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Rouge8
10 June 2002, 06:12 PM
Gavin Terrek
Col. Gavin Terrek entered Imperial service a few days after Hoth and policed the system for evacuating Rebels. He served under the treacherous Admirals Harkov and Zaarin. He helped put an end to a civil war, left a pirate organization in ruins, saved the Emperor from rouge Admiral Zaarin, and became the Emperorís hand. He continued to fly a TIE Defender throughout the rest of the war. After the Emperorís death at Endor, he served under Grand Admiral Thrawn and then under General Baron Sooniter Fel and the Remnants of the Empire.

Colonel Gavin Terrek: Male Human Scl 1/Sol 6/EH 1/ SA 4; Init +7 (+3 Dex, +4 Improved Initiative); Defense 24 (+11 class, +3 Dex); Spd 10m; VP/WP 78/13; Atk +9/+4 melee (1d3, fists), or +12/+7 ranged (3d6, blaster pistol); SQ Illicit barter, resource access, starfighter defense, familiarity (TIE Defender) +2; SV Fort +8, Ref +13, Will +6; SZ M; FP 5; DSP 5; Rep 8; Str 11, Dex 17, Con 13, Int 15, Wis 15, Cha 17.
Equipment: Blaster Pistol, flight suit and helmet, TIE Defender (Midnight 1).
Skills: Astrogate +12, Bluff +9, Computer Use +15, Disable Device +12, Gather Information +11, Hide +7, Move Silently + 7, Pilot +23, Repair + 10, Read/Write Basic, Slight of Hand +9, Speak Basic, Speak Bocce, Spot +13, Survival +9, Treat Injury +6, Tumble +11.
Force Skills: Move Object +6.
Feats: Alertness, Ambidexterity, Armor Group Proficiencies (light, medium, heavy), Force Sensitive, Point Blank Shot, Rapid Shot, Skill Emphasis (Pilot), Spacer, Starship Dodge (Starfighter), Starship Operation (Starfighter), Weapon Group Proficiencies (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons).
Force Feats: Alter.

Craft: Seinar Fleet Systems TIE Defender; Class: Starfighter; Cost: 200,000***; Size: Diminutive (6.6 m long); Initiative: +11 (+4 size, + 7 Gavin Terrek); Crew: 1** (Gavin Terrek +23); Passengers: None; Cargo Capacity: 65 Kilograms; Consumables: 1 week****; Hyperdrive: x2; Maximum Speed: Ramming (15 Spaces); Maneuvers: +32 (+4 size, +23 Gavin Terrek, +3 engine quality, +2 Familiarity); Defense: 24 (+4 size, + 10 armor); Shield Points: 60; Hull Points: 100; DR: 5.
Weapon: Laser Cannons (4 fire-linked); Fire Arc: Front; Attack Bonus: +24/+19 (+4 size, +12/+7 Gavin Terrek, +6 fire-control, +2 Familiarity); Damage: 6d10x2; Range Modifiers: PB +0; S+0; M/L n/a.
Weapon: Medium Ion Cannons (2 fire-linked); Fire Arc: Front; Attack Bonus: +24/+19 (+4 size, +12/+7 Gavin Terrek, +6 fire-control, +2 Familiarity); Damage: Special; Range Modifiers: PB +0; S +0; M/L n/a.
Weapon: Small Proton Torpedo Launcher (2 fire-linked, 4 missiles each); Fire Arc: Front; Attack Bonus: +22/+17 (+4 size, +12/+7 Gavin Terrek, +4 fire-control, +2 Familiarity); Damage: 10d10x2 (proton torpedoes); Range Modifiers: PB +0, S/M/L n/a.
*The special firing system that allows the defender to fire its laser cannons and ion cannons together qualifies as a minor system. It costs 10,000 credits and takes 2 construction points.
** A normal TIE Defender has a crew of 1 (skilled +4).
***The cost for a stock TIE Defender.
**** A normal TIE Defender has 2 days worth of consumables.
Could somone convert this stuff a ship and a char. Thanks ahead of time.

Nova Spice
12 June 2002, 08:01 PM
Hey Rouge8, how does Gavin have +23 pilot at 12th level? He can only have 15 ranks in it max plus his +3 Dex which equals +18 not +23. Im just curious?

So-Var Leet
13 June 2002, 09:29 AM
He has Skill Emphasis (Pilot) and Spacer, which combined add the other 5 skil ranks for a total of +23. :)

Nova Spice
13 June 2002, 09:32 AM
Okay..I didn't see either one of those! It was late last night when I posted that so that explains why I was confused. Thank for clarifying that So-Var! :D

I'm going to go drink some coffee, maybe that will keep me sensible during those late night hours! :)

So-Var Leet
13 June 2002, 09:50 AM
I'm going to go drink some coffee...

That, sir, sounds like a wonderful idea. :D Thanks for the reminder!

Rouge8
17 June 2002, 05:43 PM
No cofee find CorSec and get their coffee.:D