
From Left to Right: Phase I, Phase II, and Phase III Dark Troopers
Dark Trooper - Phase I - D6 Stats
Type: Mohc/Arc Hammer Type I Dark Trooper
DEX 4D
Brawling parry 6D, dodge 6D, melee combat 9D, melee parry 6D
KNO 2D
MEC 2D
PER 3D
Search 6D, sneak 5D+1
STR 5D
Brawling 8D
TEC 2D
CP: Typically 0-3
Equipped with:
-Humanoid body (2 arms, 2 legs, head)
-Movement sensor (+2D to search for moving objects up to 100 meters away.
-Vibrosword (Moderate, 3D+1)
-Armor Plating (+3D physical, impenetrable to energy weapons)
Move: 11
Size: 2 meters tall
Cost: 35,000 (new)
-Self Destruct Mechanism: To prevent suit from falling into enemy hands, suit destroys itself in 1D rounds if deactivated by any means. Causes 5D/4D/3D damage. Requires a Very Difficult security roll to disable.
Dark Trooper - Phase I - d20 Stats
Dark Trooper Phase I: 7th level Soldier; Init +7; Defense 21; Spd. 20m; VP/WP: 64/17; Atk +12/+7 melee (2d6+4, Vibroblade), +11/+6 punch (1d3+4, unarmed); SQ Damage Reduction: 5; SV Fort +8, Ref +7, Will ±0; SZ M; Str 18, Dex 16, Con 17, Int 8, Wis 6, Cha 2.
Equipment: Vibroblade, armor plating (+4 to Def, no Dex penalty), motion sensor, Self-Destruct Mechanism (If the trooper inside the suit dies, then suit destroys itself after 1d6 rounds. The explosion is as per a thermal detonator [see Core Rulebook, p. 116], and only a Computer Use roll [DC 30] from inside the suit can disable the device).
Skills: Demolitions +5, Hide +5, Move Silently +6, Repair +3, Search +2, Spot +2.
Feats: Ambidexterity, Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Cleave, Improved Initiative, Lightning Reflexes, Power Attack, Weapon Focus (Vibroblade), Weapon Group (simple weapons), Weapon Group (blaster pistols), Weapon Group (blaster rifles), Weapon Group (heavy weapons), Weapon Group (vibro weapons).
Skills: Demolitions +5, Hide +5, Move Silently +6, Repair +3, Search +2, Spot +2.
Feats: Ambidexterity, Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Cleave, Improved Initiative, Lightning Reflexes, Power Attack, Weapon Focus (Vibroblade), Weapon Group (simple weapons), Weapon Group (blaster pistols), Weapon Group (blaster rifles), Weapon Group (heavy weapons), Weapon Group (vibro weapons).