Note: The dual designation for the Star Defender is due to the new construction partnership between the Corellian Engineering Corporation and the shipyards of the Mon Calamari. The Viscount-class is built at Calamari, the Strident-class at Corellia. All other specifications are identical.
Viscount/Strident-class Star Defender - D6 Stats
Craft: CEC/Mon Calamari MC100 Viscount/Strident-class Star Defender
Type: Star Cruiser
Scale: Capital
Length: 6,250 meters
Skill: CS piloting: Mon Cal cruiser
Crew: 68,124; gunners: 4,910; skeleton: 12,660/+10
Crew Skill: Astrogation 4D*, CS gunnery 5D+2*, CS piloting 6D+1*, CS shields 5D+2*, sensors 4D*
* Mon Cal Star Defenders are configured to provide Mon Calamari with their +1D bonus for being in moist environments. These skill levels do not reflect these bonuses.
Passengers: 12,000 (troops)
Cargo Capacity: 350,000 metric tons
Consumables: 6 years
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 0D
Space: 5
Hull: 8D
Shields: 6D*
* Mon Cal Star Cruisers have 6D of backup shields, When a die of shields is lost, if the shield operators can make an Easy CS shields total, one of the backup die codes of shields can be brought up to increase the shields back to 6D.
Sensors:
Passive: 75/1D+2
Scan: 150/3D+2
Search: 300/5D
Focus: 8/6D+2
Weapons:Scan: 150/3D+2
Search: 300/5D
Focus: 8/6D+2
500 Turbolaser Batteries
Carried Craft: Fire Arc: 200 front, 120 left, 120 right, 60 rear
Crew: 2 (250), 3 (250)
Skill: CS gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150km
Damage: 6D
500 Heavy Turbolaser BatteriesCrew: 2 (250), 3 (250)
Skill: CS gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150km
Damage: 6D
Fire Arc: 240 front, 100 left, 100 right, 60 rear
Crew: 2 (200), 3 (300)
Skill: CS gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150km
Damage: 9D
500 Ion Cannon BatteriesCrew: 2 (200), 3 (300)
Skill: CS gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150km
Damage: 9D
Fire Arc: 200 front, 120 left, 120 right, 60 rear
Crew: 4 (400), 5 (100)
Fire Control: 4D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 6D (ionization)
130 Tractor Beam ProjectorsCrew: 4 (400), 5 (100)
Fire Control: 4D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 6D (ionization)
Fire Arc: 60 front, 35 left, 35 right, 45 rear
Crew: 2
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/15/30 km
Damage: 9D
Crew: 2
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/15/30 km
Damage: 9D
120 (3 wings, 1 squadron) T-65A3 X-wings
72 (2 wings) A-wings
72 (2 wings) E-wings
36 (1 wing) B-wings
12 (1 squadron) K-wings
14 (1 squadron, 1 element) T-65XJ X-wings
12 Lambda-class shuttles
10 Troop transports
72 (2 wings) A-wings
72 (2 wings) E-wings
36 (1 wing) B-wings
12 (1 squadron) K-wings
14 (1 squadron, 1 element) T-65XJ X-wings
12 Lambda-class shuttles
10 Troop transports
Viscount/Strident-class Star Defender - d20 Stats
Craft: CEC/Mon Calamari MC100 Viscount/Strident-class Star Defender
Class: Capital
Cost: Not Available for Sale
Size: Colossal (6,250 Meters)
Crew: 68,124 (Skilled +4)
Passengers: 12,000 (troops)
Cargo Capacity: 350,000 Metric Tons
Consumables: 6 years
Hyperdrive Multiplier: x1 (backup x10)
Maximum Speed: Cruising
Defense: 12 (-8 Size, +10 Armor)
Shield Points: 600*
Hull Points: 800
Damage Reduction: 20
Weapons:
125 Turbolaser Batteries
* Mon Cal Star Cruisers have 600 points of backup shields. When 100 shield points is lost, if the shield operators can make Repair check (DC 10), 100 of the backup shield points can be brought up to increase the shields back to 600. Fire Arc: 50 batteries front, 30 batteries left, 30 batteries right, 15 batteries back
Attack Bonus: +2 (-8 size, +4 crew, +2 fire control, +4 battery fire)
Damage: 6d10x5
Range Modifiers: PB -6, S -4, M -2, L +0
125 Heavy Turbolaser BatteriesAttack Bonus: +2 (-8 size, +4 crew, +2 fire control, +4 battery fire)
Damage: 6d10x5
Range Modifiers: PB -6, S -4, M -2, L +0
Fire Arc: 60 batteries front, 25 batteries left, 25 batteries right, 15 batteries back
Attack Bonus: +2 (-8 size, +4 crew, +2 fire control, +4 battery fire)
Damage: 9d10x5
Range Modifiers: PB -6, S -4, M -2, L +0
125 Ion Cannon BatteriesAttack Bonus: +2 (-8 size, +4 crew, +2 fire control, +4 battery fire)
Damage: 9d10x5
Range Modifiers: PB -6, S -4, M -2, L +0
Fire Arc: 40 front, 30 left, 30 right, 15 back
Attack Bonus: +3 (-8 size, +4 crew, +3 fire control, +4 battery fire)
Damage: Special
Range Modifiers: PB -6, S -4, M -2, L n/a
130 Tractor Beam ProjectorsAttack Bonus: +3 (-8 size, +4 crew, +3 fire control, +4 battery fire)
Damage: Special
Range Modifiers: PB -6, S -4, M -2, L n/a
Fire Arc: 60 front, 35 left, 35 right, 45 back
Attack Bonus: +4 (-8 size, +4 crew, +8 fire control)
Damage: Special
Range Modifiers: PB -6, S -4, M/L n/a
Attack Bonus: +4 (-8 size, +4 crew, +8 fire control)
Damage: Special
Range Modifiers: PB -6, S -4, M/L n/a
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