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LordSei
9 December 2005, 06:04 AM
First off you all need to post your characters stats-u already know the guidelines

my Character will be up soon-who wont be very active in the game, neither will Fallen's

As of now the following r playing:
Mack Jace-DD-644 "Crank"
Duncanus-FA-1403 "Tarn"
Lord Tamoe-Frorral
Tk-195-
Max Ordo-Richter
Skywalker-
olinisfline-Aramus Windu
Stormrider-

So hurry up and post your characters:D if you need anything pm me or post

Mack Jace
9 December 2005, 06:21 AM
Vitals-
Name: DD-644 "Crank"
Species: Human/Clone
Homeworld: N/A
Age: 37
Description: No one knows what Crank looks like, only Crank. He has short, stiff black hair, and piercing green eyes. He is taller than normal for a clone, and just slightly lighter. His armor is a deep red where most others' would be black, or green, etc. He has a patch on his right shoulder that has the Republic's symbol and a lightsaber in front.
Personality: Crank is willing to fight, and die, to rid the galaxy of the evil that has replaced the thing which he loves. He will go to any limits to further his goal.

DD-644 "Crank" Clone Adult Male Human Scout 2/ Soldier 3/ Jedi Guardian 2; Init +6 (Dex, Imp Init); Defense 19 (+9 class, +2 Dex, -2 Multiclass); Spd 8m; Armor Check Penalty: -2 (Clonetrooper Armor); DR 5; VP/WP 45/12; Atk +9/+4 melee (2d6+3/20, retractable vibro blade) or +9/+4 melee (2d8/19-20, lightsaber) or +8/+3 ranged (3d8/19-20, DC-17m); SQ Trailblazing; SV Fort +9, Ref +8, Will +5; Sz M; Rep +2; FP 7; DSP 3; Str 16, Dex 14, Con 12, Int 16, Wis 11, Cha 11.

Equipment: Modified Clone Armor(see below), DC-17m, lightsaber(blue), Frag Grenades x4, Stun Grenades x2, 8900 credits on credit chip.

Skills: Comp Use +12, Craft(Armor) +15, Craft(Vibro weapons) +12, Craft(lightsaber) +15, Demolitions +12, Disable Device +12, Gather Information +8, Intimidate +6, Kno(Wilderness lore) +12, Kno(Jedi Lore) +8, Repair +12, Survival +8.

Feats: Armor Prof(light, medium, powered), Endurance, EWP(lightsaber), Force Sensitive, Imp Init, Quick Draw, Quickness x1, Skill Emphasis (Craft[Armor], Craft[lightsaber]) WP(blaster pistols, rifles, simple, heavy, vibro).

Force Skills: Affect Mind +5, Force Strike +8, Heal Another +5, Illusion +5, Move Object +8.

Force Feats: Alter.

Modified Clone Armor-contains integrated comlink, retractable vibro blade, and heat sensors(A&EG). Wt. 19kg; Total Weight Carried: 27kg.

DD-644 was made a warrior. He was like most other clones, bred for war and trained to fight. However, he was slightly different. He had always felt different than the others, felt something most clones didn't. But his feelings were pushed aside as he was called to war by his beloved Republic. He had served in many different places, but there was one place that stuck out in his mind. While serving with his squad on Cashirim, they met up with a Jedi Knight who discovered what Crank's feelings were. The Jedi told Crank that he was sensitive to the Force. He was taken to the council, and was accepted for training, although the Coucil was not happy, they realized that they needed more Jedi to fill the ranks. However it was not long into training that Palpatine ordered the clones to eradicate the Jedi. This caused a problem with Crank. Could he kill the friends he had made during training? Could he kill himself? The answer was no. Crank had a lot of memories, and he remembered one day in particular. It was when he was stationed on Angobar, the day Order 66 was given. He was sitting in camp with his fellow brothers, exchanging stories of earlier battles. The Jedi on the squad was sleeping, and the Sergeant walked into camp. He informed them about the order, and all attention was focused on the Jedi. Nobody in the squad knew that Crank was Force-sensitive, so he "volunteered" to kill the jedi. Taking his deecee, he walked up to the jedi, and held the gun to his head, and prepared to attack. He swung the gun around, tossed it into the air, and brought his lightsaber out. Igniting it, he cut his squad to pieces. After he was done, he looked upon them in hororr. Throwing his lightsaber away, he saw the jedi sitting up, staring at Crank. After a few minutes, the Jedi told Crank that they had to get out of there, otherwise there would be more to come. After escaping, Crank vowed to never let some one do something like that, to let someone hurt his friends. Since then, Crank has helped anyone in need, and he has never forgotten them.

