Kyle Katarn - D6 Stats
Kyle Katarn (as of DF1)
Type: Rebel-for-hire/Privateer
DEX 3D+2
Blaster 6D+2, blaster: Bryar pistol 7D+2, brawling parry 4D+1, dodge 5D, grenade 5D, melee combat 4D+2, melee parry 4D+1, vehicle blasters 4D
KNO 3D
Alien species 4D, intimidation 4D+1, languages 4D+2, planetary systems 4D, streetwise 6D, survival 5D+2, willpower 3D+2
MEC 3D+1
Astrogation 4D+2, powersuit ops 4D+1, repulsorlift ops 6D+1, sensors 3D+2, space transports 6D+2, space transports: The Moldy Crow 8D+1, starship gunnery 5D+1, starship shields 4D
PER 3D
Con 5D, hide 4D+2, persuasion 4D+2, sneak 5D+2 STR 3D+2 Brawling 5D+2, climbing/jumping 5D, stamina 5D+2
TEC 2D+1
Blaster repair 3D+1, computer programming 4D+1, demolitions 3D+2, first aid 5D+1, repulsorlift repair 4D+2, space transports repair 4D+1, space transports repair: The Moldy Crow 6D
Move: 10
FS: Yes
FP: 2
CP: 25 DSP: 0
Equipment: Blaster pistol (4D), 4 thermal detonators (10D/8D/5D/2D, 0-2/8/12/20), 4 stun grenades (6D/4D/2D, blaster rifle (5D), repeater gun (FR: 3, 3D, same range as blaster rifle), 6 Claymore mines (6D/5D/4D/3D, 0-2/4/6/10), 3 sequencer charges, mortar launcher (5D/4D/3D, 0-4/10/25), concussion rifle (5D/3D/1D, 0-4/12/22), comlink, Mouldy Crow.
Kyle Katarn - d20 Stats
Kyle Katarn: Male Human 3rd level Soldier / 5th level Scoundrel; Init +6; Defense 19; Spd. 10m; VP/WP: 73/12; Atk +8/+3 or +4/+4/-1 ranged (3d8 or stun: 1d8/18, Blaster Pistol, Heavy), +8/+3 punch (1d3+2, unarmed); SQ Illicit Barter, Better Lucky Than Good, Sneak Attack +2d6; SV Fort +5, Ref +7, Will +2; SZ M; FP 2; Rep. 3; Str 14, Dex 15, Con 12, Int 10, Wis 11, Cha 13.
Equipment: Heavy blaster pistol, thermal detonator x4, stun grenade x4, blaster rifle, light repeating blaster, claymore mine x6, sequencer charge x3, mortat launcher, concussion rifle, comlink, Mouldy Crow.
Skills: Bluff +4, Computer Use +5, Demolitions +4, Diplomacy +3, Disable Device +2, Forgery +2, Gather Information +5, Hide +5, Intimidate +4, Jump +4, Knowledge(Empire) +3, Knowledge(Rebellion) +4, Listen +4, Move Silently +7, Pilot +12, Repair +2, Speak Basic, Speak Huttese, Speak Rodese, Spot +1, Survival +1, Treat Injury +1.
Feats: Armor Proficiency ( light ), Armor Proficiency ( medium ), Armor Proficiency ( heavy ), Force-sensitive, Improved Initiative, Point Blank Shot, Quick Draw, Starship Operation (space transport), Weapon Group (simple weapons), Weapon Group (blaster pistols), Weapon Group (blaster rifles), Weapon Group (heavy weapons), Weapon Group (vibro weapons), Skill Emphasis (pilot).
Skills: Bluff +4, Computer Use +5, Demolitions +4, Diplomacy +3, Disable Device +2, Forgery +2, Gather Information +5, Hide +5, Intimidate +4, Jump +4, Knowledge(Empire) +3, Knowledge(Rebellion) +4, Listen +4, Move Silently +7, Pilot +12, Repair +2, Speak Basic, Speak Huttese, Speak Rodese, Spot +1, Survival +1, Treat Injury +1.
Feats: Armor Proficiency ( light ), Armor Proficiency ( medium ), Armor Proficiency ( heavy ), Force-sensitive, Improved Initiative, Point Blank Shot, Quick Draw, Starship Operation (space transport), Weapon Group (simple weapons), Weapon Group (blaster pistols), Weapon Group (blaster rifles), Weapon Group (heavy weapons), Weapon Group (vibro weapons), Skill Emphasis (pilot).