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boccelounge
21 August 2005, 11:34 PM
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<center>A Band of Rebel Brothers: Tales of the Big Blue One (http://holonet.swrpgnetwork.com/showthread.php?s=&threadid=18549)</center>

boccelounge
21 August 2005, 11:36 PM
The campaign is currently closed to new players

Players:
Please review your character's stats below. I'll be handling most combat dice-rolling, and these are the stats I'll use, so make sure everything's as it should be.


Stirroret

Staff Sergeant Khan Toombs: Male Zabrak Noble 3/Soldier 2/Officer 1; Init +3 (Dex); Defense 18 (+5 class, +3 Dex); DR 2; Spd 10 m; VP/WP 46/15; Atk +7 ranged (3d8/19-20/DC 18 stun, blaster rifle) or +3/+3 ranged (3d8/19-20/DC 18 stun, blaster rifle, Multifire) or +7 ranged (3d8/19-20/DC 15 stun, blaster carbine) or +3/+3 ranged (3d8/19-20/DC 15 stun, blaster carbine, Multifire); SQ Bonus Class Skill, Favor +2, Inspire Confidence, Resource Access; Leadership; SV Fort +9, Ref +6, Will +6; SZ M; FP 5; DSP 3; Rep +6; Str 12, Dex 16, Con 15, Int 15, Wis 10, Cha 10; Challenge Code C.

Skills: (with -1 armor check penalty); Computer Use +8, Craft (electronic devices) +8, Craft (vibro weapons) +7, Diplomacy +9, Entertain +6, Knowledge (Bureaucracy) +3, Knowledge (Tactics) +6, Pilot +7, Profession (Administrator) +6, Profession (Rebel Officer) +2, Read/Write (Basic), Sense Motive +8, Speak (Basic).

Feats: Armor Proficiency (light), Dodge, Fame, Point Blank Shot, Precise Shot, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



DentArthurDent

Sergeant Oran Kay'Bain: Male Balosar Scoundrel 3/Soldier 2/Officer 1; Init +7 (+3 Dex, +4 improved initiative); Defense 18 (+5 class, +3 Dex); Spd 10 m; VP/WP 40/12; Atk +4 melee (1d3, unarmed) or +7 melee (2d6/19-20, vibroblade) or +7 ranged (3d6/20, DC 15 stun, blaster pistol (Merr-Sonn Model 44), 10m) or +3/+3 ranged (3d6/20, DC 15 stun, blaster pistol (Merr-Sonn Model 44), Multifire, 10m); SQ Illicit Barter, Lucky (1/Day), Precise Attack +1; Leadership; Antennapalps (+4 species bonus to Listen checks when extended/looks Human when retracted), Poison Resistance (+4 species bonus to Fort saves to resist poison effects); SV Fort +6, Ref +7, Will +3; SZ M; FP 5; DSP 0; Rep +3; Str 10, Dex 16, Con 12, Int 14, Wis 12, Cha 17; Challenge Code C.

Skills: Bluff +7, Computer Use +5, Craft (blaster pistols and rifles) +5, Craft (armor) +5, Demolitions +3, Diplomacy +9, Disguise +12, Forgery +3, Gamble +6, Gather Information +5, Hide +6, Knowledge (Alien Culture) +6, Knowledge (Streetwise) +6, Listen +3, Move Silently +6, Profession (Gambler) +5, Read/Write (Basic, Balosar, Bothese), Repair +4, Search +4, Sense Motive +3, Sleight of Hand +9, Speak (Basic, Balosar, Bothan, Ithorese, Ryl, Shyriiwook, Mon Calamarian, Barabelese, Cerean), Spot +5, Tumble +4.

Feats: Armor Proficiency (light), Improved Initiative, Skill Emphasis (Disguise), Trick, Weapon Finesse (vibroblade), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



Kamon

Sergeant Daxter Nomak: Male Human Fringer 2/Soldier 3/Officer 1; Init +1 (Dex); Defense 18 (+7 class, +1 Dex); DR 2; Spd 10 m; VP/WP 54/15; Atk +6 melee (2d4+4, combat gloves) or +6 melee (2d4+2, vibrodagger) or +5 ranged (3d6/20, DC 15 stun, blaster pistol, 10m) or +5 ranged (3d8/20, DC 18 stun, blaster rifle, 10m) or +1/+1 ranged (3d6/20, DC 15 stun, blaster rifle, Multifire, 30m); SQ Bonus Class Skill, Barter; SV Fort +9, Ref +7, Will +3; SZ M; FP 5; DSP 0; Rep +2; Str 15, Dex 13, Con 15, Int 10, Wis 13, Cha 13; Challenge Code C.

Skills: (with -2 armor check penalty); Climb +6, Diplomacy +4, Gamble +5, Intimidate +9, Jump +6, Knowledge (Tactics) +4, Knowledge (Tatooine) +5, Profession (Rebel Officer) +5, Read/Write (Basic), Repair +6, Speak (Basic), Survival +6, Treat Injury +7.

Feats: Armor Proficiency (light), Endurance, Heroic Surge, Lightning Reflexes, Martial Arts, Improved Martial Arts, EchaniPower Attack, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, primitive weapons, simple weapons, vibro weapons).



PsychoInfiltrator

Corporal/Cook Rayror Drak'tyne: Male Barabel Scoundrel 1/Soldier 4; Init +5 (+1 Dex, +4 improved initiative); Defense 19 (+4 class, +1 Dex, +2 natural armor, +2 defensive); Spd 10 m; VP/WP 36/10; Atk +8 melee (2d10+5, vibro-axe) or +8 melee (2d4+4/19-20, unarmed) or +5 ranged (3d8/19-20/DC 18 stun, blaster rifle) or +8 melee (1d6+4/19-20, skinning knife) or +8 melee (2d4+4, vibrodagger) or +8 melee (1d6+4/19-20, natural); SQ Illicit Barter; Darkvision 20m, Lowlight Vision, Radiation Resistance, Primitive; SV Fort +4, Ref +4, Will +1; SZ M; FP 5; DSP 0; Rep +1; Str 18, Dex 12, Con 10, Int 16, Wis 10, Cha 10; Challenge Code C.

Skills: Climb +6, Craft (simple and primitive weapons) +11, Entertain +4 (cook food wrong), Hide +5, Intimidate +12, Knowledge (Tactics) +11, Knowledge (Wilderness Lore) +11, Listen +4, Move Silently +5, Read/Write (Basic, Barabel, Old Basic), Search +7, Sleight of Hand +5, Speak (Basic, Barabel, Huttese), Spot +4, Tumble +5.

Feats: Armor Proficiency (light), Heroic Surge, Improved Initiative, Martial Arts, Defensive Martial Arts, Improved Martial Arts, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, primitive weapons, simple weapons, vibro weapons).



coldskier0320 (pending player approval)

Corporal: Male Human Scoundrel 3/Soldier 2; Init +2 (Dex); Defense 16 (+4 class, +2 Dex); Spd 10 m; VP/WP 28/10; Atk +7 ranged (3d8/19-20/DC 20 stun, blaster rifle (Sorosuub Firelance), 30m) or +6 melee (2d4+2/19-20, vibrodagger); SQ Illicit Barter, Lucky (1/Day), Precise Attack +1; SV Fort +4, Ref +5, Will +3; SZ M; FP 5; DSP 0; Rep +2; Str 14, Dex 14, Con 10, Int 16, Wis 14, Cha 10; Challenge Code C.

Skills: Computer Use +9, Craft (simple and primitive weapons) +9, Demolitions +13, Disable Device +13, Forgery +9, Hide +9, Knowledge (Tactics) +10, Listen +9, Move Silently +9, Read/Write (Basic), Repair +12, Search +9, Speak (Basic), Spot +9, Treat Injury +9.

Feats: Armor Proficiency (light), Combat Veteran (Demolitions), Weapon Focus (blaster rifles), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



Uron Teff

Lance Corporal Shorrarr: Male Wookiee Scout 1/Soldier 4; Init +2 (Dex); Defense 16 (+4 class, +2 Dex); DR 3; Spd 10 m; VP/WP 48/15; Atk +6/+6 ranged (4d8/19-20, modified heavy repeating blaster, Multifire, 30m) or +4/+4/+4 ranged (4d8/19-20, modified heavy repeating blaster, Multifire and Rapid Shot, 30m) or +2/+2/+2/+2 ranged (4d8/19-20, modified heavy repeating blaster, Autofire and Rapid Shot, 30m) or +8 melee (2d4+4/20, vibrodagger) or +6 ranged (3d8/20 or DC 18 stun, heavy blaster pistol (DL-44), 8m) or +4/+4 ranged (3d8/20, heavy blaster pistol (DL-44), Multifire, 8m) or +2/+2/+2 ranged (3d8/20, heavy blaster pistol (DL-44), Multifire and Rapid Shot, 8m) or +6 ranged (3d10/19-20, bowcaster, 10m); SQ Wookiee Rage, Extraordinary Recuperation; SV Fort +7, Ref +4, Will +2; SZ M; FP 5; DSP 0; Rep +1; Str 18, Dex 14, Con 15, Int 12, Wis 10, Cha 8; Challenge Code C.

Skills: (with -2 armor check penalty); Computer Use +6, Craft (heavy weapons) +6, Craft (armor) +5, Demolitions +10, Disguise +0, Escape Artist +0, Hide +1, Intimidate +7, Jump +2, Knowledge (Tactics) +3, Knowledge (Technology) +5, Listen +2, Move Silently +0, Read/Write (Basic, Shyriiwook), Repair +9, Speak (Basic, Shyriiwook, Huttese), Spot +2, Survival +1, Treat Injury +2.

Feats: Armor Proficiency (light), Cautious, Exotic Weapon Proficiency (bowcaster), Point Blank Shot, Rapid Shot, Multishot, Weapon Focus (heavy weapons), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



chiefcaptin

Lance Corporal Jas Lafoto: Male Human Scout 3/Soldier 2; Init +2 (Dex); Defense 16 (+4 class, +2 Dex); Spd 10 m; VP/WP 44/18; Atk +6 ranged (3d8/19-20/DC 18 stun, blaster rifle) or +6 melee (2d4+2, vibrodagger); SQ Trailblazing, Heart +1; SV Fort +8, Ref +4, Will +3; SZ M; FP 5; DSP 0; Rep +1; Str 15, Dex 14, Con 15, Int 12, Wis 13, Cha 10; Challenge Code C.

Skills: Climb +10, Handle Animal +4, Jump +8, Knowledge (Wilderness Lore) +9, Knowledge (Geography) +7, Listen +9, Read/Write (Basic), Speak (Basic), Spot +9, Survival +10, Swim +4, Treat Injury +5.

Feats: Armor Proficiency (light), Athletic, Point Blank Shot, Rapid Shot, Rugged, Toughness, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



djas_puhr

Private First Class Edgar McGregor: Male Human Scout 3/Soldier 2; Init +3 (Dex); Defense 17 (+4 class, +3 Dex); Spd 10 m; VP/WP 39/12; Atk +6 melee (2d4+2, vibrodagger) or +7 ranged (3d6+1/19-20/DC 15 stun, sporting blaster rifle); SQ Trailblazing, Heart +1; SV Fort +6, Ref +5, Will +4; SZ M; FP 5; DSP 0; Rep +1; Str 14, Dex 16, Con 12, Int 14, Wis 14, Cha 10; Challenge Code C.

Skills: Climb +4, Demolitions +7, Hide +9, Knowledge (Wilderness Lore) +8, Listen +8, Move Silently +9, Profession (Pathfinder) +9, Read/Write (Basic), Ride +7, Search +8, Speak (Basic, Huttese, Shyriiwook), Spot +8, Survival +10, Swim +3, Treat Injury +7.

Feats: Armor Familiarity (Gillie suit), Armor Proficiency (light), Point Blank Shot, Far Shot, Precise Shot, Track, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



JoJohnJohansen

Private First Class Augusto "AJ" Juliaan: Male Human Scoundrel 2/Scout 1/Soldier 2; Init +2 (Dex); Defense 15 (+3 class, +2 Dex); DR 2; Spd 10 m; VP/WP 35/12; Atk +4 melee (2d4+1, vibrodagger) or +5 ranged (3d8/19-20/DC 15 stun/19-20, blaster carbine); SQ Illicit Barter, Lucky (1/Day); SV Fort +5, Ref +6, Will +2; SZ M; FP 5; DSP 0; Rep +1; Str 12, Dex 15, Con 12, Int 12, Wis 12, Cha 16; Challenge Code C.

Skills: (with -1 armor check penalty); Bluff +10, Climb +0, Computer Use +6, Craft (camouflage) +7, Diplomacy +12, Disable Device +3, Disguise +5, Escape Artist +1, Forgery +5, Gamble +5, Gather Information +10, Hide +1, Intimidate +7, Jump +0, Knowledge (Streetwise) +5, Knowledge (Underworld) +5, Move Silently +1, Read/Write (Basic), Sense Motive +5, Sleight of Hand +5, Speak (Basic), Spot +3, Survival +9.

Feats: Armor Proficiency (light), Persuasive, Skill Emphasis (Survival, Diplomacy), Trustworthy, Two-Weapon Fighting, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



EZE1138 (pending player approval)

Private First Class: Male Bothan Scoundrel 3/Soldier 2; Init +3 (Dex); Defense 17 (+4 class, +3 Dex); DR 2; Spd 10 m; VP/WP 28/10; Atk +7 ranged (3d8/19-20/DC 18 stun, blaster rifle) or +5 melee (2d4+1/19-20, vibrodagger); SQ Illicit Barter, Lucky (1/Day), Precise Attack +1; SV Fort +4, Ref +6, Will +3; SZ M; FP 5; DSP 0; Rep +2; Str 13, Dex 16, Con 10, Int 14, Wis 14, Cha 14; Challenge Code C.

Skills: (with -2 armor check penalty); Appraise +6, Bluff +5, Climb -1, Computer Use +6, Craft (blaster pistols and rifles) +7, Demolitions +7, Diplomacy +4, Escape Artist +5, Gamble +3, Gather Information +8, Hide +1, Intimidate +5, Jump -1, Knowledge (blaster pistols and rifles) +7, Listen +9, Move Silently +7, Pilot +5, Read/Write (Basic), Sense Motive +4, Speak (Basic), Spot +10, Tumble +6.

Feats: Alertness, Armor Proficiency (light), Run, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons), Zero-G Training.



Night who says ni

Private First Class Kell Haarshi: Male Human Scout 2/Soldier 3; Init +3 (Dex); Defense 17 (+4 class, +3 Dex); DR 2; Spd 10 m; VP/WP 41/12; Atk +7 ranged (3d6+2/DC 15 stun, blaster pistol, 10m) or +5 melee (1d4+1/20, martial arts); SQ Trailblazing; SV Fort +8, Ref +6, Will +5; SZ M; FP 5; DSP 1; Rep +1; Str 12, Dex 16, Con 12, Int 14, Wis 14, Cha 11; Challenge Code C.

Skills: (with -2 armor check penalty); Computer Use +7, Craft (shelters) +5, Escape Artist +1, Hide +11, Knowledge (Wilderness Lore) +5, Listen +7, Move Silently +10, Profession (Scout) +5, Read/Write (Basic), Repair +4, Sleight of Hand +5, Speak (Basic, Drall), Spot +11, Survival +5, Treat Injury +6.

Feats: Armor Familiarity (light), Armor Proficiency (light), Dodge, Great Fortitude, Martial Arts, Stealthy, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, slugthrowers, vibro weapons).



Stormrider

Private Ketran Volos: Male Human Tech Specialist 2/Soldier 3; Init +7 (+3 Dex, +4 improved initiative); Defense 18 (+5 class, +3 Dex); Spd 10 m; VP/WP 32/10; Atk +7 ranged (3d6/DC 17 stun, blaster pistol (ELG-3A), 10m) or +5 melee (2d4+1/20, vibrodagger); SQ Skill Emphasis, Research; SV Fort +3, Ref +5, Will +2; SZ M; FP 5; DSP 0; Rep +1; Str 12, Dex 16, Con 10, Int 16, Wis 10, Cha 14; Challenge Code C.

Equipment: Alliance Cold Weather Armor, Blaster Pistol (ELG-3A), Datapad, Toolkit, Vibrodagger.

Skills: Bluff +4, Computer Use +16, Disable Device +11, Knowledge (Technology) +9, Pilot +12, Read/Write (Basic), Repair +12, Speak (Basic, Huttese, Rodese, Shyriiwook).

Feats: Armor Proficiency (light), Gearhead, Improved Initiative, Skill Emphasis (Computer Use), Spacer, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons, vehicle weapons).



Mack Jace

Medical Corpsman Ragab: Male Mon Calamari Scout 2/Soldier 2/SpecForce Medic 1; Init +7 (+3 Dex, +4 improved initiative); Defense 17 (+4 class, +3 Dex); DR 2; Spd 10 m; VP/WP 39/12; Atk +5 melee (2d4+2, vibrodagger) or +6 ranged (2d10/20, slugthrower rifle); SQ Trailblazing; Defense of the Fallen; SV Fort +7, Ref +7, Will +5; SZ M; FP 5; DSP 0; Rep +1; Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 12; Challenge Code C.

Skills: (with -2 armor check penalty); Climb +0, Craft (medpacs) +7, Escape Artist +1, Hide +1, Jump +0, Knowledge (Medicine) +8, Knowledge (Biology) +8, Move Silently +1, Profession (Doctor) +8, Read/Write (Basic, Mon Calamarian), Speak (Basic, Mon Calamarian, Shyriiwook), Spot +8, Survival +11, Swim +12, Treat Injury +13.

Feats: Armor Proficiency (light), Improved Initiative, Skill Emphasis (Treat Injury, Survival), Surgery, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, slugthrowers, vibro weapons).



Korwin Blade

Chief Petty Officer Bryan O'Miles: Male Human Tech Specialist 2/Soldier 3; Init +2 (Dex); Defense 17 (+5 class, +2 Dex); Spd 10 m; VP/WP 42/14; Atk +5 melee (2d4+1, vibrodagger) or +7 ranged (3d8/19-20/DC 18 stun/19-20, blaster rifle, 30m) or +3/+3 ranged (3d8/19-20/DC 18 stun/19-20, blaster rifle, Multifire, 30m) or +6 ranged (3d8/19-20/DC 18 stun/19-20, heavy blaster pistol, 8m) or +2/+2 ranged (3d8/19-20/DC 18 stun/19-20, heavy blaster pistol, Multifire, 8m); SQ Skill Emphasis, Research; SV Fort +5, Ref +4, Will +4; SZ M; FP 5; DSP 0; Rep +1; Str 12, Dex 15, Con 14, Int 14, Wis 14, Cha 12; Challenge Code C.

Skills: Astrogate +12, Computer Use +12, Craft (blaster pistols and rifles) +7, Craft (space transports) +7, Disable Device +7, Intimidate +6, Knowledge (Technology) +6, Pilot +15, Read/Write (Basic), Repair +15, Speak (Basic, Droid Binary, Shyriiwook).

