• Baron Soontir Fel

    Baron Soontir Fel began life as a normal farmboy on an Agro-Combine on the planet Corellia. He was known for his piloting skills from an early age, taking over his father's delivery duties after he was accidentally poisoned. At a young age, Soontir was granted an appointment to the Imperial Naval Academy on the reccomendation of a Senator, where he excelled in the field of starfighter piloting. He completed two tours of duty with the Star Destroyer Abrogator before being moved to a pilot training academy. Fel believed that the Empire brought order where before there had been only chaos, and saw the Rebel Alliance as an unlawful insurrection against an Empire which protected those who could not protect themselves. Unknowingly, many of the Rebellion's best pilots trained under Fel; Tycho Celchu, Hobbie Klivan, and Biggs Darklighter among others. He served many positions over the years, operating under Ysanne Isard, Grand Admiral Thrawn, and others before eventually defecting to the New Republic. A short time later he disappeared, not to be heard of again until his rediscovery with the Hand of Thrawn.


    Baron Soontir Fel - D6 Stats
    Type: Imperial Pilot
    DEXTERITY 2D+1
    Blaster 4D+1, dodge 5D+2
    KNOWLEDGE 2D
    Planetary systems 4D, intimidation 4D, tactics: starfighters 6D
    MECHANICAL 4D
    Starfighter piloting 8D, starfighter piloting: TIE 12D+1, astrogation 6D+1, starship gunnery 8D
    PERCEPTION 3D+2
    Gambling 5D, command 6D, command: 181st fighter squadron 8D
    STRENGTH 3D
    Brawling 6D+1, stamina 4D
    TECHNICAL 2D
    Starfighter repair 4D
    Force Sensetive: No
    Force Points: 1
    Character Points: 16
    Move: 10
    Equipment: TIE Defender, blaster pistol (3D), comlink, flight suit, tool kit


    Baron Soontir Fel - d20 Stats
    Baron Soontir Fel: Male Human Soldier 5/Scoundrel 2/Starfighter Ace 6; Init +7 (+3 Dex, +4 Improved Initiative); Defense 17 (+4 armor, +3 Dex); Spd. 10m; VP/WP: 88/11; Atk +10/+5 (1d3, punch) melee, +13/+8 (3d6, blaster pistol) ranged; SQ Illicit Barter, Better Lucky than Good, Starfighter Defense, Familiarity (TIE Defender) +3, Starfighter evasion; SV Fort +7, Ref +12, Will +6; SZ M; FP 5; Rep. 10; Str 11, Dex 16, Con 11, Int 13, Wis 14, Cha 10.
    Equipment: Blaster pistol, flight suit, comlink, datapad, field kit, toolkit
    Skills: Astrogate +19, Climb -1, Computer Use +9, Diplomacy +2, Gather Information +3, Hide +3, Intimidate +2, Knowledge (Corellia) +3, Knowledge (Empire) +10, Listen +4, Pilot +24, Profession (pilot) +5, Repair +13, Search +3, Sense Motive +4, Read/Write Basic, Speak Basic, Spot +10, Treat Injury +5.
    Feats: Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Fame, Heroic Surge, Improved Initiative, Quick Draw, Skill Emphasis (Pilot), Spacer, Starship Dodge, Starship Operation (starfighters), Weapon Group Proficiency (simple weapons), Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (blaster rifles), Weapon Group Proficiency (heavy weapons), Weapon Group Proficiency (vibro weapons

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    1. Moridin's Avatar
      Moridin -
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