olineisfine
9 December 2005, 07:48 AM
Aramus Windu: Adult Male Human Jedi Guardian 7; Init +1 (Dex); Def: 21{+6 class, +1 Dex, +4 Knight Defense); Spd 10m; VP/WP 55/15; Atk +10/+5 melee (3d8+3/19-20, purple lightsaber) or +8/+3 ranged; SV Fort +7, Ref +6, Will +5; SZ M; FP 7; DSP 2; Str 17, Dex 13, Con 15, Int 13, Wis 12, Cha 12.

Equipment-none except for his new un-jedi like robes, think about what anikan wore in episode 2 that what he's wearing.

Skills: Craft (lightsaber) +11, Pilot +11.

Feats: Exotic Weapon Prof(lightsaber), Force-Sensitive, Power Attack, Quick Draw, WP(blasters, simple)

Force Skills: Battlemind +14, Enhance Ability +12, Force Defense +13, Force Stealth +2, Force Strike +2, See Force +11.

Force Feats: Alter, Control, Focus, Knight Defense, Lightsaber Defense, Mettle, Sense.


Aramus was walking down the halls of the jedi temple, suddenly he saw an older jedi, named she'ma ku she hurried over and said, "anikan, clones, killing youngling." suddenly he whipped out his purple lightsaber, gave her instructions to laod as many people as possible into his own starship. He raced off and engaged anakin and pushed him back and killed 10 clones. Then he sprinted away and dropped into the starship, they quickly sped away to bal ortega's starship and he dropped all of the others off to be taken to hiding. "what will you do ?" they all asked, he stared out already feeling the loss of his master and adoptive father, Mace Windu, he stood up and said,"I've got a war to fight."

olineisfine
9 December 2005, 07:52 AM
btw my character was born to two jedi whom were killed just afe=ter he was born he was very strong in the force, obviouly, and Mace Windu rasied him and took him as an apprentice.

Lord Tamoe
9 December 2005, 10:52 AM
Vitals-
Name:Frorral ('For' for short)
Species: Wookie
Homeworld: Kashyyyk
Age: 240 years
Description: 2.2 m, 130 kg Frorral has emerald green eyes, which stand out from his shaggy fur, almost black in shade.
Personality: Frorral believes in honour, the Republic and the Jedi, he hates all those that would try and teake freedom from him and will rip thier arms off if given half a chance. Not the best of talkers he prefers to shock his foes into submission.

Scout 2/ Diplomat 2/ Soldier 3; Init +1 (+1 Dex); Defence 15 (+4 Class, +1 Dex); Spd 10m; VP/WP 41/14; Atk +10 Melee (3d4+5 Ryyk Blade), or +10 Melee (2d4+5 Unarmed, 19-20) or +10 Full Attack Melee (2d4+7 Wrruushi, 19-20) or +6 Ranged (3d10 Bowcaster, 19-20); SQ;Rage (7 Rounds), Extraordinary Recuperation, +2 Species bonus on climb checks, +4 species bonus on Intimidate checks, Trailblazing, Wrruushi (May make a full attack action to make a single unarmed attack adding 1 1/2 times strength bonus to damage); SV Fort +7, Ref +4, Will +7; SZ M; FP 2; DSP 0; Rep +2; Str 20, Dex 12, Con 14, Int 12, Wis 13, Cha 10.
Equipment: Wookie Bowcaster, 4 Quarrels, Ryyk Blade, M-TD 8 (Wrooar) (Programmed with Basic, Binary, Shyriiwook, Mon Calamari, Rodese and Cerean), SoroSuub V-35 Courier Landspeeder, 1550 Credits.
Skills: Climb +12, Computer Use +3, Demolitions +4, Diplomacy +4, Gather Information +4, Hide +6, Intimidate +9, Jump +10, Listen +6, Move Silently +6, Pilot+4, Profession (Senatorial Aide) +3, Read/Write Basic, Read/Write Shyriiwook, Repair +4, Sense Motive +3, Speak Basic (understand only), Speak Shyriiwook, Speak Yuuzem, Spot +6, Survival +6, Treat Injury +4.
Feats: Armour Proficiency (Light), Exotic Weapon Proficiency (Bowcaster, Ryyk Blade), Improved Martial Arts, Martial Arts, Persuasive, Track, Trustworthy, Weapon Group Proficiencies (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons), Wrruushi.