Feats: Armor Proficiency (light), Gearhead, Skill Emphasis (Pilot, Repair), Starship Operation (space transport), Weapon Focus (blaster rifles), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



NPC: Phoenix Company Comander

Major Gereint Deryon: Male Zabrak Diplomat 2/Thug 2/Soldier 2/Officer 4; Init +2 (Dex); Defense 18 (+6 class, +2 Dex); DR 2; Spd 10 m; VP/WP 50/12; Atk +11/+6 ranged (3d8/19-20/DC 15 stun, blaster carbine, 20m) or +7/+7/+2 ranged (3d8/19-20/DC 15 stun, blaster carbine, Multifire, 20m); SQ Leadership, Requisition Supplies; SV Fort +11, Ref +4, Will +8; SZ M; FP 3; DSP 0; Rep +4; Str 10, Dex 14, Con 12, Int 12, Wis 13, Cha 14; Challenge Code D.

Equipment: Alliance Armor, Blaster Carbine, Blaster Pistol, Comlink, Electrobinoculars, Medpac, Power Pack (2), Vibrodagger.

Skills: (with -2 armor check penalty); Bluff +5, Computer Use +5, Diplomacy +10, Escape Artist +0, Gather Information +10, Intimidate +10, Knowledge (Alliance Military) +10, Knowledge (Imperial Military) +10, Knowledge (Tactics) +10, Move Silently +0, Profession (Alliance Officer) +10, Read/Write (Basic), Sense Motive +5, Speak (Basic, Ithorian, Mon Calamarian, Quarren).

Feats: Armor Proficiency (light), Influence, Persuasive, Point Blank Shot, Precise Shot, Skill Emphasis (Sense Motive), Trustworthy, Weapon Focus (blaster rifles), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



NPC: Delta Platoon Comander

Lieutenant Zak "Flash" Samson: Male Human Diplomat 2/Thug 1/Soldier 2/Officer 1; Init +2 (Dex); Defense 17 (+5 class, +2 Dex); Spd 10 m; VP/WP 28/12; Atk +6 ranged (3d6/DC 15 stun, blaster pistol) or +6 melee (2d4+2, vibrodagger); SQ Leadership; SV Fort +7, Ref +3, Will +3; SZ M; FP 2; DSP 0; Rep +3; Str 14, Dex 14, Con 12, Int 11, Wis 9, Cha 14; Challenge Code C.

Equipment: Alliance Armor, Blaster Pistol, Comlink, Electrobinoculars, Medpac, Power Pack (2), Vibrodagger.

Skills: (with -2 armor check penalty); Climb +3, Diplomacy +10, Escape Artist +0, Gather Information +10, Hide +0, Intimidate +5, Jump +3, Knowledge (Alliance Military) +5, Knowledge (Swoop Racing) +5, Knowledge (Tactics) +5, Move Silently +0, Pilot +10, Read/Write (Basic), Sense Motive +0, Speak (Basic, Rodese), Swim +5.

Feats: Armor Proficiency (light), Athletic, Point Blank Shot, Rapid Shot, Skill Emphasis (Pilot), Trustworthy, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



NPC

Private Wen Yug: Male Human Fringer 1/Thug 2/Soldier 2; Init +2 (Dex); Defense 17 (+5 class, +2 Dex); DR 2; Spd 10 m; VP/WP 27/16; Atk +7 ranged (3d8/19-20/DC 15 stun, blaster carbine, 20m) or +3/+3 ranged (3d8/19-20/DC 15 stun, blaster carbine, Multifire, 20m); SQ Bonus Class Skill (Diplomacy); SV Fort +9, Ref +3, Will +3; SZ M; FP 2; DSP 0; Rep +1; Str 14, Dex 15, Con 13, Int 10, Wis 12, Cha 10; Challenge Code C.

Equipment: Alliance Armor, Blaster Carbine, Blaster Pistol, Comlink, Medpac, Power Pack (2), Vibrodagger.

Skills: (with -2 armor check penalty); Computer Use +5, Demolitions +5, Diplomacy +5, Escape Artist +0, Handle Animal +5, Hide +0, Knowledge (Alliance Military) +5, Listen +5, Move Silently +0, Pilot +5, Profession (Alliance Trooper) +5, Read/Write (Basic), Ride +5, Speak (Basic, Huttese (understand only)), Spot +5.

Feats: Alertness, Armor Proficiency (light), Iron Will, Point Blank Shot, Precise Shot, Toughness, Weapon Focus (blaster rifles), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, primitive weapons, simple weapons, vibro weapons).



NPC

Private Lan Igiro-Ton: Male Human Soldier 3/Thug 2; Init +2 (Dex); Defense 17 (+5 class, +2 Dex); DR 2; Spd 10 m; VP/WP 29/12; Atk +8 ranged (3d8/17-20/DC 15 stun, blaster carbine, 20m) or +4/+4 ranged (3d8/17-20/DC 15 stun, blaster carbine, Multifire, 20m); SV Fort +7, Ref +3, Will +3; SZ M; FP 2; DSP 0; Rep +1; Str 12, Dex 14, Con 12, Int 10, Wis 14, Cha 12; Challenge Code C.

Equipment: Alliance Armor, Blaster Carbine, Blaster Pistol, Comlink, Medpac, Power Pack (2), Vibrodagger.

Skills: (with -2 armor check penalty); Computer Use +5, Demolitions +5, Escape Artist +0, Hide +0, Intimidate +4, Knowledge (Alliance Military) +2, Knowledge (Tactics) +2, Listen +4, Move Silently +0, Pilot +5, Profession (Alliance Trooper) +4, Read/Write (Basic), Repair +5, Ride +4, Speak (Basic), Spot +4, Treat Injury +5.

Feats: Alertness, Armor Proficiency (light), Improved Critical (blaster rifles), Point Blank Shot, Precise Shot, Weapon Focus (blaster rifles), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



NPC: Average Delta Platoon Trooper

Private (Rifleman): Male Human Soldier 2/Thug 2; Init +2 (Dex); Defense 16 (+4 class, +2 Dex); DR 2; Spd 10 m; VP/WP 20/12; Atk +7 ranged (3d8/19-20/DC 15 stun, blaster carbine, 20m) or +3/+3 ranged (3d8/19-20/DC 15 stun, blaster carbine, Multifire, 20m); SV Fort +7, Ref +2, Will +2; SZ M; FP 2; DSP 0; Rep +1; Str 12, Dex 14, Con 12, Int 10, Wis 14, Cha 12; Challenge Code C.

Equipment: Alliance Armor, Blaster Carbine, Blaster Pistol, Comlink, Medpac, Power Pack (2), Vibrodagger.

Skills: (with -2 armor check penalty); Computer Use +4, Demolitions +4, Escape Artist +0, Hide +0, Intimidate +4, Knowledge (Alliance Military) +2, Knowledge (Tactics) +2, Listen +4, Move Silently +0, Pilot +4, Profession (Alliance Trooper) +4, Read/Write (Basic), Repair +4, Ride +4, Speak (Basic), Spot +4, Treat Injury +4.

Feats: Alertness, Armor Proficiency (light), Point Blank Shot, Precise Shot, Weapon Focus (blaster rifles), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).



NPC: Average Delta Platoon Specialist

Private (Specialist): Male Human Soldier 2/Expert 2; Init +2 (Dex); Defense 15 (+3 class, +2 Dex); DR 2; Spd 10 m; VP/WP 20/12; Atk +5 ranged (3d8/19-20/DC 15 stun, blaster carbine, 20m) or +1/+1 ranged (3d8/19-20/DC 15 stun, blaster carbine, Multifire, 20m); SV Fort +4, Ref +2, Will +4; SZ M; FP 2; DSP 0; Rep +1; Str 10, Dex 14, Con 12, Int 14, Wis 12, Cha 12; Challenge Code C.

Equipment: Alliance Armor, Blaster Carbine, Blaster Pistol, Datapad, Comlink, Medpac, Power Pack (2), Repair Kit, Vibrodagger.

Skills: (with -2 armor check penalty); Computer Use +14, Craft (blaster pistols and rifles) +4, Craft (electronic devices) +4, Demolitions +8, Disable Device +8, Escape Artist +0, Hide +0, Intimidate +4, Knowledge (Alliance Military) +4, Knowledge (Tactics) +4, Knowledge (Technology) +4, Move Silently +0, Pilot +4, Profession (Alliance Trooper) +4, Profession (Alliance Technician) +4, Read/Write (Basic), Repair +8, Speak (Basic, Mon Calamarian, Sullustese), Survival +4, Treat Injury +4.

Feats: Armor Proficiency (light), Gearhead, Point Blank Shot, Precise Shot, Skill Emphasis (Computer Use, Demolitions), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).

boccelounge
21 August 2005, 11:36 PM
1. Player Roster

Stirroret: Staff Sergeant Khan Toombs (Male Zabrak)

DentArthurDent: Sergeant Oran Kay'Bain (Male Balosar)

PsychoInfiltrator: Corporal/Cook Rayror Drak'tyne (Male Barabel)

Uron Teff: Lance Corporal Shorrarr "Fuzzball" (Male Wookiee)

djas_puhr: Private First Class Edgar McGregor (Male Human)

EZE1138: Private First Class Tav Ruk'bun (Male Bothan)

Kamon: Sergeant Daxter Nomak (Male Human)

coldskier0320: Corporal Kiedis "Sep" Orr (Male Human)

chiefcaptin: Lance Corporal Jas Lafoto (Male Human)

JoJohnJohansen: Private First Class Augusto "AJ" Juliaan (Male Human)

Night who says ni: Private First Class Kell Haarshi (Male Human)

Stormrider: Private Ketran Volos (Male Human)

Mack Jace: Medical Corpsman Ragab (Male Mon Calamari)

Korwin Blade: Chief Petty Officer Bryan O'Miles (Male Human)


NPCs:

Lieutenant Zak "Flash" Samson (Male Human)

Private Lan Irigo-Ton (Male Human)

Private Wen Yug (Male Human)

Private Gern Kestrel (Female Human)

Private Meekan Roobis (Male Human)

Private (Rifleman) (Male Human)


2. Unit Organization

Alliance Special Forces 4th Division

.... Corellian First Regiment ("The Big Blue One")

.... .... 3rd Company ("Phoenix Company")

.... .... .... Alpha Platoon
.... .... .... .... 1st Squad
.... .... .... .... 2nd Squad
.... .... .... .... 3rd Squad
.... .... .... .... 4th Squad

.... .... .... Beta Platoon
.... .... .... .... 1st Squad
.... .... .... .... 2nd Squad
.... .... .... .... 3rd Squad

.... .... .... Gamma Platoon
.... .... .... .... 1st Squad
.... .... .... .... 2nd Squad
.... .... .... .... 3rd Squad

.... .... .... Delta Platoon
.... .... .... .... 1st Squad ("Day Stalkers")
.... .... .... .... 2nd Squad ("Night Angels")
So your full designation would be "Alliance 4th Division, 'Big Blue One' Regiment, 'Phoenix' Company, Delta Platoon, Day/Night Squad."


3. Delta Platoon

Lieutenant Zak "Flash" Samson: Diplomat 2/Thug 1/Soldier 2/Officer 1 (NPC)

Staff Sergeant Khan Toombs: Male Zabrak Noble 3/Soldier 2/Officer 1 (Stirroret)

1st Squad ("Day Stalkers"): Sergeant Oran Kay'Bain: Male Balosar Scoundrel 3/Soldier 2/Officer 1 (DentArthurDent)

.... Corporal/Cook Rayror Drak'tyne: Male Barabel Scoundrel 1/Soldier 4 (PsychoInfiltrator)

.... .... Lance Corporal Shorrarr: Male Wookiee Scout 1/Soldier 4 (Uron Teff)

.... .... .... Private First Class Edgar McGregor: Male Human Scout 3/Soldier 2 (djas_puhr)

.... .... .... Private First Class Tav Ruk'bun: Male Bothan Scoundrel 3/Soldier 2 (EZE1138)

.... .... .... Private Wen Yug: Male Human Thug 2/Fringer 1/Soldier 2 (NPC)

.... .... .... Private Gern Kestrel: Female Human Soldier 2/Thug 2 (NPC)

.... .... .... Private (Specialist) Meekan Roobis: Male Human Soldier 2/Expert 2 (NPC)
2nd Squad ("Night Angels"): Sergeant Daxter Nomak: Male Human Fringer 2/Soldier 3/Officer 1 (Kamon)

.... Corporal Kiedis "Sep" Orr: Male Human Scoundrel 3/Soldier 2 (coldskier0320)

.... .... Lance Corporal Jas Lafoto: Male Human Scout 3/Soldier 2 (chiefcaptin)

.... .... .... Private First Class Augusto "AJ" Juliaan: Male Human Scoundrel 2/Scout 1/Soldier 2 (JoJohnJohansen)

.... .... .... Private First Class Kell Haarshi: Male Human Scout 2/Soldier 3 (Night who says ni)

.... .... .... Private Ketran Volos: Male Human Tech Specialist 2/Soldier 3 (Stormrider)

.... .... .... Private Lan Irigo-Ton: Male Human Thug 2/Soldier 3 (NPC)

.... .... .... Private (Rifleman): Male Human Soldier 2/Thug 2 (NPC)
Attached Alliance Navy Personnel: .... Medical Corpsman Ragab: Male Mon Calamari Scout 2/Soldier 2/SpecForce Medic 1 (Mack Jace)

.... Chief Petty Officer Bryan O'Miles: Male Human Tech Specialist 2/Soldier 3 (Korwin Blade)


version 5

boccelounge
21 August 2005, 11:37 PM
Everyone will have their own posting style and frequency, and that's fine by me. But as we've got a large group that spans many different styles of play and levels of experience, here are a few guidelines for posting.

We'll handle combat and non-combat posts a little differently.

Combat

While we're in combat initiative: The GM will make all dice rolls in combat; you only need describe what your character intends to do. Often, I'll ask for a 2-3 rounds at a time. Try to keep combat descriptive and cinematic, and only use "rulebook-speak" when necessary.

And feel free to add "contingency options" to your post, as in: "if this succeeds, then I do that."

Combat will take the form of "players post their intended actions, then GM posts a resolution." See THIS (http://holonet.swrpgnetwork.com/showthread.php?s=&threadid=16717&perpage=15&pagenumber=6) thread for a good example of this style of combat.

Try not to "act out of turn." I'll try to keep the Initiative posted throughout the combat, so try to keep more-or-less in order. If you post a little too soon or too late, I'll cover it in my resolution posts. I (probably) won't make a big deal out of this, but try to keep in order.

Once you've posted in a combat, please don't again until the GM resolves your action. OTHER players can post after you; the same player just shouldn't post twice in-between GM post. Depending on the situation, I may respond to every player's post, or I may let a few players declare their actions before resolving it.
For example, Luke's player might write:
Luke uses Move Object to grab a blaster from one of the Gamorreans, then tries to take a shot at the crime boss. If he has time, he activates Battlemind next, and if he has more time, he fires at that Mandalorian guy in the corner too.

OOC: He'll spend a Force Point this round.

Non-Combat

When we're not in initiative turns, feel free to post as often as you like. Be warned, though, that if you post too slowly, the story might "move on" without you. Conversely, if you post TOO frequently, you might have to stop and wait for others to catch up. Use "OOC" to indicate you are typing something that does not directly describe what a character is doing, thinking, or saying.

Feel free to add OOC skill checks to your ou-of-combat posts; use skills like Diplomacy, Sense Motive, Spot, Knowledge, etc. as much as you'd like. Make your own d20 rolls, and post the results.
For example, Lando's player might write:
Lando sits down at the Sabacc table with a broad grin, confident that no two-bit Corellian smuggler could ever beat him at his game of choice...

OOC: GM, do I make the Gamble rolls, or are you going to? What's everyone else doing? I make a Spot to see what that Wookiee is up to: (Spot +4) + (d20 roll 15) = Spot 19

Communications

I prefer to keep all GM-player conversations in the public threads. If there's something you absolutely need to keep private, use a PM, or try to find me ('boccelounge') on AOL Instant Messenger.


(That's all for now; edits will be made if/when needed.)

boccelounge
21 August 2005, 11:39 PM
Placeholder

PsychoInfiltrator
22 August 2005, 04:35 AM
My Mastercraft weapon is a vibroaxe, as such it should do 2d10 +5. I laso have a blaster rifle to attack with and a hunting/skinning knife that aren't factored in.

In addition, I don't think Improved MA for a Medium deals 1d6 +STR, Ithink it does 2d4 +STR, but I could be wrong.

Also, I really hate to do this to myself, but I don't have Trick or Weapon Finesse Vibroblade unless you just gave me a GM bonus. If that's true, could Weapon Finesse Vibroblade be cahnged to Weapon Focus: vibroaxe?

Here's my actual feat block.


Armor Proficiency (light), Defensive Martial Arts, Heroic Surge, Improved Initiative, Improved Martial Arts, Martial Arts, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, primitive weapons, simple weapons, vibro weapons)

BTW, you are also missing Primitive Weapnos as one of my many weapon profs. (16INT may get you out of Primitivism, but seeing as my char design gets around it too, and I have ranks in craft simps and prims, I'd like my feat back.)

Also, along the lines of weapons, you also forgot (unless intentional?) my three natural weapons and vibrodagger.

One thiung Rayror does not lack is different ways to hurt people!

PS: I also have Radiation Resisitance and Darkvision.

PPS: I'm not trying to be overly critical.

JoJohnJohansen
22 August 2005, 05:24 AM
:o "let there be an IC thread...let there be an IC thread...let there be an IC thread"

(opens eyes)

Crap!! :(

(Closes eyes)

:o "let there be an IC thread...let there be an IC thread...let there be an IC thread"

(opens eyes)

Crap!! :(

(Closes eyes) :o

Uron Teff
22 August 2005, 07:02 AM
"Lets do this!"

Ehm...

I hope we gon't start to soon. I've just found out that I have to work sometimes in the first two weeks of september. In this two weeks I only have acces to the internet on weekends. And this means that the GM has to play my char weekdays.

Sometimes I hate RL!!! Sometimes.;)

But on the otherside:
"It's always better on holiday, so much better on holiday. That's why we only work when we need the money."
- The glaswegian band Franz Ferdinand

DentArthurDent
22 August 2005, 07:42 AM
Yardeharharharhar!!



Don't judge me.

Anyways, boccelounge, I think I sent you a PM about my stat block. It's good aside from those few things I mentioned. I'm about to take the long drive home right now, but I'll try to check on here at least once a day for the next three days or so while I'm up there. Ahhh, the college life. Later all!

Mack Jace
22 August 2005, 08:57 AM
Okay, I've looked over Rag and everything is in order. Just a question though, can I add a box of cigarras to my item list??(I know he's a medic, but he's a soldier at heart.):D

Uron Teff
22 August 2005, 09:09 AM
Jupp, I have to add something, too.

Grakkyn liquor(Drinkable by humans but you'll pass out after 1 shot. (It's a shot for Wookiees)) in a hip flask. Just for the bad moments in life!
:)

boccelounge
22 August 2005, 10:33 AM
Originally posted by PsychoInfiltrator
My Mastercraft weapon is a vibroaxe, as such it should do 2d10 +5. I laso have a blaster rifle to attack with and a hunting/skinning knife that aren't factored in.

In addition, I don't think Improved MA for a Medium deals 1d6 +STR, Ithink it does 2d4 +STR, but I could be wrong.

Also, I really hate to do this to myself, but I don't have Trick or Weapon Finesse Vibroblade unless you just gave me a GM bonus.

BTW, you are also missing Primitive Weapnos as one of my many weapon profs. (16INT may get you out of Primitivism, but seeing as my char design gets around it too, and I have ranks in craft simps and prims, I'd like my feat back.)

Also, along the lines of weapons, you also forgot (unless intentional?) my three natural weapons and vibrodagger.

One thiung Rayror does not lack is different ways to hurt people!

