• R2-Delta Astromech Upgrade

    The R2-Delta upgrade was a joint effort between Industrial Automaton and the New Republic's naval engineers to modernize the software on the old, but reliable, R2 unit. E-Wing pilots had long enjoyed the custom design of an R7 unit, which made hyperspace calculations and other droid-operated systems that much more efficient. Once the XJ model X-Wing went into production, engineers began designing a software and hardware upgrade for existing R2 units which would provide the same starfighter-droid compatibility as the E-Wing/R7 unit design. The droid's astrogation functions were the biggest upgrade, and now R2-Delta droids can hold up to 15 hyperspace jumps in their internal memory. They also have more intimate knowledge of the X-Wing's technical specifications, and as a result can pilot and repair X-Wings with more speed and ease.


    R2-Delta Astromech Upgrade - D6 Stats
    Type: Industrial Automaton Astromech Droid (Upgraded)
    DEXTERITY 1D
    KNOWLEDGE 1D
    MECHANICAL 2D

    Astrogation 7D, Space Transports 3D, Starfighter Piloting 3D, starfighter piloting: X-Wing 5D
    PERCEPTION 2D
    STRENGTH 1D
    TECHNICAL 2D

    Computer Programming 4D, starfighter repair 5D, starfighter repair: X-Wing 7D
    Equipment:
    • Three wheeled legs (center leg retractable) with magnetic base
    • Retractable heavy grasping arm (lifting 2D)
    • Retractable fine work grasping arm
    • Extendable 0.3 meter long video sensor (360 degree rotation)
    • Small electric arc wielder (1D-5D situation dependant), 0.3 meter range
    • Small circular saw (4D), 0.3 meter range
    • Video display screen
    • Holographic projector/recorder
    • Fire extinguisher
    • 20cm x 8cm internal cargo area
    • Additional tools & attachments

    Move: 5
    Size: 1 meter
    Cost: Not available for sale outside of New Republic personnel.


    R2-Delta Astromech Upgrade - d20 Stats
    R2 Delta Astromech Upgrade: Tracked astromech droid; Expert 7; Init +2 (+2 Dex); Defense 15 (+2 Dex, +2 class, +1 Size), Spd. 10m; VP/WP -/14; Atk +5 (1d3, claw) melee or +5 (2d6, saw) or +5 (2d6, arc welder); SQ None; SV Fort +4, Ref +4, Will +6; SZ S; FP 0; Rep 1; Str 14, Dex 14, Con 14, Int 18, Wis 12, Cha 11.
    Equipment: Heuristic processor, improved sensor package, diagnostics package, holorecording unit, infrared vision, tool mounts x4, telescopic appendage, environmental compensation (vacuum), magnetic feet, internal storage (2 kg), fire extinguisher.
    Skills: Astrogate +15, Computer Use +9, Disable Device +9, Gather Information +3, Hide +4, Knowledge (Astronomy) +11, Knowledge (XJ-model X-Wing) +12, Listen +3, Pilot +8, Repair +13, Search +7, Speak Basic (understand only), Speak Binary, Spot +3
    Unspent Skill Points: 30
    Feats: Skill Emphasis (Astrogate), Skill Emphasis (Repair), Starship Operation (starfighters), Weapon Group Proficiency (simple weapons)

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    1. Moridin's Avatar
      Moridin -
      You can view the page at http://holonet.swrpgnetwork.com/cont...romech-Upgrade