Currently, the LightStealth-18 is use by New Republic Intelligence's Black Force Squadron. It is unknown how many they have or what capabilities NRI may have added.

Art by W. Don Flores
LightStealth-18 Reconnaissance Craft - D6 Stats
Craft: KDY's LightStealth-18 Recon
Type: Reconnaissance craft
Scale: Starfighter
Length: 18.2 meters
Skill: Space transports: LightStealth-18
Crew: 2
Crew Skill: Sensors 5D+1, SF piloting 5D, SS gunnery 3D
Cargo Capacity: 500 kg
Passengers: 4 (Intel specialists)
Consumables: 2 months
Cost: Not Available for Sale
Hyperdrive: x1
Nav Computer: Yes
Manuverability: 2D+2
Space: 11
Atmosphere: 450; 1300 kmh
Hull: 2D
Shields: 1D
Sensors:
Passive: 45/2D
Scan: 95/3D+1
Search: 200/4D+2
Focus: 7/6D
Sensor Baffling: +2D to difficulty to detect ship
Sensor Mask: +2D to difficulty to detect and identify ship
Comm Jammer: Jams enemy ship's communications for up to 10 rounds; target makes an opposed communications roll (see p. 39 of Pirates and Privateers for details)
Sensor Jammer: Jams enemy ship's sensors; +1D to identify vessel if detected (see p. 39 of Pirates and Privateers for details)
Crystal Gravfield Trap Receptor: +2D to sensors to identify large masses hidden to all other sensors; useful for cloaked ships; inconclusive near planets or other gravity wells
Blind-Band Hypercomm Transciever: +2D to difficulty to detect communications signals from the ship
Weapons:Scan: 95/3D+1
Search: 200/4D+2
Focus: 7/6D
Sensor Baffling: +2D to difficulty to detect ship
Sensor Mask: +2D to difficulty to detect and identify ship
Comm Jammer: Jams enemy ship's communications for up to 10 rounds; target makes an opposed communications roll (see p. 39 of Pirates and Privateers for details)
Sensor Jammer: Jams enemy ship's sensors; +1D to identify vessel if detected (see p. 39 of Pirates and Privateers for details)
Crystal Gravfield Trap Receptor: +2D to sensors to identify large masses hidden to all other sensors; useful for cloaked ships; inconclusive near planets or other gravity wells
Blind-Band Hypercomm Transciever: +2D to difficulty to detect communications signals from the ship
Laser Cannon
Fire Arc: Front
Skill: SS gunnery
Crew: Co-pilot
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5km
Damage: 3D+1
Skill: SS gunnery
Crew: Co-pilot
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5km
Damage: 3D+1
LightStealth-18 Reconnaissance Craft - d20 Stats
Craft: KDY's LightStealth-18 Recon
Class: Transport
Cost: Not Available for Sale
Size: Tiny (18.2 Meters)
Crew: 2 (Expert +8)
Passengers: 4 (Intel Specialists)
Cargo Capacity: 500 kg
Consumables: 2 months
Hyperdrive Multiplier: x1
Maximum Speed: Ramming
Defense: 22 (+2 Size, +10 Armor)
Shield Points: 30
Hull Points: 60
Damage Reduction: 10
Weapons:
Laser Cannon
Fire Arc: Front
Attack Bonus: +11 (+2 size, +8 crew, +1 fire control)
Damage: 3d10x2
Range Modifiers: PB +0, S +0, M/L n/a
Attack Bonus: +11 (+2 size, +8 crew, +1 fire control)
Damage: 3d10x2
Range Modifiers: PB +0, S +0, M/L n/a
Notes: The following equipment aboard this ship carries with it certain extra effects:
Sensor Baffling: +5 to opposing Computer Use DC to detect ship using sensors.
Sensor Mask: +5 to opposing Computer Use DC to difficulty to detect and identify ship
Comm Jammer: Jams enemy ship's communications for up to 10 rounds; target makes an opposed Computer Use roll
Sensor Jammer: Jams enemy ship's sensors; +3 to opposing Computer Use DC to identify vessel if detected
Crystal Gravfield Trap Receptor: +5 equipment bonus to Computer Use check to identify large masses hidden to all other sensors; useful for cloaked ships; inconclusive near planets or other gravity wells
Blind-Band Hypercomm Transciever: +5 to opposing Computer Use DC to detect communications signals from the ship
Sensor Mask: +5 to opposing Computer Use DC to difficulty to detect and identify ship
Comm Jammer: Jams enemy ship's communications for up to 10 rounds; target makes an opposed Computer Use roll
Sensor Jammer: Jams enemy ship's sensors; +3 to opposing Computer Use DC to identify vessel if detected
Crystal Gravfield Trap Receptor: +5 equipment bonus to Computer Use check to identify large masses hidden to all other sensors; useful for cloaked ships; inconclusive near planets or other gravity wells
Blind-Band Hypercomm Transciever: +5 to opposing Computer Use DC to detect communications signals from the ship