PS: I also have Radiation Resisitance and Darkvision.

PPS: I'm not trying to be overly critical.

I didn't take it that way-- thanks for the detailed feedback. I rushed out the OOC stats, a little. No big deal-- I'll have time tomorrow to get it all in order. Your stuff should be fixed (above.)

I'm going to think over how Martial Arts and natural weapons would work together-- I'll get back to you on this.


Everyone else-- I'll get to the other characters as soon as I can... right now I gotta go make a Sabacc deck for my RL campaign right now... ;)

boccelounge
22 August 2005, 10:42 AM
Originally posted by JoJohnJohansen
:o "let there be an IC thread...let there be an IC thread...let there be an IC thread"

(opens eyes)

Crap!! :(

(Closes eyes)

:o "let there be an IC thread...let there be an IC thread...let there be an IC thread"

(opens eyes)

Crap!! :(

(Closes eyes) :o
Open them back up 12-36 hours, depending on how much stat-fixing needs done...




Originally posted by Uron Teff
"Lets do this!"

Ehm...

I hope we gon't start to soon. I've just found out that I have to work sometimes in the first two weeks of september. In this two weeks I only have acces to the internet on weekends. And this means that the GM has to play my char weekdays.

Sometimes I hate RL!!! Sometimes.;)

But on the otherside:
"It's always better on holiday, so much better on holiday. That's why we only work when we need the money."
- The glaswegian band Franz Ferdinand
You're awesome.

But I'm afraid we'll be starting sooner than 3 weeks... you'll have to catch up to the group after I've wiped them all out in the first battle. Wait... this is PbP... 3 weeks will only be 2.5 rounds of combat. You won't miss much... ;)




Originally posted by DentArthurDent
Anyways, boccelounge, I think I sent you a PM about my stat block. It's good aside from those few things I mentioned. I'm about to take the long drive home right now, but I'll try to check on here at least once a day for the next three days or so while I'm up there. Ahhh, the college life. Later all!
The stat-block posted here should incorporate all the stuff you PM'd me, except for the VP. I think I had it right.




Originally posted by Mack Jace
Okay, I've looked over Rag and everything is in order. Just a question though, can I add a box of cigarras to my item list??(I know he's a medic, but he's a soldier at heart.)

Smoke 'em if you got 'em.





Originally posted by Uron Teff
Jupp, I have to add something, too.

Grakkyn liquor(Drinkable by humans but you'll pass out after 1 shot. (It's a shot for Wookiees)) in a hip flask. Just for the bad moments in life!Drink it if you got it.

DentArthurDent
22 August 2005, 01:13 PM
+2/+2 ranged (3d6/20, DC 15 stun, blaster pistol ( Merr-Sonn Model 44), Multifire, 10m)

That's mostly what I was hoping to fix, in that it should be +3s, not +2s. My BAB is +4, so with Multifire being a penalty of -4, it would bring it down to double zeros. Then with my Dex mod of +3 from the 16, it would bring it back up there, right? Sorry about earlier, very tired, in a hurry to go home.

PsychoInfiltrator
22 August 2005, 01:39 PM
I'd metion how MA and nat weapons are done in JC, but ANYTHING (almost) is better, and the system they use is highly unrealistic.

No increase to Nat weaps by MA!!! That's HIGHLY unrealistic. Personally, I'd say that the bonus die, increased and improved threat of MA, Imped MA and Adv. MA would be added on to the nat weaps: As in currently my claws would deal 2d8+4, crit 18-20. But that's just my take on it.

Kamon
22 August 2005, 03:08 PM
Originally posted by boccelounge
[Kamon

Sergeant Daxter Nomak: Male Human Fringer 2/Soldier 3/Officer 1; Init +1 (Dex); Defense 18 (+7 class, +1 Dex); DR 2; Spd 10 m; VP/WP 54/15; Atk +6 melee (2d4+4, combat gloves) or +6 melee (2d4+2, vibrodagger) or +5 ranged (3d6/20, DC 15 stun, blaster pistol, 10m) or +5 ranged (3d8/20, DC 18 stun, blaster rifle, 10m) or +0/+0 ranged (3d6/20, DC 15 stun, blaster rifle, Multifire, 30m); SQ Bonus Class Skill, Barter; SV Fort +9, Ref +7, Will +3; SZ M; FP 5; DSP 0; Rep +2; Str 15, Dex 13, Con 15, Int 10, Wis 13, Cha 13; Challenge Code C.

Skills: (with -2 armor check penalty); Climb +6, Diplomacy +4, Gamble +5, Intimidate +8, Jump +6, Knowledge (Tactics) +4, Knowledge (Tatooine) +5, Profession (Rebel Officer) +5, Read/Write (Basic), Repair +6, Speak (Basic), Survival +6, Treat Injury +7.

Feats: Armor Proficiency (light), Endurance, Heroic Surge, Lightning Reflexes, Martial Arts, Improved Martial Arts, Power Attack, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, primitive weapons, simple weapons, vibro weapons).


Heyboccelounge, I still need to add some stuff to my character for becoming level 6, right? Or did you do that for me already?

Kamon

DentArthurDent
22 August 2005, 08:23 PM
Alright, had a real chance to *finally* sit down and have a look-see at my boy and this is what I've found.

+7 melee (2d6+2/19-20, vibroblade)
I shouldn't have a damage bonus. I think you might have confused it with the lack of a +2 bonus to Listen checks when the vibroblade is activated. It are stealthy, and stealthy are good :D

+2/+2 ranged (3d6/20, DC 15 stun, blaster pistol ( Merr-Sonn Model 44), Multifire, 10m)
Yeah, yeah, you know. ;) Edit: Upon looking a bit closer at some of the others, I noticed that they all took a -5 penalty for Multifire. Doesn't the RCRB show it to only be a -4 penalty on some table or other? (strangely, page 166 seems to ring a bell, and I think it's right. damn, I'm a nerd)

Uron Teff
22 August 2005, 08:51 PM
Your Arthur!
Oh... I see. you want to be called Dent. Okay!

But back to topic:
The huge chart on page 166 says that with a BAB +0 you have a -4/-4 with a weapon using its multifire option (without the feats Multifire and Rapit shot!). Furthermore you have a -6/-6/-6 using a weapon in Autofire mode while you have a BAB of +0. Period.

It seems totally clear to me that a -5 is somehow wrong. I cannot see how this can be.

Please correct me if I missed something in the basic combat rules.

DentArthurDent
22 August 2005, 09:39 PM
I'm Arthur? I need some sleep. That statement has me completely befuddled. :? Oh well, I'm sure it'll all make sense eventually, so yeah, in the meantime, just call me Dent, because Arthur is so much more irritating to have to type out. ;)

boccelounge
22 August 2005, 09:50 PM
I hope you guys don't mind multiple replies in one post...



Originally posted by DentArthurDent
+2/+2 ranged (3d6/20, DC 15 stun, blaster pistol ( Merr-Sonn Model 44), Multifire, 10m)
That's mostly what I was hoping to fix...

Originally posted by DentArthurDent
Alright, had a real chance to *finally* sit down and have a look-see at my boy and this is what I've found.
+7 melee (2d6+2/19-20, vibroblade) I shouldn't have a damage bonus. +2/+2 ranged (3d6/20, DC 15 stun, blaster pistol ( Merr-Sonn Model 44), Multifire, 10m)
All fixed.




Originally posted by Kamon
Heyboccelounge, I still need to add some stuff to my character for becoming level 6, right? Or did you do that for me already?
I added some stuff in, temporarily, to reflect the new Officer level, including (IIRC) ranks in Knowledge (Tactics) and Profession (Rebel Officer).

You of course can put them anywhere you want to. I meant to put a "pending player approval" tag on your stat-block. Sorry I forgot. So let me know what your skills should look like, and remember you gained a 6th-level Feat as well.




Originally posted by DentArthurDent
Upon looking a bit closer at some of the others, I noticed that they all took a -5 penalty for Multifire. Doesn't the RCRB show it to only be a -4 penalty on some table or other? (strangely, page 166 seems to ring a bell, and I think it's right. damn, I'm a nerd)

Originally posted by Uron Teff
The huge chart on page 166 says that with a BAB +0 you have a -4/-4 with a weapon using its multifire option (without the feats Multifire and Rapit shot!). Furthermore you have a -6/-6/-6 using a weapon in Autofire mode while you have a BAB of +0. Period.

It seems totally clear to me that a -5 is somehow wrong.
Yeah, good catch, guys. It wasn't my fault-- the spreadsheet I used was erroneously programmed for a -5 MF penalty. The spreadsheet that I use to stat characters. That I wrote. OK, it's entirely my fault. ;)

But fixed.

JoJohnJohansen
23 August 2005, 12:17 AM
Boccelounge,

I know it may be a bit premature, but what about incentive items. (i.e. the goodies that we will bribe the locals with; cigs, candybars, small furry animals, wookie pelts....uh...I mean batha pelts.) Will we have a requisition system prior to deployment, or do we need to stock up now. I see alot of people trying to get the small stuff squared away, but I kinda thought that we could do that before we left.

J-cubed

Uron Teff
23 August 2005, 12:36 AM
Originally posted by JoJohnJohansen:
...the goodies that we will bribe the locals with; cigs, candybars, small furry animals, wookie pelts....uh...I mean batha pelts...


"Whouaouw rowuouaw rouwwrar! Howar! .... Wohuhowar" :D

*Translation*
"Be careful of what you are saying. Next time you say something bad about Wookiees your squad mate will lam you until your insides are out, your outsides are in and your entrails become your extrails. Pain! .... Lots of pain!" :D

As you can see Shyriiwook is a very short and meaningful language! ;)

And BTW just one question:
Who is the second heavy repeating blaster rifleman? You know in german army there are allways two of them. One carrying the MG and the other one is carrying three quarter of the rounds, the stuff for cleaning the MG and the backup conduit (maybe the wrong word???). And who is carrying all this stuff for me, huh?:(
*tears, lots of tears*

* Turning his head back to Shorrarr*
"Shorrarr you have to be strong right now!"
"Wouhauw whuuaowhorraw whrroahwauo!" *sob*
"NO, they do care about you! But you look so healthy and strong so they thought you could..."
"Whouarrarho hoarwarhhra hoorahwarahro!" *snivel*
"NO! They are your friends! But the fact that you're a Wookiee makes it hard to understand for them that sometimes you need backup, too."
* Looking back to the others*

Now look what you've done!

Kamon
23 August 2005, 09:45 AM
Originally posted by boccelounge
I added some stuff in, temporarily, to reflect the new Officer level, including (IIRC) ranks in Knowledge (Tactics) and Profession (Rebel Officer).

You of course can put them anywhere you want to. I meant to put a "pending player approval" tag on your stat-block. Sorry I forgot. So let me know what your skills should look like, and remember you gained a 6th-level Feat as well.


They seem fine... I'll just take 'Echani' as my 6th level feat... :hansolo:

Kamon

djas_puhr
23 August 2005, 10:30 AM
[Edgar turns to Shorrarr]

Hey, I understand were you're coming from. If ya need a hand just speak up and let us know, c

I'm sure Juliaan didn't mean any harm. Ain't that right Juliaan?

[Looks towards Juliaan]

Look Shorrarr, if ya need a hand I'd help ya. If I'm not on point all the time, okay?

Uron Teff
23 August 2005, 10:31 AM
They seem fine... I'll just take 'Echani' as my 6th level feat...

I'm curious. What is "Enchani"?
I haven't got the HG and that's why I'm eager to "learn" some of the new feats.;)

BTW:
"Wrorarwhoowarr woorha!"
"Yes I know Shorrarr, he speaks bad about Wookiees..."
"...whouhhwwrar whourrraw raaw!"
"And yes you have my *permission* to lambaste, smash, deface, cripple and hug him as hard as you can if he says something like that again."
I've got a bad feeling about this!
"Rawruoww prow arrwwoorrwa?"
"Yes, you can do what ever you like to the others if they are mean to you."
Sometime Wookiees are damn immature!:D

No realy? What about it J-cubed? Wanna be my(HARHARHAR!) back up heavy repeating blaster rifleman?

Uron Teff
23 August 2005, 10:54 AM
We need the IC thread.

NOW!

Please!:(

boccelounge
23 August 2005, 12:46 PM
Originally posted by JoJohnJohansen
I know it may be a bit premature, but what about incentive items. (i.e. the goodies that we will bribe the locals with; cigs, candybars, small furry animals, wookie pelts....uh...I mean batha pelts.) Will we have a requisition system prior to deployment, or do we need to stock up now. I see alot of people trying to get the small stuff squared away, but I kinda thought that we could do that before we left.
Good question. That's exactly the sort of thing that should be brought up here on OOC thread. And the answer are "yes," that is the sort of the thing that you should think about in-game, and "yes," you'll have time in-game to stock up on stuff like that before you need it.




Originally posted by Uron Teff
Who is the second heavy repeating blaster rifleman? You know in german army there are allways two of them. One carrying the MG and the other one is carrying three quarter of the rounds, the stuff for cleaning the MG and the backup conduit (maybe the wrong word???). And who is carrying all this stuff for me, huh?
As I understand it, EZE1138's character will be your "second," and he'll be responsible for lugging around the heavy repeater's power generator. But any member of the squad can man the gun, so I assume it'll be up to the sergeants and corporals to make sure someone is assigned to it.




Originally posted by Kamon
They seem fine... I'll just take 'Echani' as my 6th level feat...
Got it, thanks. See-- it didn't take too long to get Echani back. ;)

Uron Teff
23 August 2005, 01:10 PM
Apropos heavy power generator :D , I just wondered how everything is handeled with this thing? Thus it provides 300 shots or some like that for the heavy repeating blaster are you/we/I counting my shots?

Besides EZE1138's character has only a strenght 13 and the power generator has a weight of 10 kg. With a 13 in str. you can only carry 25kg without suffering any penalties to speed or skills! Then the additional 10 kg from the field kit and we've got as fast as a lightning 20kg.

I wasn't complaining about the weight what Shorrarr is carrying ( he's got a Str 18! He should carry as much as he can), I was just asking who my second gunner is because usually (in the german army) first - heavy repeating blaster - gunner and his back up are sticking together like honey and bees. By beeing around the First the second keeps him free of ties.

And one additional point:
In case the Shorrarr dies usually the second gunner gets the hvy repeating blaster, doesn't he?

Just my point of view. If you decide to do it otherwise I've got no problem with that.

Kamon
23 August 2005, 02:03 PM
Originally posted by Uron Teff


I'm curious. What is "Enchani"?
I haven't got the HG and that's why I'm eager to "learn" some of the new feats.;)



I'm sure I can't go into specifics, but its a Martial Arts Feat that just makes me all the more deadlier :D. And it's used by the Royal Guard, if I remember correctly. Turning the Imps weapons on em, thats good fun right thar! :rguard:

Stormrider
23 August 2005, 02:10 PM
"Ketran Volos: Human Soldier 3/Tech Specialist 2; Init +7 (+3 Dex, +4 Improved Initiative); Defense +18 (+5 class, +3 Dex); Spd 10 m; VP/WP 30/10; Atk; SQ Research; SV Fort +3, Ref +5, Will +2; SZ M; Rep 1; Str 12, Dex 16, Con 10, Int 16, Wis 10, Cha 14, Challenge Code C.

Skills: Bluff+4, Computer Use+16, Disable Device+11, Knowledge (technology)+9, Pilot+12, Repair+12.

Feats: Armor Proficiency (light), Dodge, Gearhead, Improved Initiative, Skill Emphasis (Computer Use), Spacer, Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (blaster rifles), Weapon Group Proficiency (heavy weapons), Weapon Group Proficiency (simple weapons), Weapon Group Proficiency (vehicle weapons), Weapon Group Proficiency (vibro weapons)."

"Snickers" Well here we are folks except for equipment and background. Your resident driver. Specializes in anything vehicular. Repairing,Driving,Blasting, and liberating them. ande of course bluff to get out of those sticky spots. Equipment will be done tommorow afternoon after school. Now that it's restarting.
Any suggestions?

Uron Teff
23 August 2005, 02:19 PM
High Comperter Use and high Disable Device checks!
You need a mastercraft datapad!
Thus you're not only our driver. So you'll be our slicer/rigger, too. Think of the possibility of driving swoops by remote control? Would be awesome in some situations!

Just think about it.

PsychoInfiltrator
23 August 2005, 02:43 PM
Dear Bocce.

Food is not normally an important part of a game.

However, due to the fact that my Barabel is a cook, could food please play at elast somewhat of an important part in this game?

With Regards,
And A Full Stomach,
Psych.

PS: What's your verdict on Natural weps and MA? No need to rush, especially if its a result I'd like, but I due want to know how much damage I can do by removing a Stormies beating heart from his soon-to-be corpse with my claws.;) :D

djas_puhr
23 August 2005, 03:34 PM
Combat Tech Corps! Drive and hacker, nice combo!

Stormrider
23 August 2005, 03:40 PM
Never thought about slicer. So I guess I am the Slicer/Driver. "Grins" More depth to my character and more background possibilites. Mwhahahahahahahahahahahaha.

Uron Teff
23 August 2005, 03:48 PM
Some like that was missing, eh?
Now we have a vehicle drive and two gunners for any armored and weaponed vehicle! Yeah, now it all starts fitting together.

BTW how many sniper do we have at the moment? Two?
What did Coldskier want to play? I'm interested in what he'll gonna play!

I think we've got every thing covered:
One Medic
Vehicle weapons
Starship weapons and piloting
heavy weapons
Infoltration
Officers (!)
Have I already mentioned weapons and weapons
cook
Martial Arts/meele expert(s)
slicer
sniper
pathfinder
demodude

Have I forgotten anything?
That'll gonna be awesome!

Korwin Blade
23 August 2005, 05:27 PM
There should be a bonus to Ranged for Blaster Rifles of +1 for Weapon Focus Blaster Rifles.


You also have Ranged on there twice and no Melee.

And the one I skill point should come off of Knowledge(Tech) not Intimidate.

Night who says ni
23 August 2005, 05:37 PM
Hey bocce did you get my pm about my corrections pls as soon as possible correct the changes or give your resons why you added/changed skills/feats. Thanks:)


We need the IC thread.[Edgar turns to Shorrarr]

Hey, I understand were you're coming from. If ya need a hand just speak up and let us know, c

I'm sure Juliaan didn't mean any harm. Ain't that right Juliaan?

[Looks towards Juliaan]

Look Shorrarr, if ya need a hand I'd help ya. If I'm not on point all the time, okay?

Looks Like we already have one :D

Thanks for your time,
Night

P.S. JoJohnJohansen ive got your back if the wook gives you any trouble, not that im taking any sides ...

P.P.S. I hope this little "feud" will not affect in game action if so I remain un bias twoards and against wookies;)

djas_puhr
23 August 2005, 06:03 PM
No feud, just say that Edgar would help Shorrarr hump/carry the gear if he needs any help. So long as I'm not always on point.

Korwin Blade
23 August 2005, 07:39 PM
I am all for a Wookie as long as he doesn't pull any thing apart that I or Ketran might have to put back together.


And on another note:

Ketran Volos
Computer Use+16, Disable Device+11, Knowledge (technology)+9, Pilot+12, Repair+12

Chief Petty Officer Bryan O'Miles
Astrogate +12, Computer Use +12, Disable Device +7, Intimidate +5, Knowledge (Technology) +7, Pilot +15, Repair +15


I would say we have 2 very good Pilots, Mechanics and Slicers.