Rage Statistics-Defence 13; VP 55; Atk +12 Melee (3d4+7 Ryyk Blade), or +12 Melee (2d4+7 Unarmed, 19-20) SV Fort +9, Will +9; Str 24
Skills: Climb +14, Jump +12.
Post Rage Statistics- Defence 14; VP 41; Atk +8 Melee (3d4+4 Ryyk Blade), or +8 Melee (2d4+4 Unarmed, 19-20) SV Ref +3; Str 18, Dex 10
Skills: Climb +11 Hide +5, Jump +9, Move Silently +5, Pilot+3.


240 years BBY a black furred Wookie was born to a wealthy aristocratic family, with no true worries for a living he spent thousands of hours with his father learning hunting skills in an attempt to become the greatest hunter on all of Kashyyyk. Frorral was growing in skills as he neared his thirtieth year and soon his father believed he would be surpassed by his son, a great honour.
However this honour came sooner than expected, a squad of Trandoshan hunters had secretly landed on Kashyyyk in the hopes of slaughtering a few Wookies, and the two that they ran into were Frorral and his father. Both put up a valiant fight, exhausting the quarrels of their bowcasters before silently slipping away into the forest to close in with their Ryyk blades and subdue these assailants using an ancient Wookie combat style utilising the teachings of Wrrruushi and Ryyk blade combat in deadly unison.
The two Wookie's struck with perfect precision and killed all but the leader of the Tradoshan hunters, he turning his repeating blaster carbine on the Wookies, unleashing a deadly hail of superheated bolts of energy. Frorral's fatehr was struck repeatedly while his quicker son managed to dive behind the cover of an ancient and enourmous tree.
Frorral flew into a rage, diving at his father's killer, and in seconds had removed his arms, with two clean cuts.
A home had been broken, a life destroyed. Frorral could no longer live as he had wished, the inefficiencies of the Republic Senate had allowed this to happen, and so using the family fortune he inherited he secured himself a position as Senatorial Aide to the Wookie Senator for Kashyyyk. Here he learnt the skills of intrigue and the life of a diplomat. He spent nearly two hundred years learning what he would need to become a senator, and honing his combat skills, perfecting them for when he would avenge every Wookie life lost fighting a Trandoshan.
Frorral's wealth could not however conceal his ineptitude at the jobs required of a senator and he rose only to the level of an aide and bodyguard. WIth the outbreak of the Clone Wars he hoped to see the Trandoshans struck down, but this was not to be, and he soon received word of the CIS attack on Kashyyk. He returned home, honing his skills further and joined the Wookie militia force, and helped to defend his planet from the mechanical armies that assailed them.
With Order 66 Frorral saw the clone's betrayal and was forced to flee his beloved homeworld in the hopes of rescuing the Republic from what he can see as Trandoshan corruption of the Senate.

Duncanus
9 December 2005, 01:09 PM
Appearance: Height 1.8 m, Weight 95 kg
Appearing identical to his clone borthers, FA-1043 is set apart by his deep emerald green eyes. His Phase One armor is currently painted in a jungle camo pattern. He carries a varied assortment of pain dealers spread over his body.

Personality: Being fresh out of the freezer, Tarn has a very naive view of life. He respects honor, the Force, and the Republic in that order. He's still trying to figure things out, like why people need credits. Wouldn't things be simpler with a supply office? His new release from duty (freedom) has him muddling through society just to survive.

