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OOC: Q:TU-RG1: Dragon Pearl |
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Quadrant: Tetrad's Umbra
Rebel Group #1
Dramatis Personae
Vanger Chevane as Flight Officer Vooko Zeelas
Vooko Zeelas: Adult Male Human, Tech Spec 1/Scoundrel 1/Soldier 1; Init +3 (+3 Dex); Def 16 (+3 Dex, +3 Class); Spd 10m; VP/WP 21/12; Atk +1 melee (1d3, punch), -3 melee (2d4, vibrodagger), +4 or +0/+0 ranged (3d8, S-2 Ascension Pistol); SQ Illicit Barter; SV Fort +3, Ref +8, Will +2; SZ M; FP: 0; Rep: +0; Str 11, Dex 16, Con 12, Int 15, Wis 12, Cha 14.
Equipment: Blank DataCards (for DataPad, 10), Comlink [Encrypted], Credit Chip, DataPad (+2 computer bonus on Intelligence checks relating to Computer Use checks involving downloading. With related datacards +2 bonus to Knowledge checks.), Electrobinoculars, Field Kit (Contains 2x condensing canteens with water purification, 1x sunshield roll, 1x week's worth of food rations, 2x glow rods, 2x breath masks, 24x filters, 12x atmospheric canisters, and an all-temperature cloak.), Flight suit x2, Medical Kit, Utility Belt (Contains 3 days rations, 1x Medpac, 1x Tool kit, 1x Power pack, 1x Energy Cell, 1x Glow rod, 1x Comlink, Couple Empty Pouches)
Skills: Appraise +3, Astrogate +8, Balance +4, Bluff +3, Computer Use +5, Demolitions +4, Disable Device +4, Gather Information +4, Hide +4, Intimidate +3, Knowledge (Tactics) +4, Listen +2, Pilot +12, Read/Write Basic, Repair +11, Search +5, Speak (Basic, Rodian, Sullustan), Spot +4, Survival +2, Swim +1, Treat Injury +3, Tumble +4
Feats: Ambidexterity, Armor Proficiency (light), Lightning Reflexes, Skill Emphasis (Pilot, Repair), Starship Operation (starfighter), Weapons Group Proficiency (blaster pistols, simple weapons)
Terras Jadeonar & Raven as Kelvin Radegant
Kelvin Radegant: Adult Male Human, Scout 2/Fringer 2; Init +3 (+3 Dex); Def 17 (+3 Dex, +4 Class); Spd 10m; VP/WP 32/11; Atk +3 melee (1d3+1, punch), +3 melee (1d4+1, Knife), +5 ranged (1d8, Bow), +6 ranged (3d6, crit 19-20, Blaster [Sporting Rifle, Drearian Defense Conglomerate 'Light Sport']); SQ +1 bonus on attack and damage rolls with ranged weapons, for targets with 10m., Barter, Fringer bonus class skill (Treat Injury), Trailblazing; SV Fort +5, Ref +7, Will +4; SZ M; FP: 0; Rep: +0; Str 12 (+1), Dex 16 (+3), Con 11 (+0), Int 15 (+2), Wis 15 (+2), Cha 12 (+1).
Equipment: 9000 credits, Arrows (10) x3, Blaster [Sporting Rifle, Drearian Defense Conglomerate 'Light Sport'], Bow, Credit Chip, Dura-Shelter [Adventure Hiker & Hunter], Grappling Spike Launcher, Knife x2, Macrobinoculars, Syntherope (20m length) [Degan Explorations], Utility Belt (Contains 3 days rations, 1x Medpac, 1x Tool kit, 1x Power pack, 1x Energy Cell, 1x Glow rod, 1x Comlink, Couple Empty Pouches), Water Jug Filter [SurvivalGear]
Skills: Climb +5, Craft (simple and primitive weapons) +4, Handle Animal +2, Hide +9, Jump +7, Knowledge (Wilderness lore) +7, Listen +7, Move Silently +9, Pilot +8, Read/Write Basic, Ride +8, Search +7, Speak Basic, Speak Rodese, Speak Sullustese, Spot +5, Survival +9, Swim +4, Treat Injury +6
Feats: Endurance, Point Blank Shot, Self-Sufficient, Track, Weapons Group Proficiency (blaster pistols, blaster rifles, primitive weapons, simple weapons), Worldwise
Ris as Lieutenant Cinowynn Antilles
Cinowyn Antilles: Adult Female Human, Scout 3/Soldier 1; Init +3 (+3 Dex); Def 17 (+3 Dex, +4 Class); Spd 10m; VP/WP 36/14; Atk +4 melee (1d3+1, punch), +6 or +2/+2 ranged (3d6, Blaster [Pistol]); SQ Heart +1, Trailblazing; SV Fort +6, Ref +5, Will +2; SZ M; FP: 5; Rep: +1; Str 12, Dex 16, Con 14, Int 14, Wis 11, Cha 13.