Korwin

boccelounge
23 August 2005, 08:16 PM
Originally posted by Stormrider
"Ketran Volos: Human Soldier 3/Tech Specialist 2
Any suggestions?

Thanks, Storm. The basic stats and feats look good, but you've still got 24 points to spend on skills. Is it possible you didn't multiply your 1st-level skills by 4?

If you started as a Soldier, you'd have 48 Soldier skill points and 16 for Tech Specialist. If you started as a Tech, the numbers are T-Spec 40/ Soldier 24. In either case, you have 64 total, and have only (by my count) spent 40.

If you're not using those 24 points, maybe someone else around here can take them off your hands... ;)

Korwin Blade
23 August 2005, 08:33 PM
Hey Bocce,

How is it possible that the soldier has more skills points than the Tech Specialist when the have the same Skill points per level that being 4.

Korwin

boccelounge
23 August 2005, 09:06 PM
Originally posted by Korwin Blade
Hey Bocce,

How is it possible that the soldier has more skills points than the Tech Specialist when the have the same Skill points per level that being 4.

Korwin

Well, first of all, he has 3 Soldier levels, but only 2 Tech Specialist. Second, and most importantly, at your very first character level , you get 4 times the normal skill points.

So a Human Soldier with a 16 Intelligence would normally get 8 skill points per level (4 Soldier + 1 Human + 3 Int), but if he took Soldier as his very first level, he'd get a 32 (8 x 4) skill points.

Does this clear it up?

boccelounge
23 August 2005, 09:44 PM
I've just updated the "official" character stat post. Please review it, and post any comments:

<center>Character Records (http://holonet.swrpgnetwork.com/showthread.php?postid=230941#post230941)</center>

This should reflect every change needed, except for equipment/weapon issues for some of the "newer" members.

I've had a rough couple of days (death in the family) so please forgive a 24-hour delay in the start of the IC threads. But we're almost there.

boccelounge
23 August 2005, 10:20 PM
I've just updated the "organization" post. Please review it, and post any questions, comments, or any final proposals for unit name changes:

<center>Unit Organization and Chain of Command (http://holonet.swrpgnetwork.com/showthread.php?postid=230942#post230942)</center>

I post this mainly for those interested in the "details." For most of the time, you'll be interacting with (i.e. living, fighting, and eating Barabel-cooked food with) all the characters listed, including the NPCs-- the "squad" divisions won't matter TOO much...

Uron Teff
23 August 2005, 11:33 PM
Hey bocce!

I'm sorry that a family member of yours died.

Besides am I able to make a statement?
You've forgotten the changes in my skill box. I realy don't care about them but without that changes my armor isn't modified AND if got a load of more than 50kg which means that im medium loaded.

Just wanted to note that.;)

JoJohnJohansen
24 August 2005, 02:23 AM
Bocce,

Likewise, I am sorry to hear of your loss. I am kind of concerned with your dive to get this game running during this time. Please consider the stress involved with the loss of a loved one, compounded by a deadline to meet for the game. Do you think maybe we should put this on hold for a couple of weeks until things calm down. Also, not trying to stick my nose into your family matters, but don't you think that some of your family might see your commitment to this game(s) as sort of disrespectful in light of the recent loss. Again, I don't know the whole story, or how close of a relative that it was. But this is just my two-cents. As much as I am longing to play, you need to look out for yourself first and foremost.

This coming from a 35 yr-old father of 4 who has expereinced my share of loss.

J-cubed

---------


Originally posted by djas_puhr


I'm sure Juliaan didn't mean any harm. Ain't that right Juliaan?

[Looks towards Juliaan]

Look Shorrarr, if ya need a hand I'd help ya. If I'm not on point all the time, okay?

Yea Shorrarr, not harm meant. I mean, I have to be an idiot to purposely upset someone as big as yourself, regardless of astronomical wookie pelt profits.




-OOC in the OOC- This is obviously not my character's personality or beliefs IC. ;)

Uron Teff
24 August 2005, 03:02 AM
I agree with J-cubed. If you, bocce, want to take a timeout than do it. I think the whole lot of us will understand what you're going through and will accept your timeout (speaking in the first person plural about me is some kinda odd?!).

AND:

J-cubed I know that this wasn't the meant the way I interpreted it.:D
Just wanted to get things straight.:D
Don't ever mess with a Wookiee.

"Pain...Lots of PAIN!";)

And BTW does somebody know the word "to fong"?

PsychoInfiltrator
24 August 2005, 04:44 AM
I agree with J-cubed.

Bocce, you may definately want to consider a break from the game, especially if the death in the family was was of an immediate family member.

There is a time to grieve, and for your sake, I warn you: DON'T SKIP IT.

Sincerely,
Psych.

PS: To all other players. I suspect that if Bocce doesn't post here for awhile/quite awhile, (which would not surprise me-if I have a death in the family in the near future I probly won't even be able to go on the net for a long while, even to tell people why TAOD would be on hold and why I'm not going to be doing much posting in the next period of time) we should assume that he has taken our advice or somebody else along the same lines, and should not assume tha the campaign is dead.

djas_puhr
24 August 2005, 05:26 AM
Agreed, the game is paused for as long is need for Bocce. I've recently lost both my Grandpa and Grandma in the last year. Both died six months apart.

Bocce, take your time and don't worry about this game. Its only a game, RL take priority.

Korwin Blade
24 August 2005, 06:19 AM
I Agree.


Korwin

DentArthurDent
24 August 2005, 07:00 AM
You have my condolences, newly 'ol buddy. Take your time. We'll all undoubtedly still be here whenever you choose to reappear.

boccelounge
24 August 2005, 08:53 AM
Aw geez...

Thanks much for the support. I usually don't get into personal issues online, and it's incredible to see the support here.

It was our 19-year old cat that died. I thought "death in the family" was a quick and simple way of putting it... didn't mean to make it sound worse than that; on the other hand, it was a bad day. If you don't think you're a "cat guy" (I didn't) try living with one for 18 years... the little guy gets to you. :)

So thanks to all.


But, well, let's get back to the war, shall we?

Uron Teff
24 August 2005, 09:36 AM
Good to here that.
Ehm ... I mean bad to hear that.
Ehm...ah...I...hope...you understand what I'm meaning.

I'm glad that it wasn't one of your family members but on the other side I regret the loss of your cat. I'm sorry for you.

Back to the topic:
Who is Company leader? And who is our Regiment Leader? And what about the leader of Devision General?

It may not be that much Campaign relevant but I need to know it. For bad comments about our leader staff.:D

boccelounge
24 August 2005, 10:49 AM
Originally posted by Uron Teff
Good to here that.
Ehm ... I mean bad to hear that.
Ehm...ah...I...hope...you understand what I'm meaning.
Yes. :)




Who is Company leader? And who is our Regiment Leader? And what about the leader of Devision General?
The shortest answer: I don't know.

The longer answer: I look at campaigns as an unfolding story that we're all contributing to... and I don't "write" facts unless I need them... so far, it hasn't been important to know who leads the Division or the Regiment.

The Regiment is, of course, "The Big Blue One." The division it belongs to is really a nominal organization, as SpecForce Divisions rarely fight "as a whole division." The distinction is primarily for organizational purposes. There are currently only 10 or 12 SpecForce divisions, but they are split up at dozens or hundreds of different locations.

Your regiment will occasionally be at the same place at the same time, but most of the time, its companies are split up in various places around the galaxy...

When we start play, your entire company (currently 12 squads) will be arriving at their new forward base. So I guess it would be useful to know who the Company Commander is. So, I give you the leader of Phoenix Company: Major Gereint Deryon: Male Zabrak Diplomat 2/Thug 2/Soldier 2/Officer 4

Uron Teff
24 August 2005, 10:59 AM
WHy are there som many questions in my head? ARRGH!

Okay, I have to ask this. It's a compulsiv act and I hope you understand it. ;)

If we advance in level and advance in rank does this mean (if we're advancing to Corporal) that we have to take the minor officer PrC you've created?

boccelounge
24 August 2005, 11:08 AM
Originally posted by Uron Teff
If we advance in level and advance in rank does this mean (if we're advancing to Corporal) that we have to take the minor officer PrC you've created?

As I noted in the "Character Creation" guidelines, "preference" will be given to those who qualify for NCO (Diplomacy 3 ranks, Rep +2, BAB +4). But the leaders will do what they have to make sure there are enough NCOs.

Stormrider
24 August 2005, 11:36 AM
Originally posted by boccelounge
Aw geez...

Thanks much for the support. I usually don't get into personal issues online, and it's incredible to see the support here.

It was our 19-year old cat that died. I thought "death in the family" was a quick and simple way of putting it... didn't mean to make it sound worse than that; on the other hand, it was a bad day. If you don't think you're a "cat guy" (I didn't) try living with one for 18 years... the little guy gets to you. :)

So thanks to all.


But, well, let's get back to the war, shall we?

"Winces" Your kitty died. My condolences. the buggers MAKE you get attached to them. ((Yes I'm a cat lover))

DentArthurDent
24 August 2005, 01:07 PM
I'm also a huge cat person. (I have two laying in my lap and one draped over a shoulder as I type this.) (No, I mean that literally.) The Timex Cat shall live on in all our hearts! :yoda:

Uron Teff
24 August 2005, 01:18 PM
AND I WASN'T ALLOWED TO PLAY A TOGORIAN! Tzz.:?

That's ridiculous! ;)

But I like cats, too. :D

boccelounge
24 August 2005, 02:00 PM
I've just updated the "Posting Guidelines."

<center>Posting Guidelines (http://holonet.swrpgnetwork.com/showthread.php?postid=230943#post230943)</center>

PsychoInfiltrator
24 August 2005, 02:31 PM
Now that we know that it was a cat-slightly less important than a human and ever so slightly harder to replace-(You must notice I'm a cat lover-added bonus: dog hater too-I'm serious-hated dogs before I even knew what a cat was!) I am compelled to ask the following question:

Bocce, how are Rayror's nat weps going to work? Rayror loves to use his claws and teeth on opponents-warning, Rayror's opponents often suffer graphic deaths-but if they only do 1d6+$ and 1d4+4 respectively, either he won't use them much or he'll be nigh useless in combat. Neither of which are choices I'd like to make...:(

boccelounge
24 August 2005, 02:31 PM
Originally posted by PsychoInfiltrator
Bocce, how are Rayror's nat weps going to work? Rayror loves to use his claws and teeth on opponents-warning, Rayror's opponents often suffer graphic deaths-but if they only do 1d6+$ and 1d4+4 respectively, either he won't use them much or he'll be nigh useless in combat. Neither of which are choices I'd like to make...:(

Jedi Counseling 37 (http://www.wizards.com/default.asp?x=starwars/article/sw20040401counseling) makes it pretty clear: you can use either the natural weapons damage OR the Martial Arts damage; you can't combine them.

I'd also point out that your likely foes-- for example, Stormtroopers-- have only 12WP. That's it. Even with armor, a few rounds of Barabel swipes will dice them up.

I can certainly imagine times when it would be advantageous to have MA, and times it would better to use MA than loud ranged weapons... but I guess it's ultimately true: natural weapons and hokey kung-fu are no match for a good blaster at your side, kid. ;)

(had to say it.. :D )

PsychoInfiltrator
24 August 2005, 03:07 PM
Rayror: Hokey kung fu? What is 'kung fu'? ... What is 'hokey'?

Seriously, though, if I have to stickwith 1d6 +4, could we work out some Intimidate circumstance bonuses for having a Barabel covered in blood and or with blood dripping form teeth or claws, or even just claws extended and mouth open with Rayror saying the equivalent of "lunchtime" and or hissing hungrily, please?

I mean, let's be honest-any one of those scenarios would scare the daylights out of me! 8o!

PS: (In Old Galactic Standard) Dear Wookie: You can't intimidate a Barabel as easily as you terrorize the others, and I can FIGHT BACK.
Sincerely,
Rayror Drak'tyne.
;)

boccelounge
24 August 2005, 03:16 PM
Originally posted by PsychoInfiltrator
Seriously, though, if I have to stickwith 1d6 +4, could we work out some Intimidate circumstance bonuses for having a Barabel covered in blood and or with blood dripping form teeth or claws, or even just claws extended and mouth open with Rayror saying the equivalent of "lunchtime" and or hissing hungrily, please?

Yeah... a blood-crazed lizard man AND Intimidate +12? You can bet on circumstance bonuses. The better your descriptions, the better your chances (but you already knew that).

PsychoInfiltrator
24 August 2005, 03:23 PM
I get to write my own descriptions? :D (Can I do it for attacks, too?)

YAY! This'll be fun!!!!:D :D

I do now declare ,on behalf of Rayror, the Wookie off-limits to all pelt hunters who don't want to be gutted by Barabel claws.

Unless, of course, you introduce him to the civilised(;) )art of bribery.;)

Uron Teff
24 August 2005, 03:32 PM
Dear Cook,
I'm not terrorizing the others. I'm just saying that a good fonging (love this word!) is on the way if they dare to offend my char, just because that is the mentaly of wookiees.
I haven't got the intention to offend you. Not because you're a MA or a barabel or both. No. I don't want to offend you because you are the cook and I do want my dessert.
Though think about it. Somebody says to your barabel that he might need a barabel leather hand-bag. What would you think and more important what would you do?
Therefore intimidation is a prevention of loosing arms of someone who is usually useful but wouldn't with a lacking arm.:D

P.S.: I hope you now understand why I said/typed what I just said/typed. And I'm glad that you're not intimidated by my statements because your a barabel and I haven't assumed that you would be.

PsychoInfiltrator
24 August 2005, 03:43 PM
No offense meant, no offense taken. A warning given, a clarification received.

Barabel leather handbag? More like human for lunch.

PS: What's a fonging: It sounds like fun to do to a stormtrooper.

PPS: "Intimidation is a double edged weapon. It lowers the amount of selection and overall amount of food to eat for lunch, and often causes messes on the floor. On the other hand, it does prevent one's 'friends' from being injured and Stormtroopers don't taste that great anyway." From the soon to be written "Rules of Life and Limb-and Lunch" by Rayror Drak'tyne.

Korwin Blade
24 August 2005, 03:49 PM
Sorry to hear about the cat. I got one for my fiance, and now I remember how much I love having them around. I am with PsychoInfiltrator as I am not much of a dog person.


Anyway glad it wasn't a human, but sorry it had to be a cat as well.



Any one up for a spot of Correlian Whiskey, Me Laddys.

Uron Teff
24 August 2005, 03:55 PM
Actually "to fong" means something like "to kick". But it has more meanings like that.
to crush
to break
to cripple
to shatter bones
to rip arms
etc.
That's why I like this word!:D

You see that's the difference between you and me. I only try to crush, lam, destroy, lacerate, maul and to frazzel Stormies. You'll always try to eat them. Think about where they have laid before! Damn and they don't tast also.;)

P.S.: I hope I still get my dessert.

P.P.S.: Try a shot of Grakkyn! GOOD liquor.:D

boccelounge
24 August 2005, 05:17 PM
<center>A Band of Rebel Brothers: Tales of the Big Blue One (http://holonet.swrpgnetwork.com/showthread.php?s=&threadid=18549)</center>

Uron Teff
24 August 2005, 05:25 PM
Damn double post!

Uron Teff
24 August 2005, 05:28 PM
Okay folks!
Because of the new IC thread and the that it seems that we all know eachother, I would say we get some nick names posted in here. Would be easier, wouldn't it?

boccelounge
24 August 2005, 05:29 PM
Originally posted by Uron Teff
Okay folks!
Thus there is a IC thread and it seems that we know each other. Would be nice to know some nick names of yours. You know like calling the Lt. Flash.

Indeed! Everyone can decide how long they've been with the unit, and whether they know anyone else. The Big Blue One has taken some battelfield casualties lately, so there are many new replacements. Delta Platoon is home to many of these newer troops, but a few veterans remain.

In short: you've got time to chat and introduce yourselves.

Uron Teff
24 August 2005, 05:33 PM
I would like to be none of the new. Maybe since two month with the Deltas. Flsh seems to know me. And that's the point. If I was new... he maybe not knew my name like Privat ... ehm ... yes!

What about the nick Fuzzball or Fuzzy? Would this be to offending?

Stormrider
24 August 2005, 05:46 PM
I'll get my equipment straightened out and a quick backstory and personality written down. So expect my first post sometime tommorow afternoon. :)

chiefcaptin
24 August 2005, 06:05 PM
Man, I leave you kiddies for 2 days and you have posted almost 10 new pages of stuff! So irresponsable!:D ;)

So I'm back and school starts on monday!:mad:

I'm relly happy because I just found 21 cents in the washer from my moms pants!! Any how I would like to notify you all that I might be short on constant posting due to the fact that I'm going to school and the rest of the weeks for shopping, end of summer junk, and orentations so I'm jammed packed. (Shopping sucks though:( stupid supply lists)

I would perfer if there was links to the OOC thread at the begining of each IC page. It's a pain to open up windows when you just want to check your stats or background. I don't want a nickname if that's ok with all you.

chiefcaptin
24 August 2005, 06:29 PM
Do I still get my Rebel Camo? It was never accepted. If so can it be handed out to all people as their uniform and switched every time we go to a diffrent enviorment?

Here is the suit.

Rebel Camo

Class: Light Armor
Proficiency Group: Light
Cost: 600 credits
Damage Reduction: 2
Max Dex Bonous: +6
Armor Check Penalty:0
Speed: 10m / 6m
Weight: 1.5kg
Availability: Common
Era: R, NR, NJO

Special:

Available in types: Woodland, Artic, and Desert

Camo: Provides a +2 bonus to hide checks when attempting to stay hidden in approprite climate and moving at base speed.

boccelounge
24 August 2005, 06:33 PM
Originally posted by chiefcaptin
I would perfer if there was links to the OOC thread at the begining of each IC page. It's a pain to open up windows when you just want to check your stats or background.

Good idea. I'll put a few useful links in every post I make, like so:

Useful Links:

IC: A Band of Rebel Brothers (http://holonet.swrpgnetwork.com/showthread.php?s=&threadid=18549)

OOC: A Band of Rebel Brothers (http://holonet.swrpgnetwork.com/showthread.php?s=&threadid=18538) Character Records (http://holonet.swrpgnetwork.com/showthread.php?postid=230941#post230941)
Unit Organization (http://holonet.swrpgnetwork.com/showthread.php?postid=230942#post230942)
Posting Guidelines (http://holonet.swrpgnetwork.com/showthread.php?postid=230943#post230943)
Other Updates (http://holonet.swrpgnetwork.com/showthread.php?postid=230944#post230944)
Campaign Guide: A Band of Rebel Brothers (http://holonet.swrpgnetwork.com/showthread.php?postid=229919#post229919)

boccelounge
24 August 2005, 06:45 PM
Originally posted by chiefcaptin
Do I still get my Rebel Camo? It was never accepted. If so can it be handed out to all people as their uniform and switched every time we go to a diffrent enviorment?

Ah, yes.

Now I can reveal the "true" version of the Alliance Armor:Alliance Cold Weather Armor: Type: Light; Damage Reduction: 2; Maximum Dex Bonus: 4; Armor Check Penalty: 2 ; Speed Reductions --; Weight: 5 kg; Special: +4 equipment bonus on Fortitude saves to resist cold temperatures; Cost: 100 (normally 800).
Everyone was issued a suit of this upon arrival at Echo Base.

As for camouflage, any time you dress appropriate to the terrain, you gain a circumstance bonus to Hide checks, ranging from +2 to +8.

