Issue #2 of Star Wars Gamer has an article with tables for Random Cargo.
Type: Posts; User: GunStar4
Issue #2 of Star Wars Gamer has an article with tables for Random Cargo.
I have no problem with my players going Epic, assuming they live that long.
Like many of you have suggested, I have modified all the 'big names' to be more powerful than their RCR stats.
For all...
Does anyone know how many figures are going to be in the Universe set?
60 like the other Star Wars sets, or 72 like the D&D Huge set?
But if they're willing to put these stats up for free on their site, it's a good indication that there won't be an Episode III Sourcebook.
I feel that it runs both ways.
I keep a copy of everyone's character sheet. Then keep it updated after every major change (level gain, new equipment, etc.)
If I have to make 'secret rolls' (for...
As with all things, the pod reflects the ship it's on. The better the ship, the better the equipment in the pods. All equipment values below are per occupant of the pod (ex. a one-mad pod has enough...
I may have read the earlier posts wrong. But the Critical Hit (3D8) would go straight to Wound Points, not doubled. The other two hits (2 X 3D8) would go to Vitality.
Even factoring in above-average...
Well, I guess you could spend the time to work out all the Stats for a Colossal-sized Repulsor vehicle.
Me, I would just list it as a Plot Device and worry about drawing the deckplans for when my...
I just started playing with these new alternate classes and really like them.
Onto the questions:
I don't understand the reason for a prerequesite of a Reputation Score for the Consular and...
I've wanted a Rogue Squadron series for years, ever since the Stackpole/Allston novels and PC simulator games. It could be set in almost any OT time period, with plenty of cameos. It's not too late...
After talking to several WotC workers at Origins, I found the following:
1. Replacing the RPG stats on the mini cards with illustrations of the figures was a Lucasfilm decision.
2. There are...