Okay, so after getting the new Starships of the Galaxy book today, I went a bit build happy and cooked up a new version of a ship I had given to my players as their transport. I don’t really see this as a problem as they haven’t used it in any stat heavy way as of yet. In any case, after a bit, I decided that the new construction rules (as I figured them out) aren’t very kind of the vessels in between light freighters and medium transports, especially as I had designed mine. So, I would like anyone with more experience than me with SAGA starships to give the two designs a look over and tell me which one seems more balanced. The first stat block is the SotG new version, and the one below that is my first guess and pray.
And in case anyone wonders, I based this loosely on the Black Boa from the American Final Fantasy movie, which strangely enough seems to also appear in the Star Wars Tales Nomad comic story.
The Dragonsnake class medium transport was an ill fated design by the Tri-moon starship design firm made to fill a niche that wasn’t there. Seeing the steady market in the light freighter niche and predicting that pilots would leap at the chance to fly a larger ship with the same crew as a light freighter, the company did just that, designing and building what most pilots describe as some kind of pregnant sea creature, for those who’s cultural background include such references. Unfortunately, the company did not foresee two things about their design. While the ship could be crewed adequately with the same two people as an YT-1300, handling the cargo that could be flown required several additional hands, and many tramp freighter captains were unwilling or unable to pay for them. Secondly, the ship, while capable of holding fifteen times the cargo of a YT-1300, this amount was not enough to break into the heavy freighter lines, yet too large for most tramp freighter runs, leading to empty cargo holds. Eventually, the entire line was sold off at a loss, and discontinued, leading to the abandonment of many of the ships by their owners as official support dried up overnight. Still, a few die hard individuals continued to use the ship, and it found a small secondary market with others who used the extra cargo space to modify the ship far past the designer’s specifications.
In physical appearance, the Dragonsnake is 63 meters long and 37.5 meters wide, and resembles a large pregnant sea creature. The roughly oval shaped fore section contains two decks, the lower containing several passenger cabins and the cargo hold, with two large doors, one per side, that convert into ramps to help in loading and unloading cargo. The aft portion of the lower deck tapers down to a narrow tail containing the hyperdrive section. The upper deck contains the cockpit, framed by two oval windows (or sometimes referred to as eyes), and with two more cabins down the hull, leading to the sublight engine room. On each side of the upper deck are two large booms that trail backwards along the hull and fold slightly out and down when in landing configuration, helping the ship stabilize in both flight and when landing.
Dragonsnake class heavy transport
Colossal (frigate) space transport
Init: -4 Senses: Perception +5
--
Defence: Ref 13 (flat-footed 12 ), Fort 58; +12 Armor
HP: 400 DR: 15 SR: 80 Threshold: 158
--
Speed: Fly 12 Squares (Max velocity 800 km/h), fly 4 squares (Starship scale)
Ranged: 2 Heavy Laser cannons +3
Fighting Space: 23x30 or 1 square (starship scale) Cover: Total
Base Atk: +0 Grp: +68
Atk Options: autofire (2 heavy laser cannons)
--
Abilities: Str 106, Dex 12, Int 16
Skills: Initiative -4, Mechanics +5, Perception +5, Pilot -4, Use Computer +5
--
Crew: 2 (normal) Passengers: 8
Cargo: 1,500 tons Consumables: 6 months Carried Craft: none
Payload: none
Hyperdrive: x2 (backup X12), nav computer
Availability: Licensed Cost: 1,200,000; 60,000 used
Heavy laser cannons (2 fire-linked, pilot)
Atk +3 (autofire -2), Dmg 5d10x2
10 free emplacement points
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Dragonsnake class heavy transport
Colossal space transport
Init: -4 Senses: Perception +5
--
Defence: Ref 13 (flat-footed 12 ), Fort 30; +12 Armor
HP: 200 DR: 15 SR: 80 Threshold: 80
--
Speed: Fly 12 Squares (Max velocity 800 km/h), fly 3 squares (Starhip scale)
Ranged: 2 Heavy Laser cannons +3
Fighting Space: 23x30 or 1 square (starship scale) Cover: Total
Base Atk: +0 Grp: +40
Atk Options: autofire (2 heavy laser cannons)
--
Abilities: Str 50, Dex 12, Int 16
Skills: Initiative -4, Mechanics +5, Perception +5, Pilot -4, Use Computer +5
--
Crew: 2 Passengers: 8
Cargo: 1500 tons Consumables: 4 months Carried Craft: none
Payload: none
Hyperdrive: x2 (backup X12), nave computer
Availability: Licensed Cost: 500,000 new
Heavy laser cannons (2 fire-linked, pilot)
Atk +3 (autofire -2), Dmg 7d10x2
1 free emplacement point
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