Equipment: Blaster [Pistol], Flight suit, Medpac x2
Skills: Astrogate +8, Computer Use +6, Craft (starfighters) +5, Intimidate +5, Jump +4, Knowledge (Aerial Reconnassaince) +6, Knowledge (Galactic Commerce) +3, Knowledge (Meteorology) +6, Listen +4, Pilot +13, Read/Write Basic, Repair +5, Ride +4, Speak Basic, Speak High Galactic, Speak Ryl, Spot +5, Survival +4, Treat Injury +3, Tumble +4
Force Skills: Enhance Ability +8
Feats: Alertness, Armor Proficiency (Light), Force-Sensitive, Skill Emphasis (Pilot), Starship Operation (starfighter), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)
Force Feats:
Rostek as Lieutenant Kell Brannick
Kell Brannick: Adult Male Human, Scoundrel 2/Soldier 2; Init +2 (+2 Dex); Def 15 (+2 Dex, +3 Class); Spd 10m; VP/WP 32/14; Atk +5 melee (1d3+2, punch), +5 melee (2d4+2, Vibrodagger), +5 or -1/-1/-1 ranged (3d6+1, BlasTech DL-22), +5 or -1/-1/-1 ranged (3d8, crit 19-20, Blaster [Rifle, Merr-Sonn Model G8]), +5 ranged (3d4, Blaster [Hold-out]); SQ Illicit barter, Lucky (1/day); SV Fort +5, Ref +5, Will +0; SZ M; FP: 3; Rep: +1; Str 14, Dex 14, Con 14, Int 16, Wis 10, Cha 14.
Equipment: All-Temperature cloak, backpack BlasTech DL-22, Blaster [Hold-out], Blaster [Rifle, Merr-Sonn Model G8], Combat Jumpsuit (Damage Reduction: 3), Comlink [Military], Credit Chip, DataPad, Power pack x8, Vibrodagger
Skills: Astrogate +4, Bluff +9, Computer Use +7, Demolitions +10, Diplomacy +3, Disable Device +5, Disguise +5, Forgery +6, Gamble +1, Gather Information +3, Hide +2, Intimidate +5, Knowledge (Streetwise) +8, Knowledge (Tactics) +8, Move Silently +2, Pilot +9, Profession (military officer) +5, Read/Write Basic, Repair +8, Search +5, Sense Motive +1, Speak Basic, Speak Bothese, Speak Huttese, Speak Binary, Tumble +5
Feats: Armor Proficiency (light), Far Shot, Point Blank Shot, Rapid Shot, Starship Operation (space transport), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)
boccelounge as "Captain Koss"
Captain Koss: Male Sullustan Scoundrel 3/Soldier 1; Init +4 (Dex); Defense 18 (+4 class, +4 Dex); Spd 10 m; VP/WP 24/12; Atk +7 ranged (3d8/DC 18 stun, heavy blaster) or +4 melee (2d6+1, vibroblade); SQ Illicit Barter, Lucky (1/Day), Precise Attack +1; SV Fort +4, Ref +7, Will +4; SZ M; FP 4; DSP 0; Rep +1; Str 13, Dex 18, Con 12, Int 14, Wis 12, Cha 14; Challenge Code C.
Skills: Astrogate +5, Bluff +8, Computer Use +5, Craft (space transports) +4, Demolitions +8, Disable Device +4, Gather Information +8, Hide +8, Knowledge (Starships) +4, Knowledge (HoloVid Adventure Serials) +4, Knowledge (World Lore) +4, Listen +8, Move Silently +8, Pilot +10, Read/Write (Basic), Repair +8, Sense Motive +4, Speak (Basic, Durese, Sullustese), Spot +8.
Feats: Armor Proficiency (light), Heroic Surge, Starship Operation (space transport), Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)
Donovan Morningfire as Remy Marstenn
Remy Marstenn: Adult Male Human Scoundrel 4; Init +3 (+3 Dex); Def 16 (+3 Dex, +3 Class); Spd 10m; VP/WP 25/13; Atk +3 melee (1d3, punch), +3 melee (1d4, Knife), +6 or +2/+2 ranged (3d6+2, Blaster [Pistol, BlasTech DL-22, Mastercraft +1]), +6 ranged (3d4, Blaster [Hold-out]); SQ Illicit barter, Lucky (1/day), Precise Attack +1; SV Fort +2, Ref +7, Will +2; SZ M; FP: 2; Rep: +1; Str 10, Dex 16, Con 13, Int 14, Wis 12, Cha 16.
Equipment: 525 credits, Blaster [Hold-out], Blaster [Pistol, BlasTech DL-22, Mastercraft +1], Disguise kit, Knife, Security kit [Mastercraft +1] (+2 equipment bonus on Repair checks for security systems.), Utility Belt (Contains 3 days rations, 1x Medpac, 1x Tool kit, 1x Power pack, 1x Energy Cell, 1x Glow rod, 1x Comlink, Couple Empty Pouches)
Skills: Appraise +4, Astrogate +4, Bluff +12, Computer Use +7, Disable Device +10, Disguise +14, Forgery +7, Gamble +8, Gather Information +8, Hide +6, Knowledge (Streetwise) +7, Listen +6, Move Silently +7, Pilot +9, Read/Write Basic, Read/Write Huttese, Sense Motive +4, Sleight of Hand +8, Speak Basic, Speak Huttese, Speak Ryl, Spot +6, Treat Injury +2
Feats: Impersonator, Skill Emphasis (Disguise), Starship Operation (starfighter), Trick, Weapons Group Proficiency (blaster pistols, simple weapons)
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Links
Q:TU-RG1: Dragon Pearl: The In-Character Thread
Old Rebel Group 1 In-Character Thread
Old Rebel Group 1 Out-of-Character Thread
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W.W.G.D. - What would Grimace do? 
What kind of dust?
Dirt-laced dust. Probably originating from the ground.
Last edited by coldskier0320 on 16 November 2005 at 02:44 AM
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