And your guess was right: every time you move to a new duty station, you're usually assigned gear and clothing appropriate to the terrain/situation.

For Hoth, consider this an all-white poncho suit. But we all know how the troopers on Hoth dressed...

Here's the original WoTC version (http://www.wizards.com/default.asp?x=starwars/article/sw20050113a).

Night who says ni
24 August 2005, 06:47 PM
I like I.C. threads and they like me:) BTW I'd take camo but that would mack me change a feat...

Uron Teff
24 August 2005, 07:11 PM
I hope I'll meet the mighty Chewbacca!

*crossing his fingers and closing his eyes*

If I had one wish free I'd like to ...:D

DentArthurDent
24 August 2005, 10:00 PM
For those of you who have experienced the gloriousness that is the Wing Commander franchise, you have no idea how hard I'm finding it to not play my guy like Maniac :P

boccelounge
24 August 2005, 10:08 PM
Originally posted by DentArthurDent
For those of you who have experienced the gloriousness that is the Wing Commander franchise, you have no idea how hard I'm finding it to not play my guy like Maniac :P

OK, new addition to the Squad: Private McFly.

Dent, take it away...

(kidding)

(but Wing Commander rules)

And YOU don't know how it is for ME to not make a "death-stick" reference... dang, I just made one...


BTW, EZE1138 is playing a female Bothan Space Marine. And yes, he's been absent for some time now, but he's excused at least for tonight. I know firsthand that while I was putting up the IC thread, EZE was watching RotS, which just came to the "discount" theater around the corner from me...

DentArthurDent
24 August 2005, 10:36 PM
Haha, I was thinking about having a pack of deathsticks in my personal stuff, but decided to go with the Imp silverware instead.

And don't worry about EZ's name too much. RotS just came to our discount theater too ;) Until he posts something more definitive, tho, I'll be referring to him as Both Bothington, Bothan-at-Large. :P

Korwin Blade
24 August 2005, 11:09 PM
My personal favorite is Big Walking Carpet!!!!

JoJohnJohansen
25 August 2005, 12:32 AM
A cat. Hmm now I feel kinda dumb.

Anyway, sorry for your loss.

Question: As some of us are in Europe, it may take a day to update posts. Can we post out of turn for initiative, just to keep the game moving, or are you dead-set on keeping posts in turn?

J-cubed

Uron Teff
25 August 2005, 12:54 AM
What about skippig work and studying just to play this game. We'll just change our daily routines. Stay up late(early?) till 7 am, sleep allday and awake at 5 pm? Would be a alternative alternative (HAHA) - I mean other possibility.;)

JoJohnJohansen
25 August 2005, 01:37 AM
Ok, took some creative liberty here, given we just came off a 3-week transport ride.

Bocce I think that finding the point of contact would be a computer use check, but I respectfully defer the decision to you. (*j-cubed wipes the brown stuff from his nose*)

Should these type comments be included in the IC thread, or are they better here?

J-cubed

Edit: PS HERE (http://swagonline.net/view.php?photo_id=256&screen=46&action=search&selectcat=human&date=&type=search) is what my character looks like. uhm...minus the cane of course.

PPS: Who is the other intel guy again? I think if I am allowed to go to the intel section, he would have an interest in accompanying me.

Uron Teff
25 August 2005, 01:52 AM
I see a lot of comunication problems coming along with Shyriiwook! We need a battle/Human-Wookiee-relation droid;)

Or Chief Petty Officer Bryan O'Miles or Medical Corpsman Ragab or Private First Class Edgar McGregor have to be around me all the time to translate nearly everything I say to someone.:P

P.S.: Are we counting shots? Or how do you, bocce manage this topic? Botch the Attack roll (namly a 1) and we run out of amo?

P.P.S.: I don't want to post a new reply and I hope this is read. Psych do we know eachother or are you one of the new guys?

PsychoInfiltrator
25 August 2005, 05:18 AM
Decisions...Decisions...

I'll stick with Rayror.

He's new to the SpecForces. (Officially got kicked out of his last unit for "unnecessary viciousness' but very few people know that. In reality he was kicked out because of his cooking. You see, people, Entertain: Cook Food Wrong is a very important skill...)

Also, a M3PO droid might be REAL nice, cause Rayror's Basic ain't that great, though he's semi-fluent in Huttese and of course perfectly fluent in Barabel.
PS: Can any of you read Old Galactic Standard? Rayror can read and write that better than he can speak Basic.

PPS: I'd prefer Rayror and Shorrar knew abit about each other(ex. Sorrar knows the quality of Rayror's cooking(but is nice enough not to tell anyone?) and Rayror knows about Shorrar's temnperament, and I know they'll probly become great friends.

chiefcaptin
25 August 2005, 06:00 AM
chiefcaptin

Lance Corporal Ellan Yinze: Male Human Scout 3/Soldier 2; Init +2 (Dex); Defense 16 (+4 class, +2 Dex); DR 2; Spd 10 m; VP/WP 44/18; Atk +6 ranged (3d8/19-20/DC 18 stun, blaster rifle) or +6 melee (2d4+2, vibrodagger); SQ Trailblazing, Heart +1; SV Fort +8, Ref +4, Will +3; SZ M; FP 5; DSP 0; Rep +1; Str 15, Dex 14, Con 15, Int 12, Wis 13, Cha 10; Challenge Code C.

Skills: (with -2 armor check penalty); Climb +7, Handle Animal +4, Jump +5, Knowledge (Wilderness Lore) +9, Knowledge (Geography) +5, Listen +5, Read/Write (Basic), Speak (Basic), Spot +5, Survival +11, Treat Injury +5.

Feats: Armor Proficiency (light), Point Blank Shot, Far Shot, Rapid Shot, Rugged, Toughness, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).


chiefcaptin

Lance Corporal !!!!Jas Lafoto!!!!!!: Male Human Scout 3/Soldier 2; Init +2 (Dex); Defense 16 (+4 class, +2 Dex); DR 2; Spd 10 m; VP/WP 44/18; Atk +6 ranged (3d8/19-20/DC 18 stun, blaster rifle) or +6 melee (2d4+2, vibrodagger); SQ Trailblazing, Heart +1; SV Fort +8, Ref +4, Will +3; SZ M; FP 5; DSP 0; Rep +1; Str 15, Dex 14, Con 15, Int 12, Wis 13, Cha 10; Challenge Code C.

Skills: (with -2 armor check penalty); Climb +10, Handle Animal +4, Jump +8, Knowledge (Wilderness Lore) +9, Knowledge (Geography) +7, Listen +9, Read/Write (Basic), Speak (Basic), Speak (Shyriiwook), Spot +9, Survival +10, Treat Injury +5.

Feats: Armor Proficiency (light), Point Blank Shot, Athletic, Rapid Shot, Rugged, Toughness, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).

This is what my charecter really is all. The GM seems to like to rig him down....;) I have all my bonus skill points included for being human as well as my bonus feats and bonus language. Which just so happens to be shyriiwook. How long has Shorrarr been in the division? I want to have him be more then 3 mounths in because thats how long Mr.Lafoto here has been in. Also I would perfer no armor check penelty because they suck for my charecter. Mabey bring the armor check down to 0, Fort save bonus to 2, and Camo up to 2.BTW...BOCCELOUNGE!!! HOW THE HECK DO YOU GET MY NAME WRONG!!!! THATS THE ONE FROM THE BLACKEND THRONE MR GM!!!!!!!

Uron Teff
25 August 2005, 06:11 AM
At first I thougt that Shorrarr got to the Deltas with the Lt.! But it makes no difference to me. Shorrarr can be more than three month with the Deltas. I don't care the main issue is that he's not new.
BTW chief why do you want him to be longer in the Platoon? I'm realy interested.:)

chiefcaptin
25 August 2005, 06:23 AM
Then we can have fought one or 2 battles and I can know shyriiwook, Just for the story stats relation.

Uron Teff
25 August 2005, 06:31 AM
Okay. Then I'll be nearly four month in the Delta squad. BTW battles on what planets? PM me if you have some ideas. So we can sing of our glorious battles in front of the "younglings"(HARHAR, I mean the new deltas).

DentArthurDent
25 August 2005, 06:38 AM
Everyone forgets little 'ol me. I can speak every language our group has! About a translator droid, though, personally HK-47 is my translator droid of choice ;)

Uron Teff
25 August 2005, 06:41 AM
Then just one question Dent for how long have you been with the Deltas, Sergeant?

djas_puhr
25 August 2005, 06:54 AM
DUDE! I just reread your stats and you ARE a translator. Man, you put some of the CT's in the Navy to shame with the amount of languages you can speak!

Uron Teff
25 August 2005, 07:04 AM
Eight spoken languages! Dude you have to got a brain as big as a pumpkin. I mean not the small ones. I mean the huge helloween pumpkins. Wow!

"Shorrarr, say hello to C-3POran!"
"Whouwarow!"

Besides rarr is an other form for urra what means Captain, soldier, worrior. Shorurra would sound a bit...to...ehm...feminine, that's my opinion.

djas_puhr
25 August 2005, 07:55 AM
Ah, I see... Got to love Theforce.net it helps create good character names. Now, if only I had access to the layout of Echo Base...

DentArthurDent
25 August 2005, 08:05 AM
I saw the layout of Echo Base in the RESB, but I don't think that helps many people :P I think I'm going to have Oran being with Delta for about 8 months or so. That gel with everyone?

djas_puhr
25 August 2005, 08:50 AM
I have the RESB, what I was thinking was the interior layout of the base... We only see a little of it in the ESB, but in JK: Jedi Accadamy they have a level specifically in Echo Base...

coldskier0320
25 August 2005, 09:29 AM
Okay, I'm tenatively back, though my net access is severely limited for the weekend. I got stats off to bocce, but I still wont be posting till the weekend at the earliest (in the IC). See y'all later.

Uron Teff
25 August 2005, 09:38 AM
Okay now this will take a while.
Now bocce what about the prequell to this story and all the chars who know each other? May I offer a short idea of our last battle?

Does anybody know the "Razors"? This is a Strike Team from the fan made audio drama "SW: Second Strike". In this audio drama there is a battle of Pharasol (maybe wrong spelling??) mentioned. Actually there were four Battles of Pharasol. And it sounds like many strike teams and specforc teams were send to defeat the empire on this planet but the rebel alliance and later the NR haven't succeeded to overcome the local impirial moff. It's a world with a central european tempretures. What do you think?

boccelounge
25 August 2005, 09:48 AM
Originally posted by JoJohnJohansen
A cat. Hmm now I feel kinda dumb.
Please don't; your comments were well-appreciated. My fault for careless and vague wording...



Question: As some of us are in Europe, it may take a day to update posts. Can we post out of turn for initiative, just to keep the game moving, or are you dead-set on keeping posts in turn?
Yes, you can post out of turn. I'm hoping we can do 2-3 rounds a day, by people posting 2-3 rounds of intended actions in a single post, and giving everyone about 24 hours for everyone else to post. As long as no one "jumps ahead" and posts more thatn 2-3 rounds of action in a day, everyone will have the same opportunity to stay up-to-date (is that a better way of explaining my intent?).




Originally posted by JoJohnJohansen
Ok, took some creative liberty here, given we just came off a 3-week transport ride...
The "liberties" are great. I'll probably say this repeatedly, but while I have certain "story elements" and larger story arc planned, I prefer RPG campaigns when they're collaborative-- say, 50% GM, 50% players. So feel free to flesh things out, introduce side-plots, etc. Great IC post, BTW.



I think that finding the point of contact would be a computer use check, but I respectfully defer the decision to you... Should these type comments be included in the IC thread, or are they better here?
It's up to you... some people like to keep OOC out of IC as much as possible, but that makes it harder to match-up comments in both places... thanks for the link you put on your OOC thread. Generally, if it relates directly to something your character is trying to do, I'd say put it in the IC.

On your specific Intel questions, I'll respond to your PM. I think that AJ would have gotten a data-dump on Hoth before the transport landed, and been responsible for briefing the NCOs on the particulars. I'll get the info to you (and you can make stuff up too), and we'll can assume this Intel briefing has already happened (I didn't want to "spoil" the prologue by handling this stuff pre-game).

boccelounge
25 August 2005, 10:19 AM
Originally posted by Uron Teff
I see a lot of comunication problems coming along with Shyriiwook! We need a battle/Human-Wookiee-relation droid... Or Chief Petty Officer Bryan O'Miles or Medical Corpsman Ragab or Private First Class Edgar McGregor have to be around me all the time to translate nearly everything I say to someone.

Originally posted by PsychoInfiltrator
a M3PO droid might be REAL nice, cause Rayror's Basic ain't that great...
No way... Wookiee/Barabel communications problems are too fun to roleplay. ;)



P.S.: Are we counting shots? Or how do you, bocce manage this topic? Botch the Attack roll (namly a 1) and we run out of amo?
Good question. Normally, I won't track ammo for blasters, unless you (I) roll a one. I WILL track ammo for projectile weapons (slugthrowers, bowcasters, grenade launchers, etc.) and for low-ammo blasters, like Blaster Cannons (6 shots).





Originally posted by chiefcaptin
This is what my charecter really is all. The GM seems to like to rig him down....;) I have all my bonus skill points included for being human as well as my bonus feats and bonus language.
Nah, I had a few outstanding questions on your stats, but I was waiting for you to come back from vacation, so I threw up some stats as a placeholder. I'll review and update your stats today. Don't sweat it. :)



BOCCELOUNGE!!! HOW THE HECK DO YOU GET MY NAME WRONG!!!! THATS THE ONE FROM THE BLACKEND THRONE MR GM!!!!!!!
Yeah... that was weird. No more sniffing airplane glue while I'm working on stats, I promise. But QUIT YELLING. :raised:




Originally posted by djas_puhr
DUDE! I just reread your stats and you ARE a translator. Man, you put some of the CT's in the Navy to shame with the amount of languages you can speak!
Yeah! And how many of those guys can speak Ryl?



Originally posted by djas_puhr
I have the RESB, what I was thinking was the interior layout of the base... We only see a little of it in the ESB, but in JK: Jedi Accadamy they have a level specifically in Echo Base...
FYI, I don't have Jedi Academy, though I'm aware that it has Echo stuff. And to guard against spoilers, I decided to not use the d20 RESB for this part... so the "Echo Base" we'll use is my interpretation of what I get from the film and other sources. I mention this mostly as casual commentary, but also to warn people against making any strong assumptions, in case there's anyone here who's an "Echo expert."





Originally posted by Uron Teff
Now bocce what about the prequell to this story and all the chars who know each other? May I offer a short idea of our last battle?
Yes! Great idea.



Originally posted by Uron Teff
Does anybody know the "Razors"? This is a Strike Team from the fan made audio drama "SW: Second Strike". In this audio drama there is a battle of Pharasol (maybe wrong spelling??) mentioned. Actually there were four Battles of Pharasol. And it sounds like many strike teams and specforc teams were send to defeat the empire on this planet but the rebel alliance and later the NR haven't succeeded to overcome the local impirial moff. It's a world with a central european tempretures. What do you think?
My thought was that the Phoenix Company had been active in the last year, and had sustained rather high attrition-- maybe 50% or so. This leads to the current situation: a) there are many new faces in the Company; b) it's currently under-strength (only 12 squads out of a nominal 16); and c) Phoenix is being pulled out of front-line duty for a few months, to give time for the newly re-formed squads to train and "gel."

So, yes, your idea of Phoenix participating in a big, bloody battle a few months ago work very well, IMO.

boccelounge
25 August 2005, 10:28 AM
Originally posted by coldskier0320
Okay, I'm tenatively back, though my net access is severely limited for the weekend. I got stats off to bocce, but I still wont be posting till the weekend at the earliest (in the IC). See y'all later.

Howdy-- just acknowledging that I've seen your posts and stats, and letting you know I'll get everything updated on the threads as soon as I can.

Uron Teff
25 August 2005, 10:31 AM
bocce I hope you keep counting on the heavy repeating blaster. Because it would be some kind of bull if we enter a fight and suddenly the little nuclear power plant on my back goes offline:raised:. Any suggestions? How you don't hve to count?

djas_puhr
25 August 2005, 10:31 AM
Well I know of one CT who can speak perfect Klingon. NS, the dude has a Kligon to English dictionary! Though I can't think of one who can speak Ryl.

As for being an Echo Expert, I think WotC did something on Hoth. Planet hoppers or something of the sort...

boccelounge
25 August 2005, 11:02 AM
Originally posted by Uron Teff
bocce I hope you keep counting on the heavy repeating blaster. Because it would be some kind of bull if we enter a fight and suddenly the little nuclear power plant on my back goes offline:raised:. Any suggestions? How you don't hve to count?
Yes, if you're operating the HRB off regular power packs (20 shots), then I'd count it as a "low ammo blaster," and I'd keep track of shots.

If you have the portable fusion generator AND someone to operate it, then you have virtually unlimited ammo. Though I might say that a confirmed "critical miss" means the barrel overheats, or something...




Originally posted by djas_puhr
Well I know of one CT who can speak perfect Klingon. NS, the dude has a Kligon to English dictionary! Though I can't think of one who can speak Ryl.
That's awesome... one of my brothers has a book like that. Geeks. Sweet, wonderful geeks.



Originally posted by djas_puhr
As for being an Echo Expert, I think WotC did something on Hoth. Planet hoppers or something of the sort...
Yeah, I was going to write up Hoth for the HoloNet "Kashyykk and Other Worlds" project, only to discover that WotC had beaten me too it... man, I *really* wanted to do Wampa stats... ;)

Uron Teff
25 August 2005, 11:08 AM
I heard that you can study Klingon as language in university but I don't know where. I think it was something like Florida or California but it could also be somewhere in germany.

But imagine Prof. Dr. of spoken klingon *insert your name*. Sounds weird, doesn't it?

djas_puhr
25 August 2005, 12:09 PM
It never quits to amaze me how a simple TV show or movie can change society. Star Wars and Star Trek have really changed society in my opinion.

BTW Bocce, need to post something for psyc.

Night who says ni
25 August 2005, 12:09 PM
Im a noob to the squad but if there are any veterens that want to be on the spec force team that saved mt from the star destroyed I was on (c bio) it would be cool.

Uron Teff
25 August 2005, 12:26 PM
You wrote about a Wookiee and here is a Wookiee.
You wrote about a Wookiee with a bowcaster freeing you and here is the Wookiee with the bowcaster freeing you!

Pleas call me Mr.Relation!:D

chiefcaptin
25 August 2005, 01:01 PM
In IC im assuming Spades has been in at least one operation with Jas.

boccelounge
25 August 2005, 01:29 PM
Checking out for a few hours... will get character records for chief and cold updated this evening, and respond to any IC posts.

Great stuff so far, guys! :)

djas_puhr
25 August 2005, 04:46 PM
OOC: I'm not gone YET, but I don't mind Bocce's post,so far he's got Rayror's mentality about right. Though I must correct him on something. Its cook food wrong, not cook food bad. When Rayror cooks it wrong he does stuff like putting in the wrong ingredients, or pouring hot sauce over the suddenly flash-cooked Kuar shrimp. (Check out IC: Tempest Squadron to see how they are SUPPOSED to be served.) Or, of course, making carbon out of the prime cuts of nerf steak by setting the pressure cooker to the settinggs for cooking a full side of bantha.

PS: If failing a cook food wrong check blows your mind...this is going ot be fun...(smiles evilly.)

