• All Terrain Anti-Aircraft Walker

    A fast-moving mobile anti-aircraft weapon that's the scourge of Rebel flying units. The AT-AA has a flak pod that sits on a walking shell. It's an indispensable unit used to protect units and structures from air attack.



    All Terrain Anti-Aircraft Walker - D6 Stats
    Craft: KDY's All-Terrain Anti-Aircraft Walker
    Type: Anti-aircraft walker
    Scale: Walker
    Length: 22.3 meters
    Skill: Walker ops: AT-AA
    Crew: 2, gunners: 1
    Crew Skill: Vehicle weapons 4D, walker ops 4D+1
    Cargo Capacity: 10 metric tons
    Cover: Full
    Cost: NAFS
    Maneuverability: 1D+2
    Move: 30; 90 kmh
    Body Strength: 3D
    Weapons:
    Flak Cannon
    Fire Arc: Turret
    Crew: 1
    Skill: Vehicle weapons
    Fire Control: 2D
    Fire Rate: 1/3
    Range: 25-50/100/200
    Blast Radius: 1/3/5
    Damage: 5D/3D/1D (in blast radius)


    All Terrain Anti-Aircraft Walker - d20 Stats
    Craft: KDY's All-Terrain Anti-Aircraft Walker
    Class: Ground (Walker)
    Cost: Not Available for Sale
    Size: Colossal (22.3 meters long, 12.8 meters tall)
    Crew: 3 (Skilled +4)
    Passengers: 0
    Cargo Capacity: 10 metric tons
    Speed: 30 m; max speed 90 kph
    Defense: 12 (-8 Size, +10 Armor
    Hull Points: 210
    DR: 15
    Weapons:
    Flak Cannon
    Fire Arc: Turret
    Attack Bonus: +0 (-8 size, +4 fire control, +4 crew)
    Damage: 5d10
    Range: 50 m

    Comments 2 Comments
    1. schnarre's Avatar
      schnarre -
      ...Might have to try this in a game!
    1. onebigchuck's Avatar
      onebigchuck -
      Honestly, it's not that great as written. Pretty much anything with a laser cannon can sit outside of its range and snipe it, and at Walker-Scale, starfighters will eat it up.