View Full Version : Watch out for Stormtroopers!

21 March 2002, 09:50 AM
Has your character ever stolen stormtrooper armor? If he has you might want to give it back right away, because I stole it once, and 50 stormtroopers ganged up on me. So have fun! :D

Emperor Xanderich II
21 March 2002, 11:08 AM
We've done it a few times, to get into places, but in the end it gets dull just trying to use the same tactic over and over, so the Gm would find a counter to it - usually after the stunt had been pulled, putting (like yourself) the party in great danger!!

The Admiral
21 March 2002, 12:40 PM
Iuse an enhanced system for stormtrooper armour, my players have a hard time using it (though acquiring it is less tricky)

With basic stormtroopers, they have a hard time trying to configure the armour. In addition to Stormtrooper armour's adjustable fittings for each person, they have the devil's own time trying to adjust the imaging system.
Even if they get all that right, and manage to look like stormtroopers, figuring out the unique settings for the rank hud system is a real pain. Most of the time they'd end up showing their 'rank not set' alarm, which is fine until they meet other troopers.

If they go with specialist stormies, (Zero-G and Stormcommandoes only IMU) they they have to contend with the anti-theft system rigged in the helmet. Try to take it off without using the randomly chosen keys with labels printed in black on a black background in the right order, and 50 grams of detonite goes off.

This led to one entertaining week where a PC was forced to wear a stormcommando helmet non-stop whilst they searched for a specialist to take it off.

Ash DuQuennes
21 March 2002, 08:30 PM
LOL...we also use a similar system where Stormie armor is quasi-specific to its wearer, and difficult to configure quickly to a new wearer.

We never used "exploding helmets," but the encrypted comlinks change their "ciphers" on a regular basis, so a captured set of armor has a limited window of use.

But the armor doesn't make the man....

We were doing a sneak into a military garrison base when someone goofed and set off the inturder alarms. We were all in various Imperial unforms, and the dumbest player in our group (this guy just couldn't think fast on his feet), whose character was in stolen Stormie armor, decided to "look inconspicuous" by pretending to guard a doorway.

An officer leading two squads of Stormies came by him on-the-double, when they all stopped, turned and looked at him. The officer came back, and asked him, "Trooper, why in Vader's Name are you guarding the latrine!?"

His "plan" (and I use the term loosely) was "the best hidden things are hidden in plain sight;" so the GM had him roll his Hide skill. He rolled a 1 on his wild-die. :rolleyes:

22 March 2002, 10:29 AM
I never thought of all that... Thanks for the ideas on stormtrooper armor... I've just been assuming it as Heavy armor while the PC's had it, but I think I'm gonna rethink that in light of your suggestions... I don't know about the bomb in the helmet. I think I'd have more than one headless PC before the night was through... :D

22 March 2002, 11:47 AM
We once had a game were we were on Coruscant during the Empire's reign. We were there to gather info on a planned attack on a Rebel outpost and to insert false intel if we could. One of the players was skulking around the Imperial palace and rolled a one on the wild die when he sensed a presence in the ajoining hallway coming his way(he was force sensitive). Who does he run into but a an Imperial Guard who had just finished his shift!8o He was able to overpower the guard before he could sound an alarm(this time two 6s on the wild die in a row! the force was with him) and took the armor. He did have a hard time adjusting the armor to fit, but he was our armor specialist after all and was soon walking around in it. No Stormy would even question his presence in any area! he just said that he was on business for the Emperor himself and if there were any questions he directed them to his boss. Needless to say, he was able to plant the false intel for us.
He still has that armor as a badge of honor. He's had it painted purple though, so its value to a stealth mission is blown, but he likes the noteriety of taking on a IG and winning

The Admiral
22 March 2002, 03:39 PM
I don't know about the bomb in the helmet. I think I'd have more than one headless PC before the night was through...

Ach, well it's only the very rare 'more than a' stormtroopers that carry those,,,

Stock PCs should often run into Stormtrooper units that are advanced enough to warrent the anti-theft bombs, they'd be even less likely to take a suit of armour whole from such an encounter. :-)

I basically instigated it as a measure to prevent players running off with the kinds of armour wielded by ultra-elite troops,,,

Dark Knight
23 March 2002, 09:31 PM
I dunno....putting on stormtrooper armor does put a huge curse over a character. I mean hell these guys can't even walk out of a room without bumping into anything....and shooting straight...fuhgeddaboutit. Not to mention an Ewok with a rock can take me out. I wouldn't wish that cursed armor on any character of mine.

24 March 2002, 01:36 AM
I usually have command call in every 5 minutes, and without the proper response the PCs plan is foiled. And if they do respond can I just say "yuk!" I mean, the comlink is a tongue switch if I'm not mistaken. And what if the guy they stole it from had something?!
Plus there's the DEX penalty which most of my players hate.

24 March 2002, 05:06 AM
house rules:
NEW stormtroopers gets -1D (untilll theyre so used by it so it the penalty is removed), BUT if a person wears it he gets -2D because of how its made (or -1D+1 to -1D+2 if he have had training in the armor before)

Mathis Kharr
24 March 2002, 05:41 PM
I stole stormtrooper armor once on a raid and forgot to mention it to my fellow players.. well i came around a corner and before i gcould signal them i had a smocking hole in my chest.. Ouch

The Admiral
24 March 2002, 06:06 PM
before i gcould signal them i had a smocking hole in my chest

Reminded me, a few years back, one of my parties had snuck into an Imperial facility in Stormy Armour. After completing their non-violent mission (I think they were stealing something but it was a long time ago,,,) they were marching straight out the front door. As they got outside the facility, they were required to roll perception. Those who made the roll suddenly took a double take, then a head count. There were five of them on the way in, and eight on the way out. The party kinda ambled to a halt. The party members who had failed their roll twigged, but they had no way of working out who was who.
So there's eight guys in Stormtrooper armour, five of them desperatly trying to figure out a way of signalling who was who, and three bewildered Stormtroopers wondering why the squad was just standing outside the facility, looking at each other.

Of course the distortion of the Stormtrooper comm system didn't help. No-one could tell from voices who was who either.

"Er, hey."
"Er, so, another perimeter patrol, then?"
"Er, yeah."
"They, er, they suck, patrols."
"I, er, I always seem to get patrols."
"Yeah. Me too."
"When was your last one?"
"Er, yesterday?"
"Oh. Erm. Maybe we should get a speeder?"
"For a patrol?"
"Er, maybe not, then."
"Is that a standard rifle?"
"Er, I guess so."
"Just curious."
"Oh, OK."
"So, er, how long have you been here?"
"Um, a week or two?"

This went on for a good hour of game time. No one wanted to simply take their helmet off for fear of the three troopers getting the drop on them. It ended up with them just carrying on with their planned extraction route, and every single member of the party trying to subtly walk at the back of the group. So every minte or so, somone would notice that one of them was straggling, and they'd all try to slow down so they'd fall to the back. Made for very slow progress through the woods,,,,