FA-1403 "Tarn" Male Human Jedi Guardian 3/Soldier 4; Init +4(+4 Dex); Defense 22 (+8 Class, +4 Dex, +2 Dodge, -2 Multiclass); DR 5; Spd 10 m; VP/WP 65/15; Atk +11/+6 melee (2d8+3/19-20 Lightsaber) or +10/+5 melee (2d4+3/20 Vibrodagger) or +10/+5 melee (2d4+3/19-20 Unarmed) or +11/+6 ranged (3d6+2/19-20 or DC 14 "DeathHammer") or +7/+7/+2 ranged (3d6+2/19-20 "DeathHammer" on Multifire) or +11/+6 ranged (3d6/6d6/19-20 DC Duo Blaster Carbine) or +7/+7/+2 ranged (3d6/6d6/19-20 Duo Blaster Carbine on Multifire) or +11 ranged (DC 15/12 C-10 Stun Grenade) or +11 ranged (4d6 C-22 Frag Grenade)SQ Deflect (Defense +1), Deflect (Attack -4); SV Fort +9, Ref +8, Will +4; SZ M; FP 8; DSP 1; Rep +2; Str 17, Dex 18, Con 15, Int 16, Wis 12, Cha 14.

Equipment: Aratech "Military Jumper" Rocket Pack, Lightsaber, Medical Kit, 2 Merr-Sonn C-10 Stun Grenades, 2 Merr-Sonn C-22 Fragmentation Grenades, Personalized Merr-Sonn Model 434 "DeathHammer" (with 4 extra clips), Personalized Phase 1 Clone Trooper Armor, Personalized SoroSuub Duo Blaster Carbine (with 6 extra clips), Toolkit, Vibrodagger

Skills: Craft (Armor) +10, Craft (Blaster Pistols and Rifles) +10, Computer Use +9, Demolitions +10, Jump +9, Pilot +10, Repair +10, Treat Injury +8, Tumble +10

Force Skills: Enhance Ability +8, Farseeing +2, Move Object +9, Telepathy +7

Feats: Armor Familiarity (Personalized Phase 1 Clonetrooper Armor), Armor Proficiency (Light, Medium, Powered), Combat Expertise, Exotic Weapon Proficiency (Lightsaber), Improved Martial Arts, Martial Arts, Weapon Finesse (Lightsaber), Weapon Focus (Lightsaber), Weapon Group Proficiency (Blaster Pistols, Blaster Rifles, Heavy Weapons, Simple Weapons, Vibro Weapons)

Force Feats: Alter, Force Sensitive, Sense

Specialized Gear Descriptions:
Personalized DeathHammer: Range (12 m), Weight (0.6 kg), Critical Threat (19-20)
Personalized Duo: Weight (1.3 kg), Range (30 m)
Personalized Phase 1 Clone Trooper Armor: Dex (+4), Speed (10 m), Weight (8 kg)

olineisfine
9 December 2005, 01:30 PM
btw forgot this, Aramus is 6'4" and weighs 240lbs, not sure how that translates to metric. He has brown hair that is in a buzz cut, deep blue eyes and is strong as anyone in the galaxy, he is fierce and is connected to the force, he loves to fight those who threaten the defenseless and is seamlessly intune with the living force, he can feel any disruption, no matter how small, he learned it from Mace.

