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Armadious
6 February 2002, 09:50 AM
I was wondering if anyone had done stats yet for AMEE, the robot from Red Planet.

Since I am prety sure that only 1 of my players has seen the movie, I thought the whole stranded on planet with killer robot (who they think is an freind), and only 1 means of escape (perhaps a Probot pod) would make for an interesting single adventure...

Chris Curtis
6 February 2002, 04:29 PM
Apologies if I get something wrong here or leave out something important - I'm doing it pretty much all from what I remember of AMEE...

Name: AMEE (Autonomous Mapping, Exploration, and Evasion)
Droid Type: Rim Securities' ME-7 Military Exploration Droid
Degree: 4th degree droid

<img src="http://starwars-rpg.net/servais/tech/droid/amee1.jpg" align="right" width="239" height="347" alt="AMEE Standing">Dexterity 5D+1
Brawling Parry 6D+2
Dodge 5D
Melee Combat 6D
Melee Parry 5D
Running 4D

Knowledge 1D+2
Scholar: Anatomy 5D
Survival 4D

Mechanical 1D+2
Sensors 5D

Perception 3D
Search 5D+1
Sneak 5D+2

Strength 4D+1
Brawling 7D+1
Climbing/Jumping 4D

Technical 1D

Equiped With:
4 auto-balance arms/legs
Advanced sensor systems (IR, low-light, audio, etc.): +2D to Sensor rolls, +1D to Search
Long-range comlink with full 2-way audio/video/data transmission capability
Armor (+2D to Strength vs. physical damage and +1D vs. energy damage)
Autonomous flying drone (Scale: Character, Move: 40, Body: 2D, Sensors: 5D)
Internal automapper and inertial reckoning system
"Saw Hands": any of the droid's hands/feet can be employed in hand-to-hand combat as a weapon by spinning at the wrist with the ten fingers spread (Damage: 5D)

Move: 20
Size: 1.8 meters on 2 legs, 1.2 meters on 4 legs
Cost: 12,000 credits (new)

The AMEE series of droids was originally designed for military reconnaissance droid where they could operate without sentient oversight. Due to the fact that they would likely be operating autonomously in enemy occupied territory, the designers programmed these droids with advanced knowledge of hand-to-hand combat and self-defense. Combined with extraordinary agility and speed, AMEE droids are fierce close quarters fighters. A single AMEE unit has been known many times to neutralize an entire squad of enemy scouts before they can even report back to command. Against long-range weaponry, the AMEE's main advantage is stealth and speed. The enemy can't hurt what they can't see or hit. The droid can also use normal melee weapons, though it will generally avoid doing so since its main mission usually involves staying undetected.

A compartment on the back of the AMEE droid houses a separate flying drone. The droid can launch and recover the drone quickly (2 rounds each) whenever needed. The drone can fly quickly, and relatively quietly, ahead of the droid to give it more information. Powerful sensors on the drone report back to the droid in real-time, making the drone a valuable asset.

AMEE droids have also found some limited use with non-military exploratory missions. In these cases, when they're usually brought along on planetary surveys or colony missions, the military programming is disabled. Unfortunately, too much damage to the droid has been known to cause the military programming to become active again. Luckily, there have been no known incidents resulting from these rare occurances, and the programming is normally easily disabled again after the droid is repaired.

The high cost and limited market of this droid have kept it from wide-spread use. However, most decent sized military units usually have at least one or two of these droids in their inventory since they excel at reconnaissance and exploration.

<p align="center"><img src="http://starwars-rpg.net/servais/tech/droid/amee2.jpg" width="331" height="211" alt="AMEE Crouching"></p>

Armadious
6 February 2002, 08:32 PM
Armadious smiles... Thank you!!!!

Even some pictures.. Ohh good.

Here is a question was the flying unit able to cary AMEE?

Chris Curtis
7 February 2002, 06:13 AM
As far as the movie goes (as I remember it), the drone never carried AMEE. It's pretty small and the AMEE droid has got to mass at least 60-70 kg, so I'd say it would be very unlikely that the drone could carry the droid.

Anyway, if anyone else reads this thread who's seen Red Planet, I'd love some help refining the droid. I'm sure I missed some things and the skills could probably use some revising. After all, I whipped the stats up pretty quickly. So, anyone have comments/suggestions?

Deck
8 February 2002, 12:52 PM
Although I have not seen the movie this droid appeared in, the design is very variable and can be included in the Star Wars Universe perfectly. Good job on that droid. :)

The droid's scouting and reconnaissance abilities are well pointed out, nearly unable to get improved. ;) I can think of the following sensor systems (some you already have mentioned): Camera, movement sensors (discover movements miles away), seismological sensors (discover ground vibrations), visual sensors, climatic sensors (detect changes in weather), ... there are so much! :)

Furthermore, you could add something like "planetary systems 5D" to "Knowledge". A superiour explorer droid would be familiar with most common systems.

One last thing: The price is too cheap. ;) There are less advanced recon droids which are at the same price or even more expensive. I would settle the price at about 18,000-22,000 credits (new).

Good job here!

Chris Curtis
8 February 2002, 01:05 PM
Thanks! Great ideas there, Deck!

Does anyone else have some suggestions for how I could better portray this droid's abilities in scouting/exploration? New/other skills or sensor systems as Deck suggested?

I also want to better show its hand-to-hand combat abilities. I don't want to just give it a huge skill in Brawling, so I'm looking for other ways. Right now, I'm leaning towards using the Martial Arts skill (either as a specialization or an advanced skill) and including some of the MA special moves from Rebel SpecForce Handbook. Any other suggestions?

Kayle Skolaris
8 February 2002, 03:51 PM
Seriously nice design! Actually LOOKS "Star Warsie", which isn't often the case with toys from other settings.

Lokar
8 February 2002, 03:58 PM
Great stats Chirs, the only thing I can think of to make the droid more a scout is to add interchangable matrixs (like the mouse droids) with such skills like Scholar: Geology or Scholar: Zoology. Give it bout 4D worth of skill and there you go.

Chris Curtis
13 February 2002, 06:42 AM
Okay, I posted a revised version to my site. The skills are changed around some (notably with the addition of Martial Arts info). More importantly, perhaps, the description has been revised and expanded.

Take a look and feel free to leave any comments.

Revised AMEE Droid (http://www.starwars-rpg.net/servais/tech/droid/amee.shtml)