Okay Psych, I can stand the hot sauces, in RL I add hot spices in all of my foods. However, messing a prime cut of Nerf Steak you can't be serrious.

(I know you're serious, I've been following that thread for a LONG time...)

I'll enjoy watching your cooking escapades, so long as every once in a Blue Moon you get things Perfect. If not there is always hot sauce.

(RL on an aircraft carrier if the cooks mess a meal up we use Tabasco or Texas Pete to give the food flavor.)

boccelounge
25 August 2005, 05:17 PM
Originally posted by PsychoInfiltrator
OOC: I'm not gone YET, but I don't mind Bocce's post,so far he's got Rayror's mentality about right.
Ack! didn't mean to step on your toes. I had the dates wrong. And made the mistake of following djas_puhr's directions...


Though I must correct him on something. Its cook food wrong, not cook food bad...
Yeah, me and my "proper grammar... "




Originally posted by djas_puhr
(RL on an aircraft carrier if the cooks mess a meal up we use Tabasco or Texas Pete to give the food flavor.)
That's interesting, as it's the same approach I take to my own cooking...

chiefcaptin
25 August 2005, 05:46 PM
basically saw our moon blow up, all the weman and childeren packed ito our onnly transport Kell looks away and wipes his eyes I lost my father on that day and my home.

It's okay...I'll confort you sonny:D :P ;)

LOL this makes me laugh alot.

Uron Teff
25 August 2005, 07:17 PM
I know, I know. I'm repeating myself.

But it would be quite nicely to know who is from the "old staff" of the delta platoon.

Here is the list starting:
djas_puhr - Edgar McGregor Privat First Class
Psych. - Rayror Drak'tyne Corporal/Cook
Uron Teff (that's me!) - Shorrarr Lance Corporal
chiefcaptin? - Jas Lafoto Lance Corporal
DentArthurDent - Sergeant Oran "the-living-translator-unit" Kay'Bain
continuing?

boccelounge
25 August 2005, 07:27 PM
I've just updated the folowing posts:

<center>Character Records (http://holonet.swrpgnetwork.com/showthread.php?postid=230941#post230941)</center>
<center>Unit Organization and Chain of Command (http://holonet.swrpgnetwork.com/showthread.php?postid=230942#post230942)</center>

Uron Teff
25 August 2005, 07:32 PM
Allright now we have out demo-guy. Yipe!
Thanks Coldskier.

Finaly we can blow some AT-AT's. :D
I LOVE TERMAL DETONATORS

DentArthurDent
25 August 2005, 08:02 PM
Originally posted by Uron Teff
Finaly we can blow some AT-AT's. :D
I LOVE TERMAL DETONATORS

................Not even going to touch that one. :P


Anyways, about the youngsters vs. the vets, I'd say I'm among the vets, right? Who else is with me on the "winning" side? :D

Uron Teff
25 August 2005, 08:17 PM
It seems that the higher ranks of the chain of command know eachother and have fought some battles to gether.

Therefore I need to know from
Stirroret
Kamon and
Coldskier
if you agree to my suggestion.

And what about Chief Petty Officer Bryan O'Miles? New guy?
Oh... and Medical Corpsman Ragab?

Just trying to get this all roleplay-technical organized.:D

Stirroret
26 August 2005, 01:54 AM
Well as I see it, my character has just been assigned to Phoenix Company after a long and daring escape from Prachis in the deep core. Usually I would have said: "sure...np" to the idea of having fought with the others but the experiences escaping Prachis and the capture before him is (in my pov) key to his entire mentality as of now...

So the other sergeant may have heard of me, but I don't really see them having fought and bled together...

Stirroret
26 August 2005, 02:08 AM
hey I found the floorplans of Echo Base online... from the Star Wars Artists Guild on following link

http://swagonline.net/view.php?photo_id=2216&screen=0&action=&keyword=echo+base&date=&type=search

djas_puhr
26 August 2005, 02:25 AM
WOW! Bocce, thies reminds me of the layout that they, Lucas Arts, used in the video games. Only thing it doesn't show is different floor, some rooms were two stories heigh, i.e. the hanger bays and ops center.

This will hep with navigating our way through Echo Base if you want to use this model.

Korwin Blade
26 August 2005, 03:00 AM
I think as Chief Petty Officer Bryan O'Myles I would be new to the Platoon, and would be asigned after you arrive at echo base. As I am already there.

But that would of course be up to Bocce.



I will post soon just have alot on my plate right now. Trying to finish Chief O'Myles's background and Starting a New character for another game.

And I am at work right now so I will be sleeping soon. Hoping after a few hours of sleep I can finish the background and then make a post.

Korwin

Uron Teff
26 August 2005, 05:40 AM
Hey folks,
I know that this is the wrong thread to ask this but we're a rebel SpecOps strike/task force and I have found the feat Rebel Training on a Character Sheet. What is this and might it be useful for us?

Please don't beat me because I've asked this:(

Korwin Blade
26 August 2005, 07:23 AM
I was just watching Starship Troopers for like the 20th time.

But anyway I was thinking the Platoon name should be Zak's RoughNecks


Korwin

coldskier0320
26 August 2005, 08:08 AM
Yeah, my character (yet to be named...hardest part of PC creation for me) would definitely be among the vets in the group. He's probably the oldest member of Delta (middle-aged ability mods, fought in the clone wars). Just let me know who's who among the higher ranked soldiers and I'll be happy to cooperate.:)

Uron Teff
26 August 2005, 09:50 AM
Okay...
Then there is only Kamon who hasn't made a decision.

Ey, and what about the rest of the Privat First Class?
EZE1138! Veteran or noob?

The List of veterans:
Sergaent Oran Kay'Brain DentArthurDent
Corporal Rayror Drak'tayne Psych.
Corporal ??? Coldskier
Lance Corporal Jas Lafoto chiefcaptin
Lance Corporal Shorrarr me
Privat First Class Edgar McGregor djas_puhr

List of noobs:
Staff Sergeant Khan Toombs Stirrort
Privat First Class Augusto "AJ" Juliaan J-cubed
Privat First Class Kell Haarshi Night who says ni
Chief Petty Officer Bryan O'Miles Korwin Blade


Stormrider what about you? Noob or vet? The same question for Mack Jace.

I know I'm a pain in the @$$ but I need to know because of the roleplaying possiblities.

Cheers!
Frank

boccelounge
26 August 2005, 10:35 AM
Originally posted by Uron Teff
Noob or vet?... I know I'm a pain in the @$$ but I need to know because of the roleplaying possiblities.
I think you're doing a great job Frank, er, Uron, er, Shorrar, er, Fuzzball, or whatever it is we should call you here... ;)

Seriously, thanks for organizing and coordinating the backstories. Very cool.




Originally posted by Stirroret
hey I found the floorplans of Echo Base online... from the Star Wars Artists Guild

Originally posted by djas_puhr
WOW! Bocce, thies reminds me of the layout that they, Lucas Arts, used in the video games. Only thing it doesn't show is different floor, some rooms were two stories heigh, i.e. the hanger bays and ops center.

This will hep with navigating our way through Echo Base if you want to use this model.
Yeah, that pic was one of the things I looked at early on, in developing this. At one point, I was toying with using the idea suggested in the artist's caption: that the campaign started with the PCs exploring and surveying Hoth, a few months before ESB.

As far as the map itself, I like it but it's really too small. Hoth (according to, uh, me) houses several thousand personnel... that map just doesn't have the capacity I needed. But we can still use it-- just assume a) the scale of Echo Base is much larger, and b) there are other levels not pictured.

Good find, Stirroret, thanks.




Originally posted by Korwin Blade
I think as Chief Petty Officer Bryan O'Myles I would be new to the Platoon, and would be asigned after you arrive at echo base. As I am already there.

But that would of course be up to Bocce.
Works great for me. We'll assume O'Myles has already gotten his assignment orders to join Delta Squad and report to Lt. Samson, so feel free to jump into the IC post at any time.




Originally posted by Uron Teff
Hey folks, I know that this is the wrong thread to ask this but we're a rebel SpecOps strike/task force and I have found the feat Rebel Training on a Character Sheet. What is this and might it be useful for us?

Please don't beat me because I've asked this:(
This seems like a fine place to ask this. I'm sorry I can't help you, though... the Feat sounds familiar, but I don't remember where I saw it, or any details. Anybody else know?




Originally posted by Korwin Blade
I was just watching Starship Troopers for like the 20th time.

But anyway I was thinking the Platoon name should be Zak's RoughNecks
ST is probably an excellent "get in the mood" movie for this campaign... but I think naming the platoon after Lt. Samson is premature; he's pretty new to the unit, and I don't think anyone's even fought with him yet (ask Uron; he'll know). It's not up to me, though, so if everyone likes this, go ahead. I only request that it be "Flash's Roughnecks." He hates to be called "Zak." ;)


EDIT:

Originally posted by djas_puhr
a bottle of Mustafar Hot Sauce
LOL!!!

Uron Teff
26 August 2005, 10:47 AM
I think you're doing a great job Frank, er, Uron, er, Shorrar, er, Fuzzball, or whatever it is we should call you here...

Thanks.

And BTW I'm realy deranged having a multiple personality with lets see ... one ... two ... three ... many personalities. I'm sick;) (and I like being sick if that's what it's like!!) :D

But I love the name Delta Platoon. Maybe we can change it in Flashes Deltas but this is as far as I would go. Besides Delta reminds me of something ... US military ... hm ...

My two cents!

P.S.: Thinking about all this veteran and noob stuff. You know Privats can still survive the hells of war. It looks like all our former Privats have died in the last Battle??? Or they got removed to other Companies.:?

Stormrider
26 August 2005, 11:24 AM
Originally posted by Uron Teff
Okay...
Then there is only Kamon who hasn't made a decision.

Ey, and what about the rest of the Privat First Class?
EZE1138! Veteran or noob?

The List of veterans:
Sergaent Oran Kay'Brain DentArthurDent
Corporal Rayror Drak'tayne Psych.
Corporal ??? Coldskier
Lance Corporal Jas Lafoto chiefcaptin
Lance Corporal Shorrarr me
Privat First Class Edgar McGregor djas_puhr

List of noobs:
Staff Sergeant Khan Toombs Stirrort
Privat First Class Augusto "AJ" Juliaan J-cubed
Privat First Class Kell Haarshi Night who says ni
Chief Petty Officer Bryan O'Miles Korwin Blade


Stormrider what about you? Noob or vet? The same question for Mack Jace.

I know I'm a pain in the @$$ but I need to know because of the roleplaying possiblities.

Cheers!
Frank

Luckily for you. I've yet to write my background. So I think I'll go vet.

Uron Teff
26 August 2005, 11:29 AM
Luckily for me???

I think everybody is happy to have a constant source of Corellian Whiskey in the Band. And every veteran will be happy to know you because you're the source of Corellian Whiskey, including me (Shorrarr). :D

BTW your the first living veteran Privat PC of the Deltas. Congratulation!;)

boccelounge
26 August 2005, 11:31 AM
Originally posted by Uron Teff
I love the name Delta Platoon. Maybe we can change it in Flashes Deltas but this is as far as I would go.
I like "Delta" also... but the unit could have both an official name (Delta) and a nickname. It's up to you guys.




Originally posted by Uron Teff
Thinking about all this veteran and noob stuff. You know Privats can still survive the hells of war. It looks like all our former Privats have died in the last Battle??? Or they got removed to other Companies.:?
Both-- some of the former troopers were casualties, some were transferred. And some of the existing NPC privates have been in the Company for a while... I'll just decide right now that Private LAN has been around as long as anybody. Private YUG and most of the "no-names" are new guys.

Stormrider
26 August 2005, 11:47 AM
Originally posted by Uron Teff
Hey folks,
I know that this is the wrong thread to ask this but we're a rebel SpecOps strike/task force and I have found the feat Rebel Training on a Character Sheet. What is this and might it be useful for us?

Please don't beat me because I've asked this:(

Not unless Bocce would let us have Rebel Sympathy. Rebel Training allows you to use half your Rebel sympathy bonus ((Rounded down)) on one die roll once per day. You may do it after the die roll but before the GM reveals the results.

Uron Teff
26 August 2005, 12:07 PM
Thanks!
Sounds like nothing worthy to take;)
A bonus of max. +2 on any roll once (could me more often) per day sounds a bit like 'I don't know what feat to take...oh Rebel Training sounds good...I'll take this one'.
But thanks anyways.

bocce are we allowed to take imperial comand traing at lvl 6? (eyh, just kidding!)

Mack Jace
26 August 2005, 01:25 PM
Hey everybody, sorry I haven't been able to get a post in, it's just been really busy with work and stuff, so I'll try to get a post in soon. And FYI Ragab will probably be a noob.

Uron Teff
26 August 2005, 01:32 PM
Okay, got it: Ragab = noob

Then there are only Kamon and EZE1138 left.
The million dollar question is:
*loud music*
Is Daxter Nomak/*the name of EZE1138's char* a:
a) Veteran of the Delta platoon or
b) a noob to this platoon?

Korwin Blade
26 August 2005, 05:29 PM
Don't like the term Noob as it sounds like we are green.

As this is a Spec Force group none of us are green.

And even though Chief O'Myles will be new to the Platoon he is far from a Noob.


Korwin

EZE1138
26 August 2005, 05:45 PM
Good lordy! I had lost track of this with a busy end of week run! Yabada! I need a name...and will add to the IC thread. I shall become...


Tav Rak'bun of the clan Ubun. I think it means he eats Cheerios in the morning, but that isn't the case. In terms of noob status, I think noob is good...new to the unit, anyway.

Whee!

EZE

Stormrider
26 August 2005, 05:51 PM
It's alive!

EZE1138
26 August 2005, 07:01 PM
Alive and postin'! So what did I miss? Are we the "Disposables" like I had hoped? :D

EZE

chiefcaptin
26 August 2005, 08:36 PM
I skiped most of the day. Startin' school can do that to you. I think I will very much resemble our pleasent german friends.:) Any how Id like to make my charecter incredibly resistent to Wookie Achohol please, he did serve with him once before.;)

boccelounge
26 August 2005, 11:33 PM
Originally posted by chiefcaptin
Id like to make my charecter incredibly resistent to Wookie Achohol please, he did serve with him once before.;)

No way!

You have to suffer from over-confident alcohol consumption just like the rest of these grunts...


As the old Corellian proverb goes: "If partake of the Wookiee drink you do, suffer the... OH MY GOD, I THINK I'M BLIND!!!"

Uron Teff
27 August 2005, 08:13 AM
Hey folks up gone for today and the whole tomorrow.
If something nessesary happens bocce this is the permission to play my char for this time.

BTW if he looses more than 1/5 of his total money he owned, Shorrarr will ri some arms.;)
Or he only will get angry and quit playing sabacc.

Cheers!

boccelounge
27 August 2005, 11:02 AM
Originally posted by Uron Teff
Hey folks up gone for today and the whole tomorrow.
If something nessesary happens bocce this is the permission to play my char for this time.

Let's do it this way: anyone in on the Sabacc game, feel free to add a short description of what Shorrarr is doing. We'll just run Wookiee-by-committee until Uron returns.

Korwin Blade
27 August 2005, 06:55 PM
History

Bryan OMyles was born on Corusant. He believed that the Empire was good and right. So he joined the Imperial Navy. As time went by he realized that it was evil and had to be stopped, so he left. He found that Rebels and joined them a couple of years before the destruction of Alderaan. He was always good at fixing things even when he took them apart first and then put them back together. He even has an R2 Astro Droid, named Too-Kewl (2-QL). He has been with the rebels now for 5 years. They have been hard times, but he wouldnt trade it for anything.

______________________________________

Too-Kewl (2-QL)

Series: R2
Tracked astromech droid, Expert 5
Initiative: +2 (Dex)
Defense: 13 (+1 class, +1 size, +2 Dex)
Speed: 8m
VP/WP: -/14
Atk: +5 melee (1d4+2, claw) or +5 melee (1d2+2, saw) or +5 melee (2d6, arc welder) or
+5 ranged (
Quriks: Faithful
Saving Throws - Fort: +3 Ref: +3 Will: +5
Size: S
Reputation: +1
Str: 14 Dex: 14 Con: 14 Int: 18 Wis: 12 Cha: 12

Equipment: Diagnostics Package, Fire Extinguisher, heuristic processor, holo Recording Unit, Improved Sensor Package, Infrared Vision, Internal Storage (2 kg), Magnetic Feet, Locked Access, Telescopic Appendage, Tool Mounts (x4)

Skills: Astrogate +15, Craft (Droids) +12, Computer Use +12, Disable Device +12, Knowledge (astronomy) +12, Knowledge (technology) +12, Knowledge (starship systems) +12, Pilot +9, Read/Write Basic, Repair +15, Speak Basic (understand only), Speak Binary, Spot + 6

Feats: Skill Focus (Astrogate), Skill Emphasis (Repair)

chiefcaptin
28 August 2005, 07:00 AM
LOL Too-Kewl ROFL

Mabey it should be R2-QL

Uron Teff
28 August 2005, 12:31 PM
The Wookiee-card-master is back!

Nice idea bocce to let the PC play my char while I wasn't with you. Love it!

But I'm back. Only for a few hours but I'm back at least. (One day and a bit gone)

And one question bocce:
How do we play sabacc? Just by calling "I gamble" and you roll the die? Or by sending PM to every participating PC to narrate the hand the player has? Would be nice with bluff and that stuff! You know what I mean?

djas_puhr
28 August 2005, 02:24 PM
Uron, remember this (http://holonet.swrpgnetwork.com/showthread.php?s=&threadid=18339&perpage=1&pagenumber=50) topic. It descirbes Sabaac as seen in Rebel Dawn by A. C. Crispin.

Uron Teff
28 August 2005, 02:31 PM
Eh, djas I'm familiar with sabacc and it's rules. But thank you for the reminder.

What I just wanted to say is, that we could bring some more realism in the game if the other players don't know what the value of your hand is. And that's why I wanted the GM heavily involved (with PM) to the sabacc game.

Was just an idea.

djas_puhr
28 August 2005, 03:21 PM
I see, I miss understood you question. Well I think that its a great idea. Good luck with the game then.

boccelounge
28 August 2005, 03:31 PM
Sabacc players:

Uron's made the excellent suggestion to run the Sabbacc game via PM, so as to allow everyone playing to bluff, cheat, and steal. etc. ;)

I'm all for it, but I leave it to the players.

It need only run for a few hands-- no need to drag it on for days-- but it sounds like fun.

My only "issue" is that I haven't the faintest idea how to run a Sabbacc game. I recommend djas_puhr's excellent intro post (http://holonet.swrpgnetwork.com/showthread.php?postid=227495#post227495) on the subject... but I still don't think I could run the thing.

So, anyone volunteers? djas_puhr, if Edgar isn't playing, would you mind running the game? Just tell everyone via PM what their hand is, let them respond with their betes, bluffs, draws, etc., then I'll post the IC results.

If this works, please copy me on all PMs (so I can keep up with the fun). If no one wants to run it, I'll set up an abbreviated IC version.

Uron Teff
28 August 2005, 03:52 PM
Ehm...folks,
maybe I'm the biggest delta-india-charly-kilo (NATO-alphabet) head in our group and maybe I'm a pain in the ...well you know where:D.

But I'd just wanted to ask:
Has anybody seen Kamon?

Just wondering if he's still with us.

Kamon
28 August 2005, 05:42 PM
Hey guys.