max ordo
10 December 2005, 02:28 AM
Richter: Adult Male Houk, Soldier 6/Fringer 1; Init +2 (+2 Dex); Def 22 (+2 Dex, +6 Class, +4 Misc); Spd 10m; VP/WP 77/16; Atk +13/+8 melee (2d10+6, Vibro-Ax), +13/+8 melee (2d4+6, crit 19-20, punch), +8/+3 or +4/+4/-1 ranged (3d8+3, BlasTech DLT-20A Longblaster), +8/+3 ranged (1d10, Slugthrower [Pistol, Kelvarek Consolidated Arms Dissuader KD-30]); SQ +1 bonus on attack and damage rolls with ranged weapons, for targets with 10m., Fringer bonus class skill (Intimidate), Natural Armor, Physical Intimidation; SV Fort +10, Ref +5, Will +3; SZ M; FP: 0; Rep: +2; Str 22 (+6), Dex 15 (+2), Con 16 (+3), Int 14 (+2), Wis 12 (+1), Cha 9 (-1).
Equipment: Ayelixe/Krongbing Textiles Shadowsuit, BlasTech DLT-20A Longblaster, Slugthrower [Pistol, Kelvarek Consolidated Arms Dissuader KD-30], Vibro-Ax
Skills: Climb +10 (+6 Str, +4 ranks), Computer Use +11 (+2 Int, +9 ranks), Demolitions +11 (+2 Int, +9 ranks), Hide +16 (+2 Dex, +4 ranks, +10 misc), Intimidate +16 (+6 Str, +10 ranks), Knowledge (Alien species) +11 (+2 Int, +9 ranks), Knowledge (Tactics) +11 (+2 Int, +9 ranks), Read/Write Houkese, Repair +11 (+2 Int, +9 ranks), Speak Basic, Speak Houkese, Speak Huttese, Speak Shyriiwook
Feats: Armor Proficiency (light), Defensive Martial Arts, Improved Grapple, Improved Martial Arts, Martial Arts, Point Blank Shot, Weapon Focus (Punch, Vibro-Ax), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, primitive weapons, simple weapons, slug throwers, vibro weapons)



He's about 6'6 380lbs. I'll post a background over the weekend sometime.

Skywalker
13 December 2005, 03:14 PM
Vitals-
Name: RH-221
Species: Human
Homeworld: Kamino
Age: 35
Description: The basic gentic clone of Jango Fett, Rhoades is around 6'0" tall and weighs roughly 210lbs. He has a slight streaking scar across his right eye, and has close cropped black hair. He has a Mandalorian accent. His armor is striped red with an ARC pauldron and Hazmat helmet with a comlink fitted into it.
Personality: Rhoades has the guts to do some extrordinary task that may be bestowed upon him. As a former member of the 501st, he is very courageous and heroic when it is needed. Rhoades has a relativley short temper and will light the fuse on anyone that goes AWOL if found. Being the high ranking officer he is, it is his duty to protect the lives of his men and always worry about his comrades, orders, and the task at hand.

RH-221 "Rhoades": Male Human Soldier 4/Scout 3; Init +1 (+1 Dex); Defense +17 (+6 class, +1 Dex); Spd 8 m; VP/WP 61/13; Atk+8/+3 ranged (3d8+3/19-20 or DC 16 stun, Blaster rifle A280, range 30 m) or +4/+4/-1 ranged (3d8+3/19-20, Blaster rifle A280 with Multifire, range 30 m) or +8/+3 ranged (3d6+2/20 or DC 14 stun, Blaster pistol Model 434, range 8 m) or +4/+4/-1 ranged (3d6+2/20, Blaster pistol Model 434 with Multifire, range 8 m) or +8/+3 ranged (4d6+1 0-20, Frag C-16, 4m); SQ Heart +1, Trailblazing; SV Fort +7, Ref +4, Will +5; SZ M; Rep 1; Str 15, Dex 13, Con 12, Int 14, Wis 11, Cha 14, Challenge Code D.

Equipment: Blaster Rifle A280, Blaster pistol Model 434, Frag grenede C-16, Helmet fitted comlink

Skills: Demolitions+9, Gather Information+5, Hide+3, Intimidate+5, Ride+3, Spot+3, Survival+6, Treat Injury+4.

Feats: Armor Proficiency (light), Dodge, Far Shot, Heroic Surge, Iron Will, Point Blank Shot, Precise Shot, Quick Draw, Sharp-Eyed, Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (blaster rifles), Weapon Group Proficiency (heavy weapons), Weapon Group Proficiency (simple weapons), Weapon Group Proficiency (vibro weapons

Mack Jace
22 December 2005, 09:13 AM
Hello? Anyone here?

Duncanus
22 December 2005, 01:26 PM
*Slaps power pack into blaster* Powering Up!

Where is everyone?