive: 25/2D
Scan: 50/3D
Search: 75/4D
Focus: 5/5D
Weapons:
2 Heavy Pulse Laser Cannons (Fire-Linked)
Fire Arc: Ventral Turret
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-7/20/35
Atmosphere Range: 100-700/2/3.5 km
Underwater Range: 10-70/200/350 meters
Damage: 7D

1 Heavy Ion Cannon
Fire Arc: Dorsal Turret
Skill: Starship Gunnery
Fire Control: 4D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Underwater Range: 10-30/70/360 meters
Damage: 4D Ionization

2 Concussion Missile Launchers
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-2/8/15
Atmosphere Range: 100-200/800/1.5 km
Underwater Range: 100-200/800/1.5 km
Damage: 8D (16 missiles per launcher)

1 Medium Tractor Beam
Fire Arc: Dorsal Turret
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/7/15
Atmosphere Range: 100-300/700/1.5 km
Underwater Range: 10-30/70/150 meters
Damage: 4D

Craft: Caelli-Merced "Sandpopper" Airspeeder
Type: Modified Airspeeder
Length: 9 meters
Skill: Repulsorlift Operation: "Sandpopper"
Crew: 1
Passengers: 3
Cargo Capacity: 400 kilograms
Cover: Full
Altitude Range: Ground level to 5 kilometers
Cost: 75,000 as modified
Maneuverability: 5D
Move: 350; 1,000kmh
Body Strength: 4D
Shields: 3D
Sensors:
Passive: 1km
Focus: 500 meters
Weapons:
1 Double Laser Cannon
Fire Arc: Front
Skill: Vehicle Blasters
Fire Control: 3D
Range: 50-100/300/1.2km
Damage: 5D

DISCLAIMER: The concept for this character was taken from the old 1930's era radio hero The Shadow.



[Edited by Kayle Skolaris on 29 October 2000 at 02:09 PM]

Lokar
29 October 2000, 09:54 AM
Which was then turned into a so-so movie staring the horiable actor Alec Baldwin.

Great idea Kayle, I'd like to see the fight between the Shadow and Fett.

Kayle Skolaris
29 October 2000, 10:13 AM
Though quite powerful, I tried to steer this character away from the typical sabre-swinging Jedi that we've all come to know and be bored with. His powers were chosen with a ninja-type character in mind. Stealth, combat, and healing powers were paramount and since he was not trained by a Jedi and has no reason to have practice with them, he has no knowledge of lightsabres or their use. I thought of making a unique power for him using a variant of Lightsabre Combat but with a staff, but decided against it in the end. As it is, he's pretty damned impressive if I do say so myself.

JadeHunter
29 October 2000, 01:27 PM
I like it, the original shadow was cool. Not a bad idea.

Kayle Skolaris
8 September 2004, 03:58 AM
BUMP OF THREAD RESURRECTION