• Ranger Gunship

    Part of the New Republic's new effort against pirates in the Outer Rim, the Ranger Gunship is serving admirably against the Yuuzhan Vong invaders. With both powerful turbolaser cannons and hi-track quad laser cannons, the Ranger can take on most any small to mid-sized ship and win. However, some of the new coralskippers are stressing even its ability to engage and destroy the enemy.

    Illustration by W. Don Flores


    Ranger Gunship - D6 Stats
    Ranger Gunship
    Craft: Republic Fleet Systems' Mark I Ranger Gunship
    Type: Assault gunship
    Scale: Capital
    Length: 135 meters
    Skill: CS piloting: Ranger gunship
    Crew: 56, gunners: 16, skeleton: 21/+15
    Crew Skill: Astrogation 3D, CS piloting 4D+2, CS gunnery 5D, CS shields 3D+2, SS gunnery 5D+2, sensors 3D+1
    Passengers: None
    Cargo Capacity: 60 metric tons
    Consumables: 3 months
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x10
    Nav Computer: Yes
    Maneuverability: 2D+2
    Space: 9
    Atmosphere: 400; 1150 kmh
    Hull: 3D+1
    Shields: 2D
    Sensors:
    Passive: 20/1D
    Scan: 45/2D
    Search: 80/3D+2
    Focus: 4/4D
    Weapons:
    Six Turbolaser Turrets
    Fire Arc: 3 dorsal turrets, 3 ventral turrets
    Crew: 2
    Skill: CS gunnery
    Fire Control: 3D
    Space Range: 3-15/30/65
    Atmosphere Range: 300-3000/3.0/6.5 km
    Damage: 6D
    Four Quad Laser Cannons
    Fire Arc: Turret
    Crew: 1
    Scale: Starfighter
    Skill: SS gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.3/2.5 km
    Damage: 6D


    Ranger Gunship - d20 Stats
    Craft: Republic Fleet Systems' Mark I Ranger Gunship
    Class: Capital
    Cost: Not Available for Sale
    Size: Large (135 Meters)
    Crew: 72 (Skilled +4)
    Passengers: None
    Cargo Capacity: 60 Metric Tons
    Consumables: 3 months
    Hyperdrive Multiplier: x1 (backup x10)
    Maximum Speed: Attack
    Defense: 19 (-1 Size, +10 Armor)
    Shield Points: 200
    Hull Points: 330
    Damage Reduction: 20
    Weapons:
    Turbolaser Turrets x6
    Fire Arc: 3 dorsal turrets, 3 ventral turrets
    Attack Bonus: +6 (-1 size, +4 crew, +3 fire control)
    Damage: 6d10x5
    Range Modifiers: PB -6, S -4, M -2, L +0
    Quad Lasers x4
    Fire Arc: Turret
    Attack Bonus: +8 (+1 size, +4 crew, +3 fire control)
    Damage: 6d10x2
    Range Modifiers: PB +0, S/M/L n/a

    Comments 1 Comment
    1. Moridin's Avatar
      Moridin -
      You can view the page at http://holonet.swrpgnetwork.com/cont...Ranger-Gunship