Sorry, but I went out camping last Wednesday, and totally forgot to inform you guys...my bad really. I'm trying to catch up on what the heck has happened...

As for Vet or Newcomer, Daxter is definitly a Veteran... No doubt about.

Now, time to see what happened IC!

djas_puhr
28 August 2005, 05:55 PM
Okay I will be willing to run the Sabaac game. Edgar 'Spades' McGregor will be joining the group but only as the dealer and will not be playing for credits.

I will need a list of people posted here in the OOC thread interested in playing the Sabaac game. I will atempt to come up with a good system of playing, and go from there.

Night who says ni
28 August 2005, 06:13 PM
I am going to be playing in the game of sabacc, btw there are rules for it in the galactic campain guide on page 43 how much are we betting hopefully not much cause im poor as it is...

boccelounge
28 August 2005, 06:21 PM
Originally posted by djas_puhr
Okay I will be willing to run the Sabaac game. Edgar 'Spades' McGregor will be joining the group but only as the dealer and will not be playing for credits.

I will need a list of people posted here in the OOC thread interested in playing the Sabaac game. I will atempt to come up with a good system of playing, and go from there.

Cool-- thanks djas.

My only requests are:

- don't knock yourself out-- something short and simple will be fine.

- keep me copied on PMs.

Kamon
28 August 2005, 06:35 PM
I wanna join in on the Sabaac game. I don't know how Sabaac works, so I can't suggest anything...

Kamon

DentArthurDent
28 August 2005, 08:23 PM
I'm in. Obviously. :P

Korwin Blade
28 August 2005, 10:03 PM
Hey All,

I finally made a post in the IC:BoRB.

Ya for me!!!!


Korwin

Uron Teff
29 August 2005, 03:12 AM
For two reasons I post here the list of veterans and new personal (better?).
First: For the summary and the better overlook

The List of veterans:
Sergeant Daxter Nomak Kamon
Sergaent Oran Kay'Brain DentArthurDent
Corporal Rayror Drak'tayne Psych.
Corporal ??? Coldskier
Lance Corporal Jas Lafoto chiefcaptin
Lance Corporal Shorrarr me
Privat First Class Edgar McGregor djas_puhr
Privat Ketran Volos stormrider

List of noobs:
Staff Sergeant Khan Toombs Stirrort
Privat First Class Tav Rak'bun EZE1138
Privat First Class Augusto "AJ" Juliaan J-cubed
Privat First Class Kell Haarshi Night who says ni
Medical Corpsman Ragab Mack Jace
Chief Petty Officer Bryan O'Miles Korwin Blade

And second to boost my post acount [HARHARHAR];)

:EDIT: I hope that it is now complete!

Stormrider
29 August 2005, 03:28 AM
...........Am I non existent? Put me under the veterans list or the Killer Pink Elephants shall pay you a visit.

Uron Teff
29 August 2005, 03:39 AM
I'm so sorry! Damn! Okay, I'll fix it.
Sorry, pal.

boccelounge
29 August 2005, 06:25 AM
Just a few things:

Sabbacc: djas_puhr will run the game as dealer and "coordinator" via PM. He'll get it started.


IC: if I'm not making a lot of IC posts, don't think I'm not following along. This part of the campaign is delberately left to you guys to establish characters, get to know the others, and give time for all the players to get onboard. So far it's been excellent stuff, IMO.


Uron thanks once again, Mr. Relations, for working out the roster/history issues.


JoJohn the PM post you sent me is great-- go ahead and post it IC< and I'll respond. Sorry if that "thumb-up" wasn't clear before.

JoJohnJohansen
29 August 2005, 07:03 AM
Bocce.

I rolled 6 D20 in the following order:

9
12
5
4
17
13

Just apply these to what ever comes up. When I need more, I'll post them.

Thanks again
J-cubed

Uron Teff
29 August 2005, 09:55 AM
He folks this would be a nice PbP house rule. Playing Sabacc per PM.

djas do you have a idea how you're going to do it? Do you name the cards and their value? Do you only name the value of the hand? Do you the chance of the next card (if the char does a gamble check)?

I'm realy interested how you're going to set up the rules for rolling the dices.

djas_puhr
29 August 2005, 10:23 AM
Okay as for playing via PM this is how its going to work. I'm going to deal each player three cards. In the PM you will each be told of what card you currently have in your possession. There is a completely random chance that your cards will change before your eyes. IF and when they do I'll notify you via PM and IC thread.

There will be a few rounds of betting and you will be able to draw cards. You can fold or bluff your way through this. As for bluffing its not going to be a d20 check bluff, you type up your reactions and comments and I'll be the dealer.

This will not have any rolls that you will be doing. This WILL be playing cards online via text posting. Only rolling that will happen is what type of cards you will get and if the cards change before your eyes.

Have fun; this is going to be interesting.

djas_puhr
29 August 2005, 10:35 AM
Alright, here is the list of players that I have wanting to play so far:
[list=a]
Eze1138 - Tav
Uron Teff - Shorrarr
DentArthurDent - Oran
Kamon - Dax
Night who says ni - Kell
Stormrider - Ketran
Chiefcaptin - Jas
[/list=a]

If I'm missing any please forgive me and I'll add you to the stack.

Night who says ni
29 August 2005, 12:36 PM
...........Am I non existent? Put me under the veterans list or the Killer Pink Elephants shall pay you a visit.

Anything but that...

Kamon
29 August 2005, 12:56 PM
[Edited]-Alright, I now understand we're trying to get 23... Fold is giving up...is raise just pulling another card? And they can be negative, right? And call the bet...putting more credits in? Sorry, I'm not used to gambling OR sabacc. :rolleyes:

djas_puhr
29 August 2005, 02:44 PM
First round of betting the two blinds place there forced bet into the middle. Each player after that has the option of calling that bet, placing ten credits in. Raising the bet, increasing the bet to what ever level you want. Or folding, throwing away your hand.

After the first round of betting is complete you have an opption of drawing a card or not. Then the 'randomizer' either changes your cards or doesn't.

If someone draws a card then a new round of beating begins again. We repeat this until everyone is done betting or drawing. Then we reveal the cards.

You can have negative and positive values. -23 wins and so does +23. If two players have that combination the one with the positive score wins.

If your hand total equals more than 23 you can wait and see if you hand changes or fold if it doesn't. You can 'bluff' your way through the rounds of beating.

You can place up to a maximum of two cards into the interference field so your cards will not change value.

I hope this helps any new player to Sabacc or gambling in general. I've entered a few Texas Hold 'em Tournaments and walked out with 500 dollars for playing. So for the most part I'm taking the Texas Hold 'em rules and melding them with Sabacc. I hope I haven't confused anyone.

Kamon
29 August 2005, 05:52 PM
I think I get it now... I'll try to get my move up soon...

djas_puhr
30 August 2005, 02:22 AM
The things I delt to you all are cald card chips. Similar to a Real Word deck of cards. Only they are electronic. The 'face' of a card is a screen were the 'value' of the card is displayed.

Hence the name card chips.

----

Players of Sabacc

[list=1]
Dax
Kell
Tav
Oran *
[/list=1]

Sabacc Pot: 5
Hand Pot: 70
Current Bet: 25

* Current person to act

EZE1138
30 August 2005, 04:59 AM
Who or what determines if they "magically change" when we play them? Will this happen as we "call" or when we ask for more cards?


EZE

djas_puhr
30 August 2005, 05:30 AM
Mathamatics my dear EZE1138, mathamatics.

I have a math program that generates random numbers if a certain number sequence comes up the numbers change. Chaos theory at its best, but I'm not going to do that. I'm going to go with K.I.S.S.

At the end of every round of betting the player will have an opption of drawing a card or not. Then I will use my chaos theory number generator, (random.org) and if said number sould occure then there is a possibility that the cards will change.

EZE1138
30 August 2005, 09:21 AM
chaos theory number generator

I think that is the coolest thing I have ever heard of in my lifetime. Chaost Theory Number Generator. Damn, that sounds like the weapon of a supervillain and you are using it to simulate a fake card game? That is awesome!

Good to know. Thanks for the info. I feel so much better betting now! (yikes!)

Thanks!

EZE

djas_puhr
30 August 2005, 09:41 AM
As a side note, I've pretty much have memorized the first chapter of Rebel Dawn and I own the Official Star Wars Encyclopedia as well. Ive made the most of the limited sources that Sabacc has and tried to best simulate what the books bring to my mind. Ive always wanted to create this as a RL game and market it, but then I found out about GL and his licensing issues...

So this is the best thing that I can do to make the game more real to me.

EZE1138
30 August 2005, 04:30 PM
but then I found out about GL and his licensing issues...


The Dark Side of marketing is a pathway that some consider to be...unnatural.

EZE

djas_puhr
30 August 2005, 04:32 PM
MAN! That is SO FUNNY! I'm literally ROFLMAO!

Nice line!

Point Eze!

coldskier0320
30 August 2005, 07:07 PM
Sorry this was so, so long in coming. I hope it's worth it. Got my lapie here at school, and got it set up with CGen, so I know this is right.

Kiedis "Sep" Orr: Adult Male Human, Scoundrel 3/Soldier 2; Init +2 (+2 Dex); Def 16 (+2 Dex, +4 Class); Spd 10m; VP/WP 35/12; Atk +6 melee (1d3+2, punch), +6 melee (2d6+2, Vibroblade), +6 or +4/+4 or +0/+0/+0 ranged (3d8, Blaster [SoroSuub Firelance]); SQ Illicit barter, Lucky (1/day), Precise Attack +1; SV Fort +5, Ref +5, Will +3; SZ M; FP: 3; Rep: +2; Str 14, Dex 14, Con 12, Int 16, Wis 14, Cha 10.
Equipment: Blaster [SoroSuub Firelance], Detonite x20, Electrobinoculars, Field Kit [Light], Grappling Spike Launcher, Grenade [Frag] x4, Grenade [Stun], Liquid Cable Dispenser, Medical Kit, Medpac x3, Military-Grade Comlink, Power pack x10, Security kit, Sundries Kit, Thermal Detonator, Timer x20, Tool kit, Vibroblade
Skills: Computer Use +9, Craft (simple and primitive weapons) +9, Demolitions +13, Disable Device +12, Forgery +8, Hide +7, Knowledge (Engineering) +9, Knowledge (Tactics) +9, Listen +7, Move Silently +7, Read/Write Basic, Repair +13, Search +8, Speak Basic, Speak Shyriiwook (Understand Only), Spot +7, Treat Injury +9
Feats: Armor Proficiency (light), Cautious, Combat Veteran (Demolitions), Point Blank Shot, Rapid Shot, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

Field Kit Contains: 2x condensing canteens with water purification, 1x sunshield roll, 1x week's worth of food rations, 2x glow rods, 1x breath masks, 24x filters, 12x atmospheric canisters, and an all-temperature cloak.

Sundries Kit Contains: Assorted plastic bags, zip ties, black non-reflective tape, markers (glow stick and ink), cigarettes, lighters, facepaint, string, wire, monofilament.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Backstory later, I'm still getting aadjusted to campus life, so thanks for bearing with me. I'll post IC soon. Basically, for a good working backstory for the other guys to go off of, Orr is easily the oldest member of Delta, in his forty-somethings. He's a stocky man, just starting to get a bit thick in the middle, with thinning brown-gray hair and a mustache and beard and a twinkle in his eye that always make him look like he's getting away with something. He's very friendly and willing to help out the greenies, especially since he's seen so many of them in his life. He goes by the nickname "Sep". Short for Seperatist, as his military career started as a spy for CIS intel. Though most kids these days just know him as Sep, not botering to learn the real reason behind his name.

Sep strives to maintain a sense of civilization in his unit, somehow managing to bring the small comforts of everyday life to the front. Expect Sep to be the one to return from a patrol in a shelled out town and return with down pillows for the people under him.

though he is only a mere corporal, it's not due to lack of ability. He'd risen quite a way hrough the CIS chain of command before the end of the clone wars, and, in the end, decided that his place was out there in the thick of things, getting his hands dirty.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

That's it for now, thank for tuning in! :D

boccelounge
31 August 2005, 05:39 AM
Originally posted by coldskier0320
Sorry this was so, so long in coming. I hope it's worth it. Got my lapie here at school, and got it set up with CGen, so I know this is right.

Glad to have you, old guy. The name "Sep" is awesome.

PsychoInfiltrator
31 August 2005, 03:27 PM
I'm back. Just to let you know. And to help get my PPD back up to where it should be.

boccelounge
31 August 2005, 11:02 PM
Originally posted by coldskier0320
OOC: bocce, used a good bit of creative liberty here, if ou have a problem with any of it, shoot me a PM. I envision Orr to be the group's fixer (that is, able to get them some creature comforts from don'-ask-where.

Oh hell no, I don't mind. That's great stuff-- keep it coming. :)

Thanks for asking, though.



EDIT:
On the subject though, I would ask that you guys not write dialogue for NAMED non-player characters, such as FLASH, YUG, RUSHIRI, etc.

I think Dent wrote a little Flash dialogue earlier. No big deal, and I'm not mad because it was never specified. But in general, try to save those guys for me-- one of these days, I may even get around to fleshing them out as real characters. ;)

Do feel free to a) make up new named NPCs of your own; b) interact with NPCs, and c) include the rare, vague reference to characters seem in the films. Use discretion (which everyone seems to have) with a) and especially c).

The only exception is Private Lan Igiro-Ton. Consider him the "Platoon Community NPC." Anyone can insert the odd bit of dialogue or activity for Lan, if they see fit. :)

RE-EDIT:
Well, let's not call Lan the "only" exception... more like the "first" exception...

DentArthurDent
1 September 2005, 12:46 AM
Heh, yeah, I was wondering whether or not I'd get in trouble for that line :P Oh well, I thought it fit him quite well.

Kamon
1 September 2005, 11:23 AM
Hey guys, just wanna let you know I'll be gone to San Diego till Friday night. I'm going to Seaworld with the family before school starts(Tuesday- :mad: ). If need be, bocce, you can control Dax.

Thanks.
Kamon

coldskier0320
1 September 2005, 11:43 AM
Hey guys, just wanna let you know I'll be gone to San Diego till Friday night. I'm going to Seaworld with the family before school starts(Tuesday- ). If need be, bocce, you can control Dax.

Bah! Quit yer complainin'! I'm almost done with a week of classes. So there! :P :D

Night who says ni
1 September 2005, 12:48 PM
Bah! Quit yer complainin'! I'm almost done with a week of classes. So there!

two weeks tommarow

PsychoInfiltrator
1 September 2005, 01:14 PM
Lucky duck....
I'm this Tues.

Night who says ni
1 September 2005, 02:50 PM
I mean it will be in schooll for two weeks after tommarow:mad:

PsychoInfiltrator
2 September 2005, 06:41 AM
Fine then. Unlucky swan. Have it your way. ;)

Uron Teff
2 September 2005, 07:16 AM
I'm back!
Damn hard week of work! But my boss told us that we could leave soon today and that's why I'm here!

Okay folks lets get it on!
bocce, what about FLASH and Shorrarr? Do you have anything in mind? Must be something realy important, doesn't it?

BTW I told bocce that we could try this to keep Shorrarr out of business. I couldn't expect that somebody ( oh yes I mean you Korvin Blade; you ruined my plan to get thw wook out there without complaining that it would offend the story or my char) would follow Flash and Shorrarr.:D

Just to get this straight I'm laughing at this situation. I'm not angry or something else. The whole situation went different in my mind. But no offense to nobody.
So Korwin Blade I'm not mad at you, I just haven't expected that somebody would follow Shorrarr.:)

P.S.: I hope everyone got this right.

:EDIT:
I just wanted to ask one more thing. Are thermal detonators making any noise when they detonate?
I'm asking this because I just read Star by Star once again and there the jedi get havily armed in the voxyn cloning facility throwing thermal detonators at every cornor and every voxyn. And there is mentioned that thermals only have a blast radius in what everything is disrupted by the high temerature (with no explosion and the connected !BOOM!)

boccelounge
2 September 2005, 12:07 PM
I've slowed down a little the past day or so... look for new IC updates within 12 hours or so, and through the weekend.

We'll be wrapping up the prologue, and heading toward a new and slightly faster-paced "Chapter One."

Great job setting up your characters, everybody. Hopefully the students in the group will settle in to classes and be able to stay onboard.

Mack Jace
2 September 2005, 12:12 PM
I'm also going in on Tues., but I think it's a half day :D !!! But at school there is a hi-speed internet connection, so I'll be able to respond after school.

Korwin Blade
2 September 2005, 01:06 PM
Hey I found a couple of sites that let you play Sabacc. The second one even has a Zip file to down load.


Sabacc Online v2.4 (http://ari.minos.net/sabacc/)



Casino Sabacc (http://www.mavrinac.com/projects/sabacc/)

DentArthurDent
2 September 2005, 01:44 PM
That was......... more addictive than I thought it would be. :D Thanks for the sites!

Uron Teff
2 September 2005, 01:56 PM
You know what. Once (three month ago) when I discovered this sides for the first time I played nearly two hours and had ca.250.000cr in the sabacc pot with an idiots aray on my hand. But the other guy bombed me out because he raised and I had no money to bet the same. Damn was I angry and that was why I stopped playing. I had almost forgotten the online sabacc but Korwin has to remind me of it.

Thank you Korwin! :)

Now I can spend my whole weekend playing sabacc online without sleeping and eating just to break the record!

Keep looking for XION84, the only guy who could defeat Lando and Han in one match!

Mwuhahahahahaha!

MWUHAHAHAHAHA!

MWUHAHAHAHAHA!

Okay, I know I'm sick!

chiefcaptin
2 September 2005, 05:47 PM
I'm sorry to say school has been much busyer then I thaught...I will not be joining you...bocce: please notify every one on our RPing threads that I will not be joining them etheir...sorry...:( :( :( :( :(

PsychoInfiltrator
2 September 2005, 06:06 PM
So this means that you are dropping off of the Holonet? Or just the Roleplaying Games? Or just a temporary hiatus? Or what?
(There was just a little too much encoded stuff for me to decipher your post.)

Korwin Blade
2 September 2005, 09:03 PM
I am so glad I can help out and make everyone waste there weekend.


Must be the Darkside in me!!!!

JoJohnJohansen
3 September 2005, 04:02 AM
Speaking of school.

My company finally decided to spend the money to send me to a language course for the country I'm in (Portugal). Imagine that, they figured out, all by themselves (well ok, I helped a little) that you have to speak the language of the coutry to conduct business.

Anyway, starting Monday, I will be in class for 3 weeks, and will only be able to check in every couple of days.

Thanks
J-cubed

Uron Teff
3 September 2005, 06:21 AM
Okay folks,
I know this is hard but....

I love this game. And I don't care how long it'll take for everybody to post (either in combat or non-combate situations).

I'd just wanted to say that this is awsome stuff you (and maybe me so altogether) WE are producing her. And I'm proud to be a part of that.

Apropos school. I'm not going to school anymore but studying at a uniersity and I know that this is hard work. So folks we shouldn't pity ourselves for work/studying (this is the stuff we're gonna do for a long time in our lifes) but ...

Just keep on posting!;)

I know it's hard to go to work/school/university and not being able to check this and the IC thread but we have to accept that there is an other live called REAL LIVE. This RL does sometimes realy suck and will try everything to get you away from the computer and away from the game.;)

Cheers!

P.S.: I hate this sabacc game. I lost again because the other raised higher than my remaining money. ARRGH! Maybe I should stop playing. But I can't... not that I'm addicted or something... I can stop it everytime I want... but it's... you know... gambling!;) :D

Kamon
3 September 2005, 09:15 AM
Well, I'm back, but it doesn't look like I missed anything. Alright, get to posting guys. :)

Kamon

boccelounge
3 September 2005, 10:00 AM
Originally posted by chiefcaptin
I'm sorry to say school has been much busyer then I thaught...I will not be joining you...bocce: please notify every one on our RPing threads that I will not be joining them etheir...sorry...:( :( :( :( :(
Will do-- sorry to hear it, but post when/if you can. I guess I'll have to kill snowtroopers/assassinate the Emperor/crash my A-Wing into a transport/escape Nar Shadda without you.




Originally posted by PsychoInfiltrator
So this means that you are dropping off of the Holonet? Or just the Roleplaying Games? Or just a temporary hiatus? Or what?
(There was just a little too much encoded stuff for me to decipher your post.)
Psych, he was signalling to me that the bank heists we have planned are cancelled. That was the "coded" part. But, coincidentally, this also means that his posting will be severely reduced too. :P


To all the students/busy people:
I like the crew we have on board now, so I won't (yet) officially kick anyone out of the campaign for slow posting. Post whenever you can, and when you can't the rest of us will just assume that your guy is just "somewhere in the background."

That means the door will always be open, so if your schedule ever loosens up, please feel free to jump back in.


As far as being busy goes, I've run into a little snag myself: I'll be spending most of the weekend house-sitting at a place with no internet access. I hadn't anticipated this... I'll get as much new IC stuff posted as I can, and expect much more in the coming week.

(To anyone that doesn't know, Monday is a national holiday here in the US, so this "weekend" runs long for me... )

DentArthurDent
3 September 2005, 02:09 PM
I'm used to my class schedule now. Only took me a week :) And also my work schedule has loosened up on me a bit (through no fault or complaint of my own, I assure you ;) ). All of this gibberish means that I'm staying with it, and hopefully, as bocce probly knows, joining another game. This stuff is fun, so hopefully you all can stay along for the ride.

Uron Teff
3 September 2005, 02:35 PM
bocce one question:
Are you writing Shorrarr's action (i.e. he's heading back to the barrack) or am I able to do it by myself?
Remember what you PMed me (young Padawan [just kidding, I don't wanna mess with GM])! About the conversation Flash and I (?)/Shorrarr made.

djas_puhr
3 September 2005, 02:38 PM
chiefcaptin, your always welcome back to the Merc's. Take your time and get used to school. Your character will be an NPC for a LONG time! So every now and then drop a line with us Merc's.

As for the Sabacc game, well I think its a bust so I'm going to terminate it and give everyone there chips back. We can try playing Sabacc later. Just let me know so I can set up the game again using my excel worksheet.

I'll be updating here shortly.

Uron Teff
3 September 2005, 02:49 PM
I'm sorry for that sabacc game. Realy.
I think it's quite a good idea to play it via PMs but I think the fact that many PC signed up for the game and only three made their bets and moves (because of RL and other stuff that sometimes suck).

But this is for you djas:
Thank you, Djas!

And I'm pretty sorry for being the bone of contention of retirement.

But you did a great job offering us/sabacc players the option of gaming like it had been in the books.:)

But without further gilding the lily and with no more ado...;)

Maybe next time!

PsychoInfiltrator
3 September 2005, 05:24 PM
What is clear are the reactions of the other Delta troopers particularly the newer recruits. The Barabel receives a wide berth, as most of the platoon suddenly remembers pressing business at the far end of the barracks...

Betcha Rayror can make it pressing business at the other end of the base when he throws a tantrum...:D

Anyways, as to posting and Labor Day {Monday(its not just a holiday in the US, ya know...Canada has one too...)} , I think we know that most everybody will have a posting cutback and most every GM doesn't have a problem with that, and most every player is happy with tolerance received about minimal posting and most every player gives such tolerance.

(In other words, nobody minds all that much.)

I for one, promise to never entirely drop off the Holonet and to never go missing without an explanation excepting death, dismemberment, being kidnapped, and an exploded computer and or natural disaster.

Anyways, good luck be to ChiefCaptin in all his future and current endeavors, and may he soon rejoin the Holonet.

With Regards,
Psych.

PS: Anyways, do I say that to much?

Stormrider
3 September 2005, 06:22 PM
Well folks. Im baccckkk. I've been without power for almost a week due to Katrina. So I should pick up posting tommorow.

TK-195
4 September 2005, 12:15 PM
Just wondering if you guys have room for one more player

boccelounge
4 September 2005, 01:09 PM
Originally posted by TK-195
Umm, just wondering if there was room for one more?

Not just now, TK-195. We've had a few good rounds of character introductions, and we're about to get into some heavy stuff, so I want to freeze the roster for the time being.

Keep an eye on THIS (http://holonet.swrpgnetwork.com/showthread.php?postid=230941#post230941) post-- I'll use it to let people know when roster slots open. Thanks for the interest!

Stormrider
4 September 2005, 01:42 PM
.............................................."Blinks" Holy ! Your actually alive TK? I figured you were dead or had given up the RPG. You vanished on us Sigma Squad players with no warning. Havn't heard a peep out of you for months.

TK-195
4 September 2005, 02:43 PM
*chuckle*

Yeah, I know. I was.....busy:hansolo: :D :D

boccelounge
4 September 2005, 03:27 PM
Oh, while I'm thinking of it... Lt. Flash wants to know who his communications specialist is-- that is, who's going to lug the comms backpack around, and stay near the Lt.?

I was going to assign one of the NPCs to this, but are there any volunteers? I think a modest proficiency in Computer Use is all that would be required.

PsychoInfiltrator
5 September 2005, 05:15 AM
And fluent Bazic, methinkz. Count me out.

Stormrider
5 September 2005, 05:23 AM
Seeing Computer Use is my highest skill. I'll take it.

boccelounge
5 September 2005, 11:35 PM
<center>CHAPTER ONE (http://holonet.swrpgnetwork.com/showthread.php?postid=232795#post232795)</center>

JoJohnJohansen
6 September 2005, 05:48 AM
Hey, guys, sorry Ive been out of the loop. School and all. I will catchup tonight.

Bocce, loved the post. Ill have to figure out what to do once I ring the tears from my uniform.

J-cubed

JoJohnJohansen
6 September 2005, 09:40 AM
Bocce, will you be so kind as to NPC this for me, especially if she gave me any juicy info. ;)

Also, I will still be out for two days at a time, so if we get into the thick, please take control of AJ. When I get back I will check w/you before continuing.

J-cubed.

JoJohnJohansen
6 September 2005, 09:57 AM
Bocce,

Lol, looks like we posted at the same time. Uhmm. Just say that my post happened after yours.

J-cubed

boccelounge
6 September 2005, 10:05 AM
Originally posted by JoJohnJohansen
Hey, guys, sorry Ive been out of the loop. School and all. I will catchup tonight.

Bocce, loved the post. Ill have to figure out what to do once I ring the tears from my uniform.

J-cubed

Good to have you back... it's been slow, mostly by design, so don't sweat it. Now I'm going to try to pick up the pace for a while...




Originally posted by djas_puhr
Edgar checks over his Gillie suit making sure that hes added enough of the surrounding terrain to make it blend in properly. If there was even any type of foliage or fauna this would be easier, but no, were stuck on an ice ball with no type of foliage or fauna for more then a thousand kliks in either direction!...

[b]Echo Base Comms, Spades. Radio check, over.

LOL... the whole time we were talking about the Gillie suit (before the campaign started), I was anticipating this moment-- when you realized where Spades was, and how little the suit would help. :D Sorry-- had to mention it. ;)


Coincidentally, I think that every trooper's personal comlinks have relatively short-range; i.e. they're really only useful for communicating within the platoon. The comms-specialist will have a bigger, stronger transceiver, used to contact other units/positions/etc. There's nothing wrong with your post, since you're standing right next to Echo Base. But just so you know, in the future I plan to limit out-of-platoon communications to the comms-specialist only.

It looks like Stormrider is going to take this on, but as I said if he doesn't want to keep the job I'll gladly give it to an NPC.

JoJohnJohansen
6 September 2005, 10:16 AM
Ok sorry about the whole "Early Morning Air" post, but I was trying to rearrange what I had posted so it flowed properly without a lame "ignore this post" place holder. Unfortunately, it seems that every time I post, someone else posts at the same time. My whole schedule is off, but I am goig to try and fix it.

boccelounge
6 September 2005, 10:17 AM
Originally posted by JoJohnJohansen
Bocce, will you be so kind as to NPC this for me, especially if she gave me any juicy info.
There's not much more to it than what it seems-- by now you should have it figured that Rushiri is a young, tough Rebel Officer with a soft spot for the the "Hero of Yavin." ;)

And, at the moment, this young tough officer is rather distraught and... emotionally vulnerable. I won't "NPC it," but I leave the rest to your imagination...

As for info, AJ will learn that notable figures like Leia, Luke, Rieekan, and that scruffy (ex-)smuggler guy are all here; he'll learn that Echo is being prepped to be the Alliance's main base, and that only a few civilian political staffers are here now, but the entire High Command (including Mothma and the Head of SpecForces) is due to arrive within weeks. All of this is still technically "classified," but it's just now becoming common knowledge to everyone on Hoth.



Originally posted by JoJohnJohansen
Lol, looks like we posted at the same time. Uhmm. Just say that my post happened after yours.
Will do. This has already happened several times, but I think I'll just mention that it's perfectly fine by me. Everyone should feel free to post stuff that's slightly out-of-order. As long as you let us know roughy "when and where" your "scene" is taking place, it'll be fine. (Note: this goes mostly for non-combat situations... )

djas_puhr
6 September 2005, 10:20 AM
Well the suit will break up my outline at least though blending in with the surrounding terrain might be more difficult... Yeah I thought I should write something that reflected my feelings when I found out we were on Hoth.

Blasted ice ball, not enough life on this planet to fill a transport, or something like that...

It isn't the best but at least I can blend in partially. White and some grayish white on the suit to break up my outline.

Glad you enjoy Edgars thoughts. BTW check IC Q:TU Merc's I posted and added a map of the area we are in now.

boccelounge
6 September 2005, 10:36 AM
Originally posted by JoJohnJohansen
Ok sorry about the whole "Early Morning Air" post, but I was trying to rearrange what I had posted so it flowed properly without a lame "ignore this post" place holder. Unfortunately, it seems that every time I post, someone else posts at the same time. My whole schedule is off, but I am goig to try and fix it.
Seriously-- don't worry about it. I have to balance different schedules and different posting frequencies, and decide when to "move the story forward" and when to linger a little longer on a certain scene... we'll never be perfectly in sync, and there's no reason we have to be. The current approach is just fine.




Originally posted by djas_puhr
Well the suit will break up my outline at least though blending in with the surrounding terrain might be more difficult... Yeah I thought I should write something that reflected my feelings when I found out we were on Hoth...
Yeah, I liked it. And yeah, just wearing all-white is going to help you immensely.




Originally posted by djas_puhr
BTW check IC Q:TU Merc's I posted and added a map of the area we are in now.
Already posted there (before I read this)... nice setup, BTW.

Uron Teff
6 September 2005, 11:44 AM
You may ask yourself:
"Hey what's going on with that wook?"

The answer is:
Wookiees are bone scattering, Stormtrooper fonging, huge, strong, warmashines of cowardice and complaining.

boccelounge
6 September 2005, 11:50 AM
Originally posted by Uron Teff
You may ask yourself:
"Hey what's going on with that wook?"

The answer is:
Wookiees are bone scattering, Stormtrooper fonging, huge, strong, warmashines of cowardice and complaining.

I love it.

TK-195
6 September 2005, 11:51 AM
Bocce, check your pms

Uron Teff
6 September 2005, 12:07 PM
It's true! Wookiees are the biggest cowards in the whole galaxy exept for some smaller insects and rodents.

If I was one of the game disigners of WotC I'd given them the feat Run.

But no truely somewhere in some books is mentioned that:
First of all Wookiee (nearly) always think with their stomachs.
Second, that Wookiees are incredible strong.
And third, that they are cowards.

First of all I thought about letting Shorrarr say something like I hope I don't get hypothermia. And especially not of my genitalia.

boccelounge
6 September 2005, 12:07 PM
Originally posted by TK-195
Bocce, check your pms

Whoah, hey, I don't have "PMS." That's girl stuff. Maybe I'm a little cranky before I finish my first pot of coffee in the morning, but that's it...

;)

Yeah, I saw the character submissions. As I said, the campaign isn't open to new players at the moment, so I took your messages as "waiting list" submissions.

Coincidentally, I like the character, but at first glance it doesn't seem to be "legal." I can't see how a 5th-level Soldier with Int 12 could have +17 in so many skills-- or any skills, for that matter. You could post in the d20 Discussion Forum (http://holonet.swrpgnetwork.com/forumdisplay.php?s=&forumid=5) if you need help figuring out how d20 skills work. Not to insult your d20 accumen; just a suggestion. :)

TK-195
6 September 2005, 12:10 PM
I also sent you one considering a NEW campaign....and for the skills i think I have 16 ranks in each

EDIT: Yeppers, 16 Ranks in each skill, with an ability modifier of +1 in each:D

Uron Teff
6 September 2005, 12:23 PM
Ay... if you have 16 skill point that doesn't mean that you have 16 skill ranks in each skill.:raised:

ARRGH!

boccelounge
6 September 2005, 12:27 PM
Originally posted by TK-195
I also sent you one considering a NEW campaign....and for the skills i think I have 16 ranks in each

EDIT: Yeppers, 16 Ranks in each skill, with an ability modifier of +1 in each:D


Right... and a 5th-level character can have a maximum of 8 ranks in a class skill.

And a 5th-level Human soldier with Int 12 would have a maximum of 48 skill points, not the 96 that your stats imply.

And I think you shorted yourself a couple feats...

And this is one of the reasons we're closed to new players at the moment: I want to focus my attention on the in-character action, and take a break from checking stats. :)

I'll let you know when things change, and be assured you're at the top of the waiting list.

TK-195
6 September 2005, 12:29 PM
Dont tell me skill points and ranks are the same thing? ARGH! *preforms hari kari*8o 8o 8o :mad:

Uron Teff
6 September 2005, 12:34 PM
And this is one of the reasons we're closed to new players at the moment: I want to focus my attention on the in-character action, and take a break from checking stats.

Holy Jesus... bocce!

And I always thought you were stats fetishist!

But seriously:
I just forgot that you had to check the stats of 13 BoRB PC. 8o

I pay tribute to the work you did right here and right now.

TRIBUTE :D

EZE1138
6 September 2005, 01:02 PM
I think enough people did a "flashback to getting ready" to "in the cold" that it works out okay. I think. Maybe. If not...well...er...

Look, something shiny!

EZE

TK-195
6 September 2005, 01:08 PM
Alright. I will regonise Eugene and send you the revised stats when I am done.

Uron Teff
6 September 2005, 01:18 PM
Eh... ignoring the thoughts of Bothington I'll act like a wook:

If these privat YUG has any problems with PETS (meaning non-human species) and he's going to say something to you like this again Bothington I'll fong him until his insides come out and his outsides... well you know.

Shorrarr always thinks that if somebody is talking about PETS that he is meant.

Bothington, stay beneath me!:D

Kamon
6 September 2005, 04:25 PM
Wow 8o ! What one day of school can do to you... Now I need to get back up to par! Time to get posting...

DentArthurDent
6 September 2005, 10:09 PM
Bothington! Oh god of gods, I've created a monster!

Anyways, c'mon guys! Are you really going to question the wisdom of putting a Wookie with a heavy repeater in the front? No. Exactly my point. :P

djas_puhr
7 September 2005, 10:36 AM
OOC rolls for Edgar:

Spot Check [list=1]
6+8=14
2+8=10
20+8=28
1+8=9
8+8=16
3+8=11
7+8=15
16+8=24
5+8=13
17+8=25
[/list=1]

Listen Check[list=1]
2+8=10
5+8=13
19+8=27
16+8=24
13+8=21
12+8=20
6+8=14
19+8=27
17+8=25
7+8=15
[/list=1]

boccelounge
7 September 2005, 02:18 PM
Originally posted by coldskier0320
OOC: Is Kestrel a part of Squad 2?

Hmm... looking into it, Dent originally listed her in First Squad, way back HERE (http://holonet.swrpgnetwork.com/showthread.php?postid=231291#post231291).

I've updated the the "organization" post:

<center>Unit Organization and Chain of Command (http://holonet.swrpgnetwork.com/showthread.php?postid=230942#post230942)</center>

It now lists all "known" members of Delta Platoon. You always find this link in the "Useful Links" I put after every IC post.

HTH.

coldskier0320
7 September 2005, 02:50 PM
Okay, that's fine. That's why I used the ambiguous "unit" in my post. Also, she needs a gender update ;).

Kamon
7 September 2005, 02:56 PM
Hey bocce , whats the name of the NPC human in my squad? The rifleman? Could I make up a name for him, or should I leave that to you?
And I seem to have lost the rest of my squad. :? Sleeping on the hike men? ;) :P

Only teasing :hansolo: :D

Kamon

PS: Sorry, but the previous day(Gamewise) was the day that Luke was lost, right? So have they already sent the speeders and found him and Solo yet, or not?

coldskier0320
7 September 2005, 03:22 PM
And I seem to have lost the rest of my squad. Sleeping on the hike men?

I'm with ya, sarge! Trying to keep the grunts in line without painting myself as the local pain-in-the-neck. ;)

boccelounge
7 September 2005, 05:17 PM
Originally posted by coldskier0320
Also, she needs a gender update ;).
Ack! Typo.. didn't "cut-n-paste" the whole line, apparently. Or maybe it relates to a buried subplot... nah, I think I'll go with the typo theory. ;)




Originally posted by Kamon
Hey bocce , whats the name of the NPC human in my squad? The rifleman? Could I make up a name for him, or should I leave that to you?
You know, I don't know his name-- we haven't met him yet. He's all yours, if you'd like.




Originally posted by Kamon
And I seem to have lost the rest of my squad. :? Sleeping on the hike men?
Yeah! Where is Second Squad?

Let's see: cold has been around; and chief has bowed out for a bit due to school; JoJohn also has school, but tries to post every couple days, I believe; Storm posted recently; so I guess Night is the only unexplained AWOL. I guess you're not doing too badly... but c'mon, Private Haarshi. join the (snow) party.

And it'd be nice to see our Navy guys too: Mack and Korwin. Might just have some sub-plots in mind for those two...




Originally posted by Kamon
PS: Sorry, but the previous day(Gamewise) was the day that Luke was lost, right? So have they already sent the speeders and found him and Solo yet, or not?
Sure you wanna know? I don't want to "spoil" anything for you... ;)

Yes, last night Solo and Skywalker stayed in a shelter (and, for a time, Tauntaun). The Rogue Sqd boys, Zev and, uh, that other guy, are probably fly around about now.

FYI, you guys (Delta Platoon) left through the SOUTH entrance; the one we see in the film is the NORTH entrance. So you wouldn't have seen the snowspeeders leaving...

Night who says ni
7 September 2005, 05:38 PM
Let's see: cold has been around; and chief has bowed out for a bit due to school; JoJohn also has school, but tries to post every couple days, I believe; Storm posted recently; so I guess Night is the only unexplained AWOL. I guess you're not doing too badly... but c'mon, Private Haarshi. join the (snow) party.

But being out in the cold to